I suspended my 40.13 fortress and downloaded 40.19. I started my first game on a 2x2 map.
My goal is to build a village as small as possible, without mining stones and ores(I can still import from the mountainhome).
[POPULATION_CAP:7]
[STRICT_POPULATION_CAP:150]
[BABY_CHILD_CAP:100:1000]
The map is a forest with a small river. There is an evil biome which should provide some fun. I didn't notice it until I saw a "purple tree", then murk clouds. I was lucky because I killed some wild animals but none of them died in that area.
The 2x2 map looks like this:
Because I don't want to mine any stones, I used a U-shaped stairwell and a hatch to keep
bad fun creatures out. I also walled off my pasture to keep birds out of view.
The liaison has already come, so should I get a lot of migrants next year? I can handle a handful, but a dozen may cause problems.
Current screenshots
Updates:
Early spring, 123I bought a copper bar and a microcline stone from the merchants from mountainhome. I set up furnaces and a forge and produced three mechanisms (two copper, one microcline from the manson). I then use them to build a well and two cage traps. Guess I won't need an atomsmasher so soon. Anyway, it needs 3 mechanisms to function.
The elven caravan didn't bring many goods. So I bought some food, cages, buckets, chests and clothes from them.
Summer, 123A human caravan came. I bought a brimstone and made a quern from it so I could made dye and flour.
Autumn, 123The outpost liaison came with the caravan. I requested more metal bars and stones and bought as many goods as possible.
Winter, 123My cage traps caught some animals.
I expanded my ground level territory to pasture more livestocks. I also moved the refuse/corpse stockpiles under the roofs.
Spring, 124Bought an aardvark from the elven caravan.
Summer-Autumn, 124I focused mainly on animal training.