* 'Race War' just sounds wrong.
This is a simple competition idea for FOUR players who can manage a quick turn around. We would be using the
All Races Playable mod on a 33x33 world with one civilization each of Dwarf, Elf, Human and Goblin (approximately** equal number of sites for each).
** OK, not very.
* Each player gets a race (civilization).
* Each player takes turns to
EITHER run a fortress for one game year or run an adventurer for 10 game days.
(Or until they die, whichever happens first.)* If a civilization has no sites at the start of that player's turn then that player is OUT.
* Last player standing wins.
* No player reclaims of world-gen fortresses* Alliances, treaties and backstabbing are all allowed and should be agreed between the players.
Round 1
Turn 1: Goblins* Civilization: The Parched Seductions (5 active sites)
* Player: Timeless Bob
Turn 2: Dwarves* Civilization: The Esteemed Clasps (6 active sites)
* Player: ptb_ptb
Turn 3: Elves* Civilization: The Obeisant Orange (8 active sites)
* Player: than402
Turn 4: Humans* Civilization: The Realm of Tours (10 active sites)
* Player: Broseph Stalin
Round 2
Turn 5: Dwarves* Civilization: The Esteemed Clasps (6 active sites)
* Player: ptb_ptb
Turn 6: Elves* Civilization: The Obeisant Orange (10 active sites) +2 from last round
* Player: than402
Turn 7: Humans* Civilization: The Realm of Tours (10 active sites)
* Player: Broseph Stalin
Turn 8: Goblins* Civilization: The Parched Seductions (19 active sites) +14 from last round
* Player: Timeless Bob
Round 3
Turn 9: Dwarves* Civilization: The Esteemed Clasps (6 active sites)
* Player: ptb_ptb
Turn 10: Elves* Civilization: The Obeisant Orange (10 active sites)
* Player: than402
Turn 11: Humans* Civilization: The Realm of Tours (10 active sites)
* Player: Broseph Stalin
Turn 12: Goblins* Civilization: The Parched Seductions (24 active sites) +5 from last round
* Player: Timeless Bob
Round 4
Turn 13: Dwarves* Civilization: The Esteemed Clasps (6 active sites)
* Player: ptb_ptb
Turn 14: Elves* Civilization: The Obeisant Orange (10 active sites)
* Player: than402
Turn 15: Humans
* Civilization: The Realm of Tours (10 active sites)
* Player: Broseph StalinTurn 15: Goblins* Civilization: The Parched Seductions (24 active sites)
* Player: Timeless Bob
Round 5
Turn 16: Dwarves* Civilization: The Esteemed Clasps (6 active sites)
* Player: ptb_ptb
Turn 17: Elves* Civilization: The Obeisant Orange (10 active sites)
* Player: than402
Turn 18: Goblins* Civilization: The Parched Seductions (24 active sites)
* Player: Timeless Bob
Round 6
Turn 19: Elves
* Civilization: The Obeisant Orange (10 active sites)
* Player: than402
Turn 20: Goblins* Civilization: The Parched Seductions (25 active sites) +1 from last turn
* Player: Timeless Bob
Turn 21: Dwarves* Civilization: The Esteemed Clasps (7 active sites) +1 from last turn
* Player: ptb_ptb
Turn 22: Elves* Civilization: The Obeisant Orange
* Player: than402
Turn 23: Goblins* Civilization: The Parched Seductions (25 active sites)
* Player: Timeless Bob
The human civilization has been eliminated. The goblins are still spreading, but more slowly, and the dwarf player disappeared.
LATEST SAVE FILE:https://www.dropbox.com/s/ajwmqc91t59l2va/specieswar.zip?dl=0
ORIGINAL GAME SAVE FILE:
http://dffd.wimbli.com/file.php?id=10168(includes DF 0.40.19 for Windows with Phoebus' Graphics Set and All Races Playable included)
NOTE! DUE TO A NASTY BUG FORTRESS BUILDING TURNS ARE AT YOUR OWN RISK ONLY!
NOTE ALSO! ONE DOES NOT SIMPLY WALK INTO Elirethithu (Northern elf site). Nemesis load unit errors may occur