Munch on that floppy sea bass delight. Wander around in moderately senile confusion. Be sure to ask a few passerbys what year it is and why the young people preen themselves so strangely.
More substantially, if any other elders are seen, ask them how the war is going against the hordes.
You wander around for some time with the end of the sea bass hanging out of your mouth. Fortunately, being a bird, this isn't particularly unusual even if you were not considered somewhat odd. It seems this is the year of the Unrelenting Tiger, which you thought was last year. Considering it's a ninety-year cycle, you aren't sure if you missed it by one year or by eighty-nine. Oh well.
{Wisdom Check, failure}
During your wanderings, you have a spirited discussion of the war with someone you're almost certain is an old friend of yours, who goes to great lengths to let you talk unceasingly, and seems to be perfectly in agreement with your own opinion, {Intelligence Check, failure} that it's only a matter of time until you emerge victorious.
Eventually, you head back home in the evening, after a full day. Tomorrow is the ritual, and you don't want to miss that spectacle.
(9)
You sleep soundly, uninterrupted by noises or disturbing dreams, and awaken ready for the next day.
Whoops, I meant to eat breakfast, oh well,
Eat breakfast
It's a bit late for breakfast, but you pick up your ration, of more herring, which are unfortunately a little gamey as it's nearing the end of their spawning period. It's a reasonable meal in any case.
The rest of the day is calm and fair, pretty ordinary, although there is some amusement watching Khaal talk to his own reflection for several hours. In the evening, you head back home, wondering what's going to happen tomorrow, and hoping things turn out okay.
(4)
The night passes quickly, and you have no memory of the intervening time. You wake up, rested.
Drak was shocked, but not about to back down in the face of a challenge. He couldn't show weakness now.
Strike back! Aim to disable her, and knock her out of the fight without causing lasting injury.
Drak is not one to back down, and despite your wound, you come out fighting!
Combat, (1+2), 3 vs (8+2), 10
Damage, (1d4 + 3), 5
Unfortunately, your bravery exceeds your skill, and your battered leg causes you to collapse. The other bird takes advantage of this, and rips a solid gash in your body with a set of her talons.
Fortunately, the fight has attracted attention, and several other birds fly down to break it up. Barely conscious, you are bundled up and carried towards the healers.
Healing checks -> (4+2, 6) (5+2, 7)
Your gashes, although dangerous, are not critical, and they manage to bind and treat them. You are still very weak, and spend the night under observation. At least nobody will doubt your bravery, even if they might doubt your skill.
(Healing checks -> Left leg (2+1) Torso (9+1)
(5)
You manage to sleep groggily, and in the morning your leg is still very serious, although the pain from your chest has subsided some. It should now be the morning of the ceremony.
How overpriced is overpriced? Can I afford it/do I have it now?
If yes, that will be all. Spend the rest of the time brooding and faffing about in preparation for the terror to follow.
(You've already got it. You don't need to worry about paying for small purchases like this, all four of you are in reasonable financial situations.)
After putting your things back away at home, you decide to pass the rest of the day. You find some people to play 'drop the stone' with, where you take turns dropping stones, and either snatching them out of the air, or diving to pick them back up from the water. You also spend some time doing small tasks, such as helping salt some of the day's catch. At the end of the day, you've manage to distract yourself sufficiently such that you are ready to rest, despite your worries.
(2)
The night doesn't go well. You toss and turn, and are suffer feelings of dread and terrifying visions of a nothingness, lit by flashes of pink lightning. Eventually, the sky lightens with the pre-dawn gloom, and you pass the last hours before sunrise watching the surf.
Drak Flyson, Toaster.
http://www.bay12forums.com/smf/index.php?topic=146184.msg5850342#msg5850342No Hands,
Flying,
Unproven. Combat at +2. 3/12 HP
Right leg wound, 6/6Body wound, 3/5Kallo Kwatu, Harry Baldman.
http://www.bay12forums.com/smf/index.php?topic=146184.msg5850468#msg5850468No Hands,
Flying,
Expert Diver. Combat at +2. 12/12 HP
Hammer, Money Pouch.
Skylark Sodu, Vivalas.
http://www.bay12forums.com/smf/index.php?topic=146184.msg5862564#msg5862564No Hands,
Flying,
Strong Wings. Combat at +2. 15/15 HP
Khaal the Incredibly Old, Nunzillor
http://www.bay12forums.com/smf/index.php?topic=146184.msg5862941#msg5862941No Hands,
Flying,
Addled. Combat at +2. 12/12 HP
You are in the town of Tiara, the costal capital of your people. It is dawn on a midsummer's day, the day of the ritual. The city is quiet.
(Second half of the turn will be up in a few hours, so don't worry about sending in orders yet. I wouldn't mind hearing your opinion on things so far. Even if you aren't playing.. if there is enough interest, I might roll up a second scenario.)