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Author Topic: Separatists  (Read 27955 times)

3man75

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Re: Separatists
« Reply #30 on: December 05, 2014, 04:49:54 pm »

Quote
*Infiltrate the village, find out who the corrupt constables are, the chief problems of the village. Don't shoot anyone.

Quote
*all in (leave 1 guy to guard the cave and use the rest to cover the operatives (with guns) in case things go pear shaped)

+1
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SilverDragon

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Re: Separatists
« Reply #31 on: December 06, 2014, 02:40:29 am »

Quote
*Infiltrate the village, find out who the corrupt constables are, the chief problems of the village. Don't shoot anyone.

Quote
*all in (leave 1 guy to guard the cave and use the rest to cover the operatives (with guns) in case things go pear shaped)

+1
+2
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Ambidextrous

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Re: Separatists
« Reply #32 on: December 06, 2014, 03:45:33 am »

Quote
*Infiltrate the village, find out who the corrupt constables are, the chief problems of the village. Don't shoot anyone.

Quote
*all in (leave 1 guy to guard the cave and use the rest to cover the operatives (with guns) in case things go pear shaped)

+1
+2
+3
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a1s

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Re: Separatists
« Reply #33 on: December 06, 2014, 07:45:46 am »

Then I think we have our decision.
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stabbymcstabstab

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Re: Separatists
« Reply #34 on: December 06, 2014, 10:44:08 am »

Quote
*Infiltrate the village, find out who the corrupt constables are, the chief problems of the village. Don't shoot anyone.

Quote
*all in (leave 1 guy to guard the cave and use the rest to cover the operatives (with guns) in case things go pear shaped)

+1
+2
+3
+4 PTW
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Playergamer

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Re: Separatists
« Reply #35 on: December 06, 2014, 05:41:15 pm »

You and your men infiltrate the village, carrying pistols, while only a single man guards the cave. You casually chat with some of the village people, and learn about the constables. They don't feel any real sense of loyalty, or duty, to the far away Derown government, and mostly do the job for the pay, or the power. One of them seems corrupt, but the two others seem fine.

As for the village itself, the main problem they face is poverty. They're subsistence farmers, except for the blacksmith and the local doctor. A few of the households have old rifles, for hunting or killing predators that hunt livestock, but most of them have nothing of value whatsoever.
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Aseaheru

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Re: Separatists
« Reply #36 on: December 06, 2014, 06:14:47 pm »

Well, lets see about doing the last plan, capturing the cops, and giving them the choice. If they refuse it, throw them up for trail infront of the town, letting them choose the fate.
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SilverDragon

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Re: Separatists
« Reply #37 on: December 07, 2014, 06:30:28 am »

Well, lets see about doing the last plan, capturing the cops, and giving them the choice. If they refuse it, throw them up for trail infront of the town, letting them choose the fate.
+1, because I don't have any original ideas!
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Beneviento

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Re: Separatists
« Reply #38 on: December 10, 2014, 02:12:23 am »

Well, lets see about doing the last plan, capturing the cops, and giving them the choice. If they refuse it, throw them up for trail infront of the town, letting them choose the fate.
+1, because I don't have any original ideas!
+1, also let's try to find out a little more about the blacksmith and the doctor, they sound like useful people to have on our side.
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stabbymcstabstab

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Re: Separatists
« Reply #39 on: December 10, 2014, 09:44:55 pm »

Well, lets see about doing the last plan, capturing the cops, and giving them the choice. If they refuse it, throw them up for trail infront of the town, letting them choose the fate.
+1, because I don't have any original ideas!
+1, also let's try to find out a little more about the blacksmith and the doctor, they sound like useful people to have on our side.
+1
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Playergamer

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Re: Separatists
« Reply #40 on: December 11, 2014, 04:20:44 pm »

You send two men after each of the constables, wielding pistols, while the others watch over them with the AKs.

Spoiler: Constable 1 (click to show/hide)

Spoiler: Constable 2 (click to show/hide)

Spoiler: Constable 3 (click to show/hide)

Well, after these confrontations, the village is more or less yours.

Spoiler: Your Forces (click to show/hide)

Spoiler: Opinions (click to show/hide)

I put acronyms on the opinions usually, just so you know.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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3man75

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Re: Separatists
« Reply #41 on: December 11, 2014, 04:23:49 pm »

Constable 1 and our guys should help Constable 2. Should name these guys btw.

As for three. It's time for an execution and a declaration of our intentions to kick the invading government out of our country.
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Aseaheru

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Re: Separatists
« Reply #42 on: December 11, 2014, 05:50:16 pm »

Veto on the killing, we want the people to decide his fate.

As for the rest, setup two of our guys to work with the two captured cops to provide security, wait until morning/whenever the locals go looking for us and setup a town meeting, when the corrupt cop will get tried.
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stabbymcstabstab

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Re: Separatists
« Reply #43 on: December 11, 2014, 07:20:49 pm »

Bring our man and constable 2&3 to the doctor, also apologize to both the 1st and 2nd constable and ask their names and inform them what will happen to the third.
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Aseaheru

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Re: Separatists
« Reply #44 on: December 11, 2014, 07:30:39 pm »

+1 to that.
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