Right, so we have three options for how the game system will work.
Option 1: No stats, RP determines everything. A simple roll if anything really needs to be decided. I prefer this one, personally.
Option 2: My system:
You will have four stats with 20 points
Academics- determines how skilled you are at schoolwork. Increased by studying (homework, certain clubs, revision).
Charm- determines how likeable you are to NPCs. Increased by certain events.
Physique- determines how fit you are (limited by certain disorders). Increased by exercise (PE, sports clubs).
Luck- determines, well, how lucky you are. Can't be increased, but one can get lucky and get a luck bonus or have a good club choice.
Credits:
The school will determine your passing status depending on how many credits you have at the end of the year.
Attending classes gets you 5 credits
Passing a test gets you 7 credits, while failing gets you 3
Studying gets you 1 credit
Doing homework gets you 2 credits
Extracurricular activities have a variable amount of credit awards.
Academics and Physique matter here: a physical oriented class like PE will depend on your physique, while tests depend on your Academics stat. Academics will also have a small chance of increasing credits acquired in class, extracurriculars, homework or studying by 1, and Physique can do the same for sports.
Clubs:
One can join various clubs, which can boost any one of Academics, Physique or Charm. One can only pick two clubs at a time: one sport/one non-sport or two non-sports. Student Council Members are limited to Council only.
Current defined clubs:
Student Council (limited space, +3 Aca, +2 Cha)
Newspaper (+2 Aca, +1 Phys)
Archery (+2 Phys, +1 Aca) (Sport)
Track (+2 Phys, +1 Cha) (Sport)
Soccer (+2 Phys, +1 Aca) (Sport)
Basketball (+2 Phys, +1 Cha) (Sport)
Computer (+2 Aca, +1 Cha)
Cooking (+2 Cha, +1 Aca)
Light Music (+2 Cha, +1 Aca)
Literature (+2 Aca, +1 Lck)
Debating (+2 Aca, +1 Cha)
Drama (+2 Cha, +1 Lck)
Games (+2 Lck, +1 Cha)
Slacking (+1 Lck, +1 Cha)
Depending on your club, events may come up that add to your credits. Some of these events will be dependent on your stats.
You will also need to fundraise every so often or the club will shut down, thus losing you your bonuses. The fundraising events can happen at my discretion. The only clubs immune to shutting down are Council and Slacking Club.
The club members' Charm will determine how much funds are raised and if enough funds are raised, the club's stat bonuses can increase.
Random Events:
These events can happen to anyone and is determined by Luck. This can give anyone anything from a temporary stat bonus, to added credits, to even a permanent stat bonus. This can also apply to a club, where events like random donations can happen based on the luck of it's members.
Anything else will be defined later.
Option 3: Smurf/USEC will come up with a system themselves or crib it off of a 90's eroge.