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Author Topic: XCOM: Long War - (Canceled: Moving to new campaign for Beta 15)  (Read 97774 times)

Quartz_Mace

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #630 on: February 10, 2015, 07:47:17 pm »

I'm going to go with disabling shot because I know how useful that will be when we start dealing with more tougher enemies that we can't eliminate in one turn. Also, I'll keep the nickname "Ice" because I think it's cool.[/bad pun]
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Jim Groovester

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #631 on: February 10, 2015, 08:05:11 pm »

I vote going for Improved Body Armor, then Advanced Body Armor, with a possible stop in Fighter Analysis.
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GiglameshDespair

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #632 on: February 10, 2015, 08:41:14 pm »

Was that the newfoundland map?

Do we have a foundry yet?


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Powder Miner

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #633 on: February 10, 2015, 08:59:58 pm »

b-but
monterrey isn't a coastal town
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IronyOwl

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #634 on: February 10, 2015, 10:23:49 pm »

Yeah, I'll second Body Armor.


b-but
monterrey isn't a coastal town
uh
Global warming!
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Remalle

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #635 on: February 10, 2015, 10:47:25 pm »

Damn Good Ground, please
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Darkening Kaos

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #636 on: February 11, 2015, 01:34:22 am »

     Improved Body Armour, then Gauss Weapons
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MaximumZero

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #637 on: February 11, 2015, 01:56:17 am »

Improved Body Armor gets my vote. Also...
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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #638 on: February 11, 2015, 02:57:45 am »

I'm thinking Improved Body Armour, then Xenogenetics.

We probably don't need to start Gauss wep research yet.
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Rince Wind

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #639 on: February 11, 2015, 04:30:15 am »

I think we should Analyse THW UFOs first, we need that edge in the sky and it is only a few days.
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Mephansteras

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #640 on: February 11, 2015, 01:24:49 pm »

Some soldier updates:






After some discussion, Dr. Vahlen and I decide to do some quick research into the alien Fighter class UFOs before moving on to Improved Body Armor


A quick overview of the base:



Foundry will be up and running soon, which will be quite helpful. We're also on track to get satellites up over the rest of Europe before the end of the month.

Mexico is asking for Weapons fragments to aid them in their defense research. It's a bit expensive for a single engineer, but Mexico needs all the help it can get so we agree.


Our research into Fighters is complete, so we move on to Improved Body Armor




Not long after the Foundry is completed



We can't afford anything quite yet, but soon we'll be able to start on quite a few necessary projects.


After days of inactivity, the aliens finally strike again. This time sending a medium UFO against our European satellites!


Our fighter manages to get in quite a few good hits, but can't quite bring it down



With nothing but a single Avalanche equipped fighter left operational in Europe, we're forced to leave it. Fortunately, it has sustained too much damage to continue its mission.


Things quiet down a bit. A new solider arrives in the barracks. We'll have to get her some combat experience soon.

Amusingly, this now brings us up to exactly 28 Women and 14 Men. X-COM has a very female dominated combat group!

With no intel on Exalts actions for a bit, we decide to spend some resources on a scan.


All is quiet out there. At least for now.


Brazil requests some Sectoid corpses for Study. We can always use additional scientists on staff, so we agree.


Another UFO contact, this one a Raider coming in over Africa. We scramble the fighters


The first inerceptor lands a few hits but sustains too much damage to continue



The second brings it down!



Alien activity is detected at the crash site, so we assemble a team

(Not pictured is an NPC medic coming along to patch you guys up if you get shot)

Next up: Operation Bloody Justice
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Rince Wind

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #641 on: February 11, 2015, 02:32:19 pm »

Yes! My first mission. Hopefully not my last.  :-\
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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #642 on: February 11, 2015, 02:50:56 pm »

Oh goody; Arc Thrower isn't quite ready to shove into my soon-to-be dead hands.
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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #643 on: February 11, 2015, 05:34:47 pm »

All is quiet out there. At least for now.

FFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCKING HELL

I hate it when that happens.
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RAM

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Re: XCOM: Long War - Best damn soldiers on the planet!
« Reply #644 on: February 11, 2015, 06:12:09 pm »

The team airdrops down to the ravaged harbor town.
If you can construct an entire update from rhymes than you will win far more than the usual allotment of internets...

Also, it is pretty lucky that amidst near to a score of zombies, that village only lost 8 civilians. I suspect that Xcom's clerical staff are the real heroes of that mission...
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