IIRC "support grenades" means smoke grenades and eventually ghost grenades (smoke&mirrors also gives you +1 battlescanner use with the perk as well). And yeah, AFAIK pack master is
all limited use items in the accessory slots, i.e. arc throwers, medkits, battlescanners, grenades, etc.
Are her other stats below-average to compensate? I'm assuming it's just XCOM making a character with super health but crappy other stuff. (I don't know how it *actually* works but that seems logical.)
There's no form of balance like that. Because we are playing with hidden potential turned on you get much more diverse (random) stat upgrades than you would usually. The end result leads to much more individuality in the soldiers IMO, but combined with soldiers starting with varying stats, you can totally end up with great stats all of the way across the board (or horrible ones), depending on how lucky/unlucky you get.
Also I'd like to grab the male tactical specialist from egypt if he's still free. Assuming you haven't changed around any of the settings it would be nice to have a 9 for the hair, a 1 for the facial hair, race 4, armor tint 26, and armor deco 1 (for those of you without the game or if you have changed stuff that's buzz cut + no facial hair + dark skinned + bright gold/yellow armor + sleeveless). If you feel like it try to make the face look "imposing", maybe with a hint of "crazy" in there.
Name: Ra Amenamen
Weapon: Assault carbine
Armor: Tac vest for now, phalanx if you've got it to spare
Equipment: Laser sight (or scope if you have one to spare), medkit
Tactics: Slightly cautious but not afraid to go for the kill
Once he class ups (I'll go assault) that will pretty much all change equipment/tactics wise, but for now that would be awesome.