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Author Topic: [Released] Dwarf Fortress Remote for iOS  (Read 130980 times)

Warmist

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #180 on: January 14, 2016, 04:11:27 pm »

Congratz on release!

Few questions for the future of this:
  • How much of 0.40.24 is not yet implemented and how much do you plant to implement (e.g. some never used corner case windows?) found it on site: here
  • How much work will it be to move to 0.42.??
  • Plugins: is there any plans for allowing plugins? (E.g. i have buildings-hacks which change how building works and what shows up when selected. I would love for it to also work on this
« Last Edit: January 14, 2016, 04:18:56 pm by Warmist »
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #181 on: January 14, 2016, 04:23:11 pm »

Congratz on release!

Few questions for the future of this:
  • How much of 0.40.24 is not yet implemented and how much do you plant to implement (e.g. some never used corner case windows?)
  • How much work will it be to move to 0.42.??
  • Plugins: is there any plans for allowing plugins? (E.g. i have buildings-hacks which change how building works and what shows up when selected. I would love for it to also work on this

1. http://mifki.com/df/notes.html Sure it will all be fixed, there's nothing difficult left.
2. It all depends on DFHack progress obviously. Btw I'm thinking about support 0.34 as a "classic" version too.

3. I need to check because I personally use just several plugins. Some just not needed anymore, like manipulator; some functionality will need to be re-implemented in the app and plugin is not needed again, like those displaying some additional information on screen; and those that just do something in background can still work - but are there many? I'm ready to incorporate more dfhack-ish functionality, just need a global switch to hide it maybe, to distinguish which functions are from the original game and which are not.

Warmist

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #182 on: January 14, 2016, 04:45:05 pm »

3. I need to check because I personally use just several plugins. Some just not needed anymore, like manipulator; some functionality will need to be re-implemented in the app and plugin is not needed again, like those displaying some additional information on screen; and those that just do something in background can still work - but are there many? I'm ready to incorporate more dfhack-ish functionality, just need a global switch to hide it maybe, to distinguish which functions are from the original game and which are not.
I mean a flexible way to add stuff like this (simplest possible example):
Spoiler (click to show/hide)
Though i would totally understand if it's not possible (because i would not think of a way to do it flexible and simple to work)
Btw code for that particular building is here

jaylla

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #183 on: January 14, 2016, 07:54:06 pm »

How do you add tilesets? All that shows up in settings is Spacefox.
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #184 on: January 14, 2016, 07:57:12 pm »

How do you add tilesets? All that shows up in settings is Spacefox.

Download an archive from http://mifki.com/df/extras, unpack, connect your device to iTunes, and copy that folder via iTunes File Sharing.

jaylla

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #185 on: January 14, 2016, 08:40:30 pm »

How do you add tilesets? All that shows up in settings is Spacefox.

Download an archive from http://mifki.com/df/extras, unpack, connect your device to iTunes, and copy that folder via iTunes File Sharing.


DF Remote isn't showing up under the iTunes File Sharing apps. What is the file path on the phone where they should go?
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #186 on: January 14, 2016, 09:27:34 pm »

How do you add tilesets? All that shows up in settings is Spacefox.

Download an archive from http://mifki.com/df/extras, unpack, connect your device to iTunes, and copy that folder via iTunes File Sharing.


DF Remote isn't showing up under the iTunes File Sharing apps. What is the file path on the phone where they should go?

Oops, that's a bug. I will submit a fixed version today.

Warmist

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #187 on: January 15, 2016, 07:39:12 am »

Is there an option for vanilla tiles?

mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #188 on: January 15, 2016, 08:21:37 am »

Is there an option for vanilla tiles?

Well, all the popular tilesets are available, but as you see in the previous post I forgot to enable iTunes File Sharing, so it's not possible to install them in this version :(

jocke the beast

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #189 on: January 15, 2016, 09:14:01 am »

Hi there. Technical-retarded here  :)

Is it possible to have the actual DF-game hosted at some server (not my own)?
Are there any servers up and running with DF?
In short, I don't wanna have my own computer host the game while using the remote app.
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #190 on: January 15, 2016, 09:30:33 am »

Hi there. Technical-retarded here  :)

Is it possible to have the actual DF-game hosted at some server (not my own)?
Are there any servers up and running with DF?
In short, I don't wanna have my own computer host the game while using the remote app.

You can have a server at DigitalOcean for $5 or $10/month. I've played for some time on the $5 one and it's, well, not a high-end desktop computer of course, but it's fine.

jocke the beast

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #191 on: January 15, 2016, 09:38:50 am »

Cool, thanks!
And congratulations to the release! Well done!
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #192 on: January 15, 2016, 03:22:27 pm »

New version has already been approved and fixes installation of tilesets and colour schemes, and some crashes.

Kazimuth

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #193 on: January 17, 2016, 01:25:36 am »

This is amazing.

I have some questions about the server:

  • Is the API documented somewhere, or do I just need to read the code?
  • How much of the map is sent to the client at once?
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #194 on: January 17, 2016, 03:10:55 am »

This is amazing.

I have some questions about the server:

  • Is the API documented somewhere, or do I just need to read the code?
  • How much of the map is sent to the client at once?

No, I didn't have time for such things...
What do you mean "at once"?
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