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Author Topic: [Released] Dwarf Fortress Remote for iOS  (Read 130967 times)

mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #270 on: August 14, 2016, 04:19:20 pm »

I've a suggestion too! Can you add the amount of building tipes already built in the building screen? Like how df does it's very convenient to check if anything is missing

I know, that needs to be implemented. There were some issues with that, like I'd have to reload this data each time you go to the build menu, while currently no data is loaded from server if you just open the menu. And if you place various buildings fast, this will either slow down the process or the information will not be up to date.

I was going to add a list of rooms/buildings anyway, so probably once it's done, you'll need to open it and search for a building you want to see the number. A bit more time consuming, but that's not needed very often I guess.

edit: also how do you set up automatic save?

I mean, I can docker exec into it and change the data init, but idk if that'd break something

I'm going to add a way to configure various init/d_init options from the app, this will be one of them.

mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #271 on: September 13, 2016, 07:59:06 pm »

This screenshot shows one feature released today, and has a button for one amazing feature coming next. Guessed?

LoSboccacc

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #272 on: September 14, 2016, 01:42:18 am »

you can give work order by microphone?

can't wait to pronounce corkscrew in my broken engrish XD
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Dirst

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #273 on: September 14, 2016, 07:28:26 am »

"Hey, Siri, what the hell is Urist doing?"
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Bumber

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #274 on: September 14, 2016, 12:57:49 pm »

"Hey, Siri, what the hell is Urist doing?"
"Urist is bathing in magma. HA HA HA!"

Some things shouldn't mix.
« Last Edit: September 14, 2016, 01:00:52 pm by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #275 on: September 14, 2016, 05:04:02 pm »

you can give work order by microphone?

can't wait to pronounce corkscrew in my broken engrish XD

And open screens, place buildings, go to defined points, etc. Since the recognition is offline and has no delay, it's somewhat faster and easier than to find corresponding items deep in menus.

LoSboccacc

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #276 on: September 14, 2016, 10:04:29 pm »

since update map view is all dark or garbled https://m.imgur.com/J3jXFVv
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #277 on: September 15, 2016, 12:36:25 am »

since update map view is all dark or garbled https://m.imgur.com/J3jXFVv

What device do you have and what OS on the server? Have you tried swiping on the server in the list and choosing 'clear cache and connect'? Oh, and try to restart DF if you haven't after updating.

LoSboccacc

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #278 on: September 15, 2016, 04:12:29 am »

ok clearing the cache worked. the button wasn't easy to find even with directions XD

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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #279 on: September 15, 2016, 04:14:25 am »

ok clearing the cache worked. the button wasn't easy to find even with directions XD

Yeah, I need to write somewhere that swiping on rows reveal additional options on many screens in the app, actually.

Valdus92

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #280 on: October 14, 2016, 10:48:09 pm »

If I have an ipad how do I connect to my PC's Dwarf Fortress or does that also have to be a Mac? Also does the remote work with starter packs or is it just pure DFHack or vanilla?
« Last Edit: October 14, 2016, 10:58:10 pm by Valdus92 »
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #281 on: October 14, 2016, 11:01:04 pm »

If I have an ipad how do I connect to my PC's Dwarf Fortress or does that also have to be a Mac?

Assuming you have the application (Dwarf Fortress Remote on the App Store), the instructions how to set up a server and connect are at mifki.com/df/setup

Valdus92

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #282 on: October 16, 2016, 03:03:45 pm »

What graphics pack does the remote use, seems wonderful and is there a version for the desktop game?
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mifki

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #283 on: October 16, 2016, 03:14:41 pm »

What graphics pack does the remote use, seems wonderful and is there a version for the desktop game?

It's just Spacefox (download links for the current version somewhere near the end of the thread, I'm not sure).

Valdus92

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Re: [Released] Dwarf Fortress Remote for iOS
« Reply #284 on: October 16, 2016, 08:21:34 pm »

Is there something special to do if you log on to a wireless router? I noticed on the IOS app it does not save my router's rather long password.

I have tried every combination imaginable, including my IP, the name of the router and its password. But if it does not save it how can it use it?
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