I STRONGLY suggest, if not outright demand, that we cancel the current game and start a new one with a slightly modified map and mod
There's two problems with the map in its current incarnation; one is an error that is probably best fixed with a slight change to the mod itself, the other is a horrible income imbalance that can be easily fixed but IMO must be rectified.
About 1 in 5 games on that map will end with a Turn 1 error where two caps are in the same spot. This particular error probably occurs when the location of one or two caps forces a domino effect that leaves the final cap with no valid provinces. I suspect this is a result of "hates swamps" and "hates wastes" and can be fixed by removing one or the other.
(Confusious say: If two men occupy same space, stop using sauce)
Far more crucially, if you load the map in Map Editor the following provinces are labeled as "small province": 16, 18, 22, 24, 27, 28, 31, 37, 40. Notice an issue? They're all in the same area, and 22 is virtually guaranteed to be a Capitol site. If you don't know what "small province" actually means, the MAXIMUM population you'll see in a small province is about the AVERAGE population you'd see in a normal province of the same terrain type. This results in an average income AND resource reduction of 50% compared to the normal province. There's also a mountain/swamp (28) and mountain/waste (37) province in that cluster too, so those provinces average about 1500 population. In one test game, I got a really crappy roll in the population of Province 18 (800 people) and I got a COMBINED total of 35 gold from those three provinces. Mind you, these are all adjacent to my Capitol.
Meanwhile, the following line of provinces are all tagged as large provinces: 70, 73, 61, 53, 57, 55 (typical cap site), 51, 44, 34, 42. Those are approximately double the average income and resources. Even those Wasteland provinces can provide nearly 100 income if you get a particularly high roll; plains provinces can give you more than 200, an amount that's usually reserved only for Farmland provinces.
I'd say remove the small province tag from 18, 22 (in case it's no longer automatically a cap site), 24, and 31. I'd seriously consider making 31 a large province as well since it's a farm/border mountain province and would easily offset any remaining terrain-related income imbalances; otherwise I'd want the Wasteland tag removed from 37. Remove the large province tag from 70, 61, 57, 63, and 34. If 55 isn't a cap it will routinely get 30k+ people, but I'd say leave that a Large province to give players something to fight over.