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Author Topic: Dominions 4 - Round 12 (And We're Up!)  (Read 20524 times)

akirilus

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #45 on: November 24, 2014, 10:58:31 pm »

Gotcha. I mean, Eponi Chieftain wasn't a bad pick, it just seemed slightly less desirable than several very similar units. For leadership, I'd've favored Bandarajas (id 1760; 120 leadership, so same morale bonus, plus forest survival, at a slight gold cost and map move 2) or Legatus Legionis (id 1386; 120 ldr at the cost of gold and MM2). For mobility, I'd've favored Ichthycentaur Commander (id 2374; amphibious, better stats, and cheaper in exchange for no inspiration), Sastar (id 1288; much cheaper storm-immune flier with no inspiration), or Warrior Chief (id 1158; stealth, mount/forest survival, and much cheaper in exchange for MM2). Or for the whole package, Sauromatian Manflayer (id 1173; pretty much identical except barely cheaper with better gear and +5 pillage (so they can lead raids), in exchange for 19 resources).

Anyway, enough Monday-morning quarterbacking from me.  :P

I had also seriously considered Legatus Legionis.  What does Pillage do, while I am at it (being a noob, that is :) )?
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AlStar

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #46 on: November 24, 2014, 11:00:46 pm »

I'll take 1300, Jotun Gode, as my priest pick.

Boksi, you're up.

E. Albright

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #47 on: November 24, 2014, 11:54:43 pm »

I had also seriously considered Legatus Legionis.  What does Pillage do, while I am at it (being a noob, that is :) )?

Pillage does two things. First, it lets you kill more population/create more unrest/loot more gold when using the Pillage command. This is of highly questionable value in most cases.

Second, and IMO more importantly, if a commander has it they're allowed to use the Raid command. Take a unit with Pillage (or give one without it an Implementor Axe) and shift-click on an enemy province within their movement range. This will let them "pillage" w/o capturing the province, and there's no guarantee that defenders will be able to intercept them (if they do, though, any raiders retreating from that battle will die). This also allows for pillaging uncaptured fortified provinces; e.g., that fat, juicy enemy capital. The interception rules are similar to stealth detection rules if I'm not mistaken, and there's currently an exploitable bug where raiding armies consisting entirely of fliers can never be intercepted (and hence raid with utter impunity). But basically Raiding is a way to weaken enemy provinces (yay unrest!) without capturing them, and is probably most dramatic if done by fliers or sailors (though again, it's exploitative to use fliers ATM). It's not a game-changer, but it's a nifty trick to have up your sleeve.
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Boksi

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #48 on: November 25, 2014, 10:05:54 am »

Gonna pick #1693 - Mother of the Deep.
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tompliss

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #49 on: November 25, 2014, 10:41:28 am »

Normal priest :
#1174 warrior princess

First Commander :
#323 Dwarven Smith
« Last Edit: November 25, 2014, 11:00:20 am by tompliss »
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Boksi

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #50 on: November 25, 2014, 11:05:59 am »

Continuing the Atlantian theme, I'm picking #1702 - Basalt King. This was kind of a hard pick, so much good stuff to choose from.
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AlStar

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #51 on: November 25, 2014, 07:27:59 pm »

I'm going to go with 2297, Lion Queen.

akirilus

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #52 on: November 26, 2014, 01:38:01 am »

For Commander 1 I will pick:

Unit 1286 - Eagle King
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Hellheart

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #53 on: November 26, 2014, 12:02:42 pm »

Without my text document I can't make my best commander pick, so I'll go with the one I think I really need to have.

311 - Mystic

1544 - Warrior of the Five Elements
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akirilus

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #54 on: November 26, 2014, 11:17:13 pm »

After some deliberation, I am going with:

Unit 1801 - Fomorian Giant
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AlStar

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #55 on: November 26, 2014, 11:27:43 pm »

I'll take 1753, Tuatha Warrior.

Boksi

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #56 on: November 27, 2014, 03:53:10 am »

#1310 - Jotun Skinshifter.
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tompliss

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #57 on: November 27, 2014, 04:05:26 am »

My turns then.

Troop Slot#1 :
#1543 Burning One

Commander Slot#2 :
#2292 Hyena Clan Witch Doctor
« Last Edit: November 27, 2014, 04:15:16 am by tompliss »
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Boksi

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #58 on: November 27, 2014, 04:49:16 am »

#2293 - Bouda
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AlStar

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Re: Dominions 4 - Round 12 - Let's Draft!
« Reply #59 on: November 27, 2014, 07:03:07 am »

1692, Mage of the Deep
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