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Author Topic: Fire Emblem on Forums 3 (FEF3), IC Thread!  (Read 159193 times)

Solymr

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2491 on: September 14, 2015, 07:30:06 am »

: ...It's gunna be me who takes it to tha chin again, aye?

24-13
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SeriousConcentrate

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2492 on: September 14, 2015, 08:03:32 am »

Beryn to 24,15.
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Sirus

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2493 on: September 14, 2015, 10:48:29 am »

(24,10)
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Swordstar

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2494 on: September 14, 2015, 10:51:54 am »

23-13

"So where is this unbroken piece of writing? Perhaps I can read it. Though I suppose Amberly or Fer would be better suited for it."
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GiglameshDespair

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2495 on: September 14, 2015, 02:33:17 pm »

Maybe there was a way to stop the metal people from emerging? Lucrezia moved to the screen and took a look.

17, 14, interact with terminal
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Tiruin

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2496 on: September 15, 2015, 01:40:50 am »

1 east, then all the way south to where my best placement is for everyone else.
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Ochita

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2497 on: September 15, 2015, 03:33:19 am »

23,14
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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2498 on: September 15, 2015, 05:04:30 am »

24, 11
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Haspen

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2499 on: September 15, 2015, 06:18:27 am »

Console interruption!

Lucrezia could see that numerous words and numbers were being written on the screen in rather rapid way; once a line was written, everything moved up a little, with topmost line dissappearing. Numbers were often divided with a . and the words most commonly repeated were 'security breach' and 'blast doors compromised' plus 'Boss 2.04 notified', with single words like 'danger' 'call' 'distress' 'no connection' 'retrying' being repeated as well.

As for the panel, there were six buttons. Two were colored: one red, one green. Small glass domes adorned right side of the panel.

The buttons were labeled as follows:
First button: 'storage #4 closure'; this one was pressed into the panel.
Second button: 'storage #4 unlock'
Third button: 'replacement...' and the follow-up word was unreadable
Fourth button had its words completely unreadable; the button itself looked as if half-smashed, half-jammed into the panel.
Red button: 'panel...' and two words were unreadable
Green button: 'connector bridge sctAB flr0'

The glass domes were made of green and red glass; currently, a single red dome had a tiny light inside it.
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

GiglameshDespair

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2500 on: September 15, 2015, 03:10:32 pm »

Experimentally, Lucrezia poked the second and the green buttons, jerking her hand back as if she expected to be stung.
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Haspen

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2501 on: September 16, 2015, 04:50:56 am »

Lucrezia:

Two green domes began to blink. Suddenly, with clunking noises, a grate-bridge began to slide out of the both sides of the chasm! Soon, the there was a passage on which the group could walk to the other side. In the meanwhile, a loud clank, then metal screech, came from far west. The painful noise lasted for a couple of seconds.

The green glass domes stopped blinking and were now shining constantly.

~~Enemies Turn!~~

CLUNK....    CLUNK....   CLUNK.... Whrrrrl.

Clang clang.

Four humanoids began walking out of their nooks, all clad in metal and equipped with long red tubes of death, just like predecessors.

Then, twirling and beeping sounds came from behind them; a pair of big metal eyes with numerous protrusions flew above the heads of the robots.

The eyes began shooting energy blasts aplenty!!

Quote from: Floater A vs Beryn
Hit: 120-27 = 93
Hit roll: 76, hit!
Damage: 6-0 = 6dmg

Floater A attacks once more!
Hit: 120-27 = 93
Hit roll: 54, hit!
Damage: 6-0 = 6dmg

Floater A strikes again!
Hit: 120-27 = 93
Hit roll: 73, hit!
Damage: 6-0 = 6dmg

Quote from: Floater B vs Lucrezia
Hit: 120-15-30 = 75
Hit roll: 47, hit!
Damage: 6-0 = 6dmg

Floater B strikes again!
Hit: 120-15-30 = 75
Hit roll: 43, hit!
Damage: 6-0 = 6dmg

Then the humanoid robots began their attack.

Quote from: Sentry D vs Elanore
Hit: 102-30 = 72
Hit roll: 99, miss! //wao

Elanore counterattacks!
Hit: 106+5-24 = 87
Hit roll: 8, hit!
Damage: 32-6 = 26dmg

Quote from: Sentry E vs Lucrezia
Hit: 107-15-30 = 62
Hit roll: 40, hit!
Damage: 17-1 = 16dmg

Lucrezia counterattacks!
Hit: 101-15-24 = 62
Hit roll: 23, hit!
Damage: 19-13 = 6dmg

//Ding-ding-ding.

~~Allies Turn!~~

"Get them!"

~~Player Turn 9~~

Enemy stats updated!



Spoiler: HP (click to show/hide)
« Last Edit: September 16, 2015, 05:24:31 am by Haspen »
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

GiglameshDespair

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2502 on: September 16, 2015, 07:21:39 am »

25, 14, KL eyebot
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Haspen

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2503 on: September 16, 2015, 08:55:56 am »

Quote from: Lucrezia vs Floater A
Hit: 101-34 = 67
Hit roll: 37, hit!
Damage: 20-9 = 11dmg

Floater counters!
Hit: 120-32 = 88
Hit roll: 26, hit!
Damage: 6-0 = 6dmg

Spoiler: HP (click to show/hide)
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Swordstar

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Re: Fire Emblem on Forums 3 (FEF3), IC Thread!
« Reply #2504 on: September 16, 2015, 11:04:25 am »

22-15, heal Beryn, grumble about people attacking without waiting for healing and backup
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