Updated wiki page. Been procrastinating about that way too long. For what it's worth, we currently have a pair of each type of crew free. Various things people should note:
--Need to clear up how many stevebots are produced by a stevebot facility.
--MMI project is done. Gotta figure out how well it works.
--Nik made a MCP.II design, which should probably be included in the shipping manifest. Details
Here. Kinda wondering how he got ALL systems into an MCP suit, and simultaneously reduced the cost, but I'm not complaining. It's more balanced, certainly.
--I made a sharkplate light armor design, which should probably also be included in the shipping manifest.
3 | Sharksuit
A rubbery gray full-body suit worn over your MCP suit, designed to resist small arms like gauss rifles. Due to the sharkmist construction, this armor can actually regenerate damage if you press any carbon compounds into it. Try to avoid touching holes with your bare skin.
For cheapskates or those who just don't care about their body, you can buy just the helmet OR chestplate for a single token.
--Anton finished designing two ships. The Grazer and FEL cruiser? I'm not sure.
--We finished researching the first third of the Gratesplosion artifacts. Now we need to decide what exactly we researched in that batch. List
Here.----(I added the next third as being finished May.1st, since I think it took two months. This is why we only have two research teams available.)
I'm pretty sure we never finished hashing out what warships our warship facilities are making. These are the ships we were arguing about this before, right? If so, points of contention that PW needs to clear up are below:
Efficiency of...
--"...Life-support facilities and supplies vs. QEC facilities and supplies"
--"...Ship autonomy vs. QEC security"
--"...Hardware AI research and production vs. organic solutions"
--"...Distributed distinct AIs network vs. one Steve to rule them all"
"Vulnerability of QEC communicators vs. onboard pilots"
Things that'll need to be cleared up after PW decides on the new roll system:
--Exoskeleton improvements from Radio's science projects. This may extend to the medium-armor design.
--Gene mods that Radio wanted to make, originally generic +1 things.
--Probably something else I forgot.
Personal Mnemonics:
--Cyanine
--Disjunction
--Val
@Comrade PYou mentioned the Sibilus being your future primary weapon. Why?