Yeah, I meant it more as 'we have wiggle room, so we can balance it so it makes sense, maybe nerf some other things as needed to keep balance'.
Bolded part is what I have issue with here. I think it's a terrible idea to nerf some other weapon to keep balance.
If, by entering into discussion we inadvertently find out that some other weapon is OP, even on it's own,
then I can agree with nerfing. For example, I could agree with a PSL nerf since it's pretty much universally the best weapon we have by a fair margin, with the possible exception of energy weapons like the Raduga and PEW.
*snip* Basically, as much as it sucks, I think people should have the choice of inferior things. *snip*
This is just a disagreement between us, then.
By the way, what's the answer to that last question? Didn't follow perplexicon extremely closely.
I put it in with an (abbr) tag, but the answer is Flux. Yo-drell, despite being focused on defense, made you
hard to kill, but couldn't prevent it. Flux helped you become essentially immune to most attacks because you could dodge everything except black holes and mind control (which Yo-drell couldn't help with). Blastel was primarily focused on offense, and I just added him as a third option.
If you're going to kill armored targets, you should get a Testament
And remember, I still kinda doubt the full extent of the power of the mini psl.
Please though, I already have quotes saying how powerful my gun is. If you're going to discount my arguments by saying the Testament isn't as powerful as I say it is, could you at least convince PW to say so first?
I told you before: pw has outright stated that test results don't always neatly translate to equivalent in-game effects.
See, this doesn't feel like it means anything to me. Every weapon is equally vulnerable to that effect, so if we're comparing things then it's moot. I could be missing something though. My brain is at 50% ATM.
Thing is, can we know every weapon is equally vulnerable? it's hard to compare weapon effectiveness with any real certainty if we don't have a sufficiently large sample pool of IC usage. If pw down-or upgraded all weapons equally when going from test lab to field, it wouldn't matter, but I don't think that's really the case. So one weapon might work perfectly as advertised in the tests, and another might not.
((Heavily snipped quote tree for context. Abbrs for personal readability))
We can't know that any weapons
aren't equally vulnerable. There is essentially no proof for either side, which means that they have an equal chance of happening. Therefore, any argument that relies on PW changing a given weapon's effectiveness while leaving another unchanged is pointless, because it is just as likely to be correct as it is to be incorrect.
My argument is that a testament has better AP effectiveness than the blifle. We know from previous tests that this is true, at least in sterile tests. We know from the above statement that both the testament and blifle have an equal chance of being upgraded or downgraded. If nothing changes, or if the balance isn't tipped towards the blifle past a certain threshold, my argument remains correct. If the balance, through raw chance, is somehow tipped
further towards the testament, my argument remains correct. Your argument is only correct if the balance is tipped severely towards the blifle, and only then. Since all outcomes are equally likely from what we know, it is more likely the testament will remain the better AP weapon.
Now, if you have reason to believe that the balance is more likely to be tipped towards the blifle than the testament, then that changes things. However, you have not provided any evidence; You have only said that testing is unreliable, and therefore the blifle could be better, and therefore saying that the testament is already better is pointless. I don't really see another interpretation for what you said, but honestly I'd be surprised if one didn't exist--you usually aren't one to miss obvious things like this. I'm guessing you omitted a portion of the argument? Some proof that the Blifle is a better anti-armor weapon than the testament
already (which would reverse our positions)?
Perhaps we can. So, question becomes, should we make decisions for them?
This is a question of morality. I believe that if one person is better equipped to make a decision than another person, and has that person's best interests in mind, it is morally just for them to make that decision for the other.
Of course, problems come into this where it's typically
far easier to
believe you are better equipped than another, compared to believing you are not. Most people overestimate themselves. Even when you are certain about being better equipped (like we are here), it can be somewhat difficult to convince other people to allow you to make their decisions. We don't really have that problem, because we only need to convince PW, which is trivial, and then edit the wiki. Most people wouldn't even notice, and therefore wouldn't dissent. We are in a rare situation where we are nearly certain it's morally just to do, and are in a position to do it.
That doesn't sound like a bad way to do it... but tinkering in that way over irc, while several other people are asking pw questions and sometimes he misses things and others are just chatting... Yeah, you see the potential problems with this. If it were regular thread tinker, it might be easier to do it like this.
And Radio has discovered why I dislike tinkering over IRC.
Well, we're certainly seeing some potential pitfalls with this method. some sort of hybrid method might be ideal?
Sure. Can you give me one? I don't really know what a good hybrid method would be, although that could be my hesitancy to reduce the accuracy, which is... limiting.
Sure, but remember also that in this comparison, there's also the issue of weight and size. these bluerad bats are much smaller and lighter than cutlass bats. I'm sure if we went for bats of same size/weight, they'd have vastly more power for similar size.
Then why don't you? The Testament has a massive magazine, and PW is fine with it not even requiring good strength. The Spektr has massive magnetrons in it, on top of the same laser chambers that are in a lasrifle, and only requires +0 str. Unless you're specifically catering to people with a strength penalty, why sacrifice magazine size.
You're right in the case of the pistol though, assuming you want it to be concealable. I don't think a massive battery sticking out the back of a pistol would be an issue otherwise, though.
Sure. I think I can make 2 polls for that (unsure how to make 1 with multiple answers). How exactly should I phrase the question and options?
I was figuring you could have four options, like this:
1.I read the individual pages to decide which item is best, and prefer informative armory entries.
2.I read the individual pages to decide which item is best, and prefer entertaining armory entries.
3.I read the armory entries to decide which item is best, and prefer informative armory entries.
4.I read the armory entries to decide which item is best, and prefer entertaining armory entries.
If you can make multiple polls, doing two separate ones would probably make more sense. This way only has the advantage of showing correlations.
How do you decide what to purchase?
1) go over the wiki items and try to make a careful decision, taking different things into account
2) go over the wiki items and choose whatever looks best at a glance
3) just pick whatever seems coolest or most popular
The first two options seem somewhat vague to me--the purpose is to find out whether people usually visit the actual articles for items, therefore telling us if giving purchase/comparative advice would be useful there. I could see someone selecting 1, but meaning that they only compare what's said in armory entries.
3 is a good addition.
Hmm. I could live with that in principle, but would like more outside (non-tinker peeps, for example, and wiki gnomes) opinions before committing, and make sure we are all on the same page before continuing.
Okay, fine by me. Another poll, I guess? Or in-thread questioning?
(inb4 ER tinker harem comedy)
No.I understand that, but do you think pw will make a difference between them? Either way, if you feel that strongly about it, I'll reconsider it.
Assuming you were talking about the diffusion settings part rather than the bit about exactly what diffusion level should be medium, I disagree. It's all the power of a 5 second lasrifle pulse condensed into a burst, so 'shotgun' diffusion should be pretty effective, even if it's a pistol. Plus, I think being able to easily hit at close range is a big advantage for an emergency sidearm.
I think I'm gonna limit myself to the regular blaster, and maybe create something like this as a conversion kit as an after market option or something.
Doing it this way will likely result in people buying a lasrifle instead of a blastol and conversion kit. I think Sean's idea is better, although not as good as replacing the current lasrifle with an improved, blurad powered version.
Maybe in theory, but I don't think it'll really be the case in-game. It'd be annoying to keep track of amount of shots fired to check overheating or determine thresholds etc.
"Hidden feature: Has a switch on the side. When flipped, allows gun to be fired without waiting the mandatory 5-second cooldown time between pulses. Runs risk of overheating and melting weapon when used."
Simple enough. If someone wants to use rapid-fire, they specify in their action that they flip the switch, and PW increases the damage they do, and rolls to see if they melt the gun.
I also do not agree that anything that is "different but inferior" has no place in the Armory. The Red Hand is inferior to the blaster pistol in almost all conceivable qualities, but it's still useful because it is different.
(bolding mine)
See, you contradict yourself. If it's inferior in every way, how is it useful because it's different? If I have a flintlock rifle, and a 7.62 battle rifle, they are very different, but one is inferior in every way. If I were arming a military and letting people choose which gun to use, I would toss the flintlocks away, so that shmucks don't make a stupid decision.
Now, the red hand
isn't inferior in every way. Someone can wear armor that is reflective, and resistant to kinetics, but which isn't insulated- and the red hand will be superior. It also has infinite ammo, which is useful. It can be used to cut and weld, which is useful. It can be used to stun, which is useful. It can even be used as a punching weapon, which is a different skill than CON, and therefore useful. This means that you are incorrect--I conceived of several qualities that it's superior in.
Now, if it were entirely inferior, I would suggest getting rid of it. You don't provide a good argument for why I shouldn't, instead listing qualities that compete with your original statement. Since you seem to think I don't consider those qualities useful qualities, I think you greatly misinterpreted me.
If I improved on the red hand design, by making use of a alien tech that would create a 'mind wave' effect which would occur where the laser hit, and could go through the same mediums as electricity, with similar settings of 'stun' or 'kill' (and would have a more predictable effect), AND all this resulted in a weapon that was one token cheaper... Would you argue that we should keep the old red hand in stock, because it uses lightning instead of mind waves? THAT is different, yet inferior. Not the red hand vs. blastol.
Nah, I'm just thinking of this situation that might happen in the future: "You shoot the beast with your blaspistol. Unfortunately, the wounds it leaves are rather deep and tight, so your fire doesn't seem to make any difference in this fight" - which we could exactly avoid by adding this fire setting.
This, well, I don't have any logical argument for why this wouldn't work... but it wouldn't. Maybe if I were the GM, but PW is nowhere near that exact. He likely wouldn't even remember that standard fire from the pistol is different from standard fire in the rifle.