Aaaaaaand ... that's a wrap.
Save file for year 4 on DFFDMemo to: Mayor Koreg
I feel that I have accomplished most of what was asked of me this year. Our defenses are considerably upgraded, probably as secure as we can make them without adding forbidden measures such as a curtain wall. I feel the squads, enlarged in number and dramatically better trained, will readily stand up to any invading force the Dungeon of Dishes is likely to send this far afield. And besides that, industry is prospering and our housing stock grows apace. Kindly consult with your official administrators if you need further details on these points. Especially be sure to visit Baffler in his office sometime, I think you will like what he has done with the place.
That said, I must formally protest some of your recent decisions. I was told that I would have full oversight of military logistics, including production schedules. Now that the Hammer and Cock is fully in operation, we have been producing plenty of iron gear, and even a slow but steady stream of fantastic steel equipment. Allow me to attach a sample of our recent output.
«steel short sword»
This is an exceptional steel short sword.
On the item is an exceptionally designed image of `Lord_lemonpie' Bridgeblocks the dwarf and dwarves in cow bone by `PK' Zustashetur. `Lord_lemonpie' Bridgeblocks is surrounded by the dwarves. The artwork relates to the appointment of the dwarf `Lord_lemonpie' Bridgeblocks to the position of broker of The Revered Strangers in the early autumn of 198.
*«*steel short sword*»*
This is a superior quality steel short sword. It is decorated with superior quality cow bone.
«steel helm»
This is an exceptional steel helm.
On the item is an exceptionally designed image of Olngo Hexdimples the goblin and `HugoLuman' Scaldedpage the dwarf in cow bone by `PK' Zustashetur. `HugoLuman' Scaldedpage is striking down Olngo Hexdimples. The artwork relates to the killing of the goblin Olngo Hexdimples by the dwarf `HugoLuman' Scaldedpage with a iron battle axe in Nevertaxed in the early summer of 200 during Ongorkok, "The Outrageous Assaults".
Despite this, you have been going around all year demanding that we produce more shields, undermining my authority in that precise regard. The last straw came a few days ago, when you ordered a dwarf beaten for failing to produce shields. Whether that order specified the dwarf in question or was carried out at random, I care not. A stout and highly trained speardwarf has now lost the use of his hand. That is the price of your capricious demands!
Please consider this my letter of recommendation, effective on the first day of the new year. Feel free to have someone else deliver the bin of leather shields I had made for you, preferably vertically and at high speed.
Cordially yours,
Maolagin
Some notes:
There's a speardwarf in the west barracks with a collapsed hand, whoever takes this save next will probably want to check that he makes it to the hospital okay.
Here's a map of the center of town:
The remodel of the Plum's dining hall is complete, feel free to re-designate it a meeting zone if you don't mind the vomit, but I've been having them congregate near the depot both so that rain can wash off the gunk, and for modestly faster hauling. Notice the new bridge. One of the defensive upgrades Maolagin mentioned is that bridge, which is attached to the lever in the middle of the dining hall. The brook is channeled out underneath, so when the brook isn't frozen you have the option of sealing the Plum with both doors and a moat. Should keep out common building destroyers like trolls. The civilian alert burrow is inside the Plum as well. You may want to fiddle with burrows so that Koreg winds up in his mansion instead. Silverplum manor has a sealing drawbridge entrance, but no food reserves, so it's not an indefinite refuge.
This might be bending the rules a bit, but the marksdwarf squad doesn't have a proper barracks of its own yet. It was operating out of the east barracks for some time, but is currently set to train at the targets set up against the side of the plum. Now that they're up to full strength and reasonably equipped, they probably deserve a facility of their own.
There's some weirdness with stockpiles and hauling I still haven't been able to sort out, probably related to the giant everything-stockpiles in the warehouse. Doing fiddly things like getting the steel armor decorated took a fair bit of micromanagement. I think seeds are sorted out now, feel free to tear town the seed-stockpiling minecart stop.
I put hatch covers over the stairs to the tomb. The were-raccoon is still in Hugo's basement, but I was thinking of linking the tomb hatches to the lever in the shrine and having him live down there with the coffins. Not sure if he'd target the coffins as a building destroyer, though.
No sign of goblins yet, I can't wait to see how the new military performs against them. Use those rows of houses to screen line-of-sight if you can, it works wonders.
Cheers!