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Poll

Should founders be rewarded with tiles to build on?

Founders should have a fixed number of useable tiles to own!
- 5 (29.4%)
Founders should be awarded more tiles to build on by popular consensus!
- 6 (35.3%)
No hard limits, just be reasonable!
- 6 (35.3%)

Total Members Voted: 10


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Author Topic: Nevertaxed: Dwarven Village Bloodline (Overseers Needed!)  (Read 54919 times)

Broseph Stalin

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #435 on: December 04, 2014, 09:26:34 pm »

The anticipation is killing me.

edit: Owned industries that lose their owners should be off limits for use until a replacement appears.

pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #436 on: December 04, 2014, 09:28:53 pm »

Does that include the barracks?  Because Hugo could take that until he got his turn/a requested home.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Broseph Stalin

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #437 on: December 04, 2014, 09:30:23 pm »

Only requirement for barracks is a militia commander.

WillowLuman

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #438 on: December 04, 2014, 09:32:23 pm »

Wait, did I die?
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #439 on: December 04, 2014, 09:32:45 pm »

Down to 1 last goblin-- it is fleeing.
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pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #440 on: December 04, 2014, 09:33:17 pm »

Wait, did I die?
You are the militia commander.  And the best-armored dwarf.  And the best hope for our village.
Logged
Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #441 on: December 04, 2014, 09:35:45 pm »

No, You are angry Hugo.

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wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #442 on: December 04, 2014, 09:39:34 pm »

I take it back-- you've gotten pretty buggered up by this last goblin. Seems all the attacks are bouncing off of it.
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WillowLuman

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #443 on: December 04, 2014, 09:42:07 pm »

Wow, this is tense.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #444 on: December 04, 2014, 09:42:36 pm »

Now arent we all happy I have a hospital and an apprentice set up?

Speaking of.  wierd.  Please reform the military or at least strip PK and the bone doctor who owns a bed downstairs of their other jobs, excepting medical duties, soapmaking, ash making, basic hauling (burial, refuse, tradegood) and bone carving.  PK choose that as an initial skill, and we're going to keep at it, especially now that we have goblin bone.
Logged
Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #445 on: December 04, 2014, 09:43:03 pm »

Hugo appears to have lost a foot (or at least gotten it really buggered up) but is otherwise OK so far.

The siege is broken.

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Broseph Stalin

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #446 on: December 04, 2014, 09:45:41 pm »

Now arent we all happy I have a hospital and an apprentice set up?

Speaking of.  wierd.  Please reform the military or at least strip PK and the bone doctor who owns a bed downstairs of their other jobs, excepting medical duties, soapmaking, ash making, basic hauling (burial, refuse, tradegood) and bone carving.  PK choose that as an initial skill, and we're going to keep at it, especially now that we have goblin bone.
You can't butcher sentients so you can't get goblin bone.

pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #447 on: December 04, 2014, 09:46:04 pm »

They rot, and totems.  And severed limbs.  maybe its just me modding my own games.  Its only appaling to make sentient trophies :D
Logged
Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

WillowLuman

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #448 on: December 04, 2014, 09:47:40 pm »

They don't rot into piles of bones, though, they rot into skeletons (or skeletal limbs) that have to be butchered to get "bones"

But enough about that, we've tasted VICTORY! It's a shame I don't have time right now to write something up in character.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Broseph Stalin

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #449 on: December 04, 2014, 09:47:48 pm »

They rot, and totems.  And severed limbs.  maybe its just me modding my own games.  Its only appaling to make sentient trophies :D
It's modding your own games.
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