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Poll

Should founders be rewarded with tiles to build on?

Founders should have a fixed number of useable tiles to own!
- 5 (29.4%)
Founders should be awarded more tiles to build on by popular consensus!
- 6 (35.3%)
No hard limits, just be reasonable!
- 6 (35.3%)

Total Members Voted: 10


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Author Topic: Nevertaxed: Dwarven Village Bloodline (Overseers Needed!)  (Read 55292 times)

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #420 on: December 04, 2014, 08:15:21 pm »

Really? Let me check the wiki.

Yup. He'll mood as craftsdwarf. That;s fine. I'll nuke the kiln.
« Last Edit: December 04, 2014, 08:18:30 pm by wierd »
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PsychoAngel

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #421 on: December 04, 2014, 08:21:27 pm »

You ever get my glassmaking started? I wish to make a new set of glassware for the tavern.
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

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wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #422 on: December 04, 2014, 08:26:54 pm »

I can only sponsor one industry with my tile allotment, and have clothesmaking going at the moment.

I dwarfed a glassmaker, but you need legendary to own and start an industry. (Bro says it can be any industry that you are legendary in, but I have a shortage at the moment.)


Well... I take that back. I have a legendary pump operator I can dwarf you as.


This leads to an important question.  One of the dwarfs that was sucked like a plump helmet by the bloody baron was the "Owner" of the gymnasium, where said pump operator became legendary. 

How to deal with the gymnasium now that it is unowned?
« Last Edit: December 04, 2014, 08:33:38 pm by wierd »
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wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #423 on: December 04, 2014, 08:50:38 pm »

Spoiler:  THEY HAVE COME (click to show/hide)

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pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #424 on: December 04, 2014, 08:53:12 pm »

Awesome.  PK is finally in his element.  I do hope you reformed the military equipment.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #425 on: December 04, 2014, 08:54:14 pm »

Afraid not-- I'm an agricultural directory, not a military strategist! LOL!
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pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #426 on: December 04, 2014, 08:55:29 pm »

Tha Hugo is the only dwarf with anything more than:

helmet
weapon
shield

:<

I did set them to train on their own and pump when not otherwise busy, but that wont help too much.

Best stage an ambush, and make a burrow in the inn church.  Use the animals as decoys and try to chokepoint the gobbos.  Pray to your Gods whilst you can!  And pray that PK doesnt die.  remember you can lock doors.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

WillowLuman

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #427 on: December 04, 2014, 08:56:49 pm »

Yeah, the inn is probably the most defensible structure. Do we have any crossbows?
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pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #428 on: December 04, 2014, 09:01:16 pm »

PK was Thrilled.

  The goblins had arrived.  His practice would pick up, and perhaps the founders would be weeded out a bit.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #429 on: December 04, 2014, 09:02:01 pm »

Not sure, but I am saving the game before getting really down and dirty. It takes a bit for gobbos to get all on the map. We might be able to get some dwarves equipped in that time.

I am going to see if Koreg is in his manor. if he is, I will bottle him in.  Will set a burrow on the inn, and lock the door.

Saving is more in case we get crashy while bloodbath happens.
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pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #430 on: December 04, 2014, 09:03:08 pm »

so long we dont purposely burrow people in their room for the purpose of forbidding their door . . .
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

WillowLuman

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #431 on: December 04, 2014, 09:05:52 pm »

so long we dont purposely burrow people in their room for the purpose of forbidding their door . . .
Is that against the rules? Then again, wouldn't help much if the gobbos brought pets.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #432 on: December 04, 2014, 09:14:32 pm »

Siege is smallish.

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pisskop

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #433 on: December 04, 2014, 09:15:55 pm »

heh.  I hope you plan well.  Have fun and provide us with Fun!

I am looking forward to casualty reports.  Why didnt we have a 'reporter'? :P
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

wierd

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Re: Nevertaxed: Dwarven Village Bloodline (Villagers Wanted!)
« Reply #434 on: December 04, 2014, 09:23:57 pm »

Several injuries so far-- Lost the squad captain, and one soldier. Half the gobbos dead... It's messy.
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