Hi CowThing!
I really like the walls in Tergel. But there is one thing that puts me off. When they are engraved, all the magenta/transparent bits become bright grey and the walls look ugly like that. I've been trying various Tile Magic methods to get the walls to look the same when engraved except for some very light dithering within the actual wall texture but I haven't been successful at all.
Is there any way to achieve this?
I did notice this as well with engraved walls. I'll look into it, but I don't know if I can really modify it to look good, I don't what to add black around the walls because that would look strange with the colors I use.
Hello everyone! Sorry I haven't been around for a while, I finally got back to updating the pack, here are the changes in the current release:
• Added graphics for Dwarves, Humans, Elves, Goblins, and Kobolds. I haven't been able to test these fully, but I have based them on other graphical sets, so they should work fine. If you notice anything wrong please let me know.
• Added an alternative optional darker color scheme.
• Modified some tiles, most notably the walls, they now have grey solid sides rather than the white striped sides.
• Modified the solid white tile (used for designations and solid colors) to have a light grey stippled border (same as the change Taffer made in his tileset).
• Fixed a few problems with text in the 16x size
• Replaced the water/sand tiles with the ones Rogue Yun made earlier. I also made 12x versions of it.
I also stopped including alternative tiles for now, because it was taking a lot of time trying to get them all together, and I wasn't happy with how they looked.
I haven't been able to update the screenshots in the main post either, I'll work on that now that the update is released.