Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Recovering Non-Equippable Artifact stuck in a Bin  (Read 4217 times)

Mechanixm

  • Bay Watcher
    • View Profile
Recovering Non-Equippable Artifact stuck in a Bin
« on: November 18, 2014, 02:38:59 pm »

How would I go about getting a non-equippable artifact stuck from inside a Bin?

I can't do the usual d-b-d on the bin and then k-d the bin.  This doesn't work because Artifacts can't be set to have the "Dump" tag.  Even if the Artifacts are set to "Forbid", they still stay inside the Bin when the whole Bin is dumped.

It's a wooden Bin, so I dumped the Bin (with artifact contents) in to some Magma...but that destroyed all of the Artifacts inside the Bin, including some Adamantine ones.  What the french? (I save scummed)

Prior to that, I tried all manner of variations of give/take to an artifact only Stockpile.  The Artifacts stubbornly stayed inside the Bin.

I wrote this guide, so I have a pretty good grasp of this concept.  But as it stands, I'm currently out of ideas.

Does anyone have any suggestions?

Quietust

  • Bay Watcher
  • Does not suffer fools gladly
    • View Profile
    • QMT Productions
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #1 on: November 18, 2014, 03:04:36 pm »

Wait until a caravan arrives, then order the bin to be brought to the depot.
Logged
P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Mechanixm

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #2 on: November 18, 2014, 03:09:43 pm »

Wait until a caravan arrives, then order the bin to be brought to the depot.

OK.  And when the Bin is brought to the Depot?  The Bin will just be sitting there, on the depot, full of Artifacts.  What next?

Or, Are you suggesting I select the Artifacts only to be brought to the Depot via the trade screen?  Can you even trade artifacts?

Or...perhaps forbid the Artifacts and THEN have the Bin brought to the Depot from the trade screen?

Larix

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #3 on: November 18, 2014, 03:16:31 pm »

Dwarfs remove and "drop" any non-tradeable good from a container before bringing it to the depot. Non-tradeable goods include artefacts, wild animals and hostile prisoners. The item will be dumped on the ground. Move quickly, or some helpful hauler will re-bin it.

If you don't want to wait for the next caravan, you can simply make a finished goods stockpile anywhere that accepts artefact quality goods (preferably only such goods, so it doesn't get swamped with x<troll fur loincloth>x) and forbid artefact quality in the stockpile you want the item removed from. Dwarfs will even take items out of bins to store them in a non-bin stockpile if item permissions force the item out of the old and into the new pile. I just re-checked this in .40.16, it still works flawlessly.

Stockpile "s"ettings are a great tool to configure and re-configure your piles.
Logged

Mechanixm

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #4 on: November 18, 2014, 04:26:09 pm »

Dwarfs remove and "drop" any non-tradeable good from a container before bringing it to the depot. Non-tradeable goods include artefacts, wild animals and hostile prisoners. The item will be dumped on the ground. Move quickly, or some helpful hauler will re-bin it.

If you don't want to wait for the next caravan, you can simply make a finished goods stockpile anywhere that accepts artefact quality goods (preferably only such goods, so it doesn't get swamped with x<troll fur loincloth>x) and forbid artefact quality in the stockpile you want the item removed from. Dwarfs will even take items out of bins to store them in a non-bin stockpile if item permissions force the item out of the old and into the new pile. I just re-checked this in .40.16, it still works flawlessly.

Stockpile "s"ettings are a great tool to configure and re-configure your piles.

I wasn't aware about the first part...that is good to know.

The second part isn't working for me.


I have one Bin in my entire fortress.  yes, one single bin.  It has five artifact weapons in it.
the bin is sitting atop a 1x1 weapons stockpile, set to allow one bin.
the weapon stockpile settings are set to allow only exceptional quality weapons for both Core and Total Quality (so, no artifacts should be allowed in this stockpile).
I have several stockpiles set to allow only Artifact Quality Weapons and set to take from Anywhere, and set for No Bins.

The weapons are still sitting in the Bin, untouched, and have been for about 10 minutes. 

Thoughts?

Sirbug

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #5 on: November 18, 2014, 04:57:18 pm »

I usually forbid artifact quality in mine trade good stockpile and have artifact exclusive stockpile elsewhere. Pretend it's a museum or a vault.

I think they will haul into another stockpile if it no longer belong, won't they?
Logged
Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

Mechanixm

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #6 on: November 18, 2014, 05:02:51 pm »

I usually forbid artifact quality in mine trade good stockpile and have artifact exclusive stockpile elsewhere. Pretend it's a museum or a vault.

I think they will haul into another stockpile if it no longer belong, won't they?

I created one bin and stockpiled some artifact weapons in it to try to help someone else figure this out.

Now I'm stumped.  I have several Artifact only stockpiles setup, but the items in this Bin refuse to budge.

I think I'm going to draft some peasants and have them equip each individual weapon in the bins.  If these weren't equippable, I doubt I'd be able to get them out prior to a trade caravan showing up and doing the Depot Trick.

Larix

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #7 on: November 18, 2014, 05:26:53 pm »

I only have weapon artefacts in .34.11, but this likely hasn't changed. It worked without any difficulty for me, i had more trouble getting the item _into_ the bin.

Make sure that your artefact stockpiles are set up properly - they _must_ allow artefact core and total quality _and_ the item types in question _and_ the materials in question. Going by item values, only two of the items were made through moods, the other three are "named" soldier equipment (presumably exceptional-masterwork), so may not count.
Logged

Mechanixm

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #8 on: November 18, 2014, 05:51:23 pm »

Everything is setup correctly, I'm positive.

Weapons named by dwarves stockpile as artifact quality, and not the quality they were crafted as.  IE, an exceptional war hammer that has been named stockpiles as an artifact war hammer.

Larix

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #9 on: November 18, 2014, 06:01:20 pm »

Without knowing what your target stockpiles actually look like, i can't say what's wrong. A save would help, but in the end, you can simply order the bin brought to the depot when the next traders come around.
Logged

Aranador

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #10 on: November 18, 2014, 06:05:51 pm »

Make a military squad, assign specific weapons to 5 dwarves, that are those artefact weapons.  Eventually they should go grab them, then deal with the bin.  Make a new weapon pile what doesn't take bins, but does take artefacts.  Remove the squad.
Logged

Mechanixm

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #11 on: November 18, 2014, 06:09:13 pm »

Yeah, that's exactly what I did to get them out of the bins.

You don't even need 5 different dwarves...you can assign 5 weapons to one specific dwarf.

The long term problem with this, though, is non-equippable items and finished goods.

Stupid bins.

Larix

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #12 on: November 18, 2014, 06:31:39 pm »

I'm still completely mystified what prevents this from working for you. It reliably works without fail for me, reproducable in all configurations and with all item types. Assuming you didn't mess up your target piles after all, the only difference i can see is that you're using some third-party add-on. Removing artefacts from bins by stockpile reconfiguration works 100% reliably without issues as far as i can tell - in the unmodded game.
Logged

smeeprocket

  • Bay Watcher
  • Collectivist Socialist Feminist Freeloader
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #13 on: November 18, 2014, 07:30:10 pm »

I have a number of stockpiles where I have forbidden bins, and they keep getting used. I haven't done the dumping thing yet but I deeply regret running barrels and bins on repeat at the carpenter's workshop, I didn't realize it would cause so many problems.
Logged
Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

Mechanixm

  • Bay Watcher
    • View Profile
Re: Recovering Non-Equippable Artifact stuck in a Bin
« Reply #14 on: November 18, 2014, 07:42:33 pm »

I'm still completely mystified what prevents this from working for you. It reliably works without fail for me, reproducable in all configurations and with all item types. Assuming you didn't mess up your target piles after all, the only difference i can see is that you're using some third-party add-on. Removing artefacts from bins by stockpile reconfiguration works 100% reliably without issues as far as i can tell - in the unmodded game.

The version I'm playing is 40.13 R3 of the DF Starter Pack.  The only "mods" running are the DFHack ones that come with it.

I'm still completely mystified how it's WORKING for you.  For as long as I've been playing DF I've experienced this problem in one shape or another, which is how I taught myself the techniques in this guide.

I would love to see a video of your screen, or something, with your technique working.
Pages: [1] 2 3