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Author Topic: Nations of Etraxia  (Read 12523 times)

DontBanTheMan

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Nations of Etraxia
« on: November 17, 2014, 09:22:11 pm »

Character sheets and OOC chatter go in the OOC Thread.


Spoiler: Background (click to show/hide)

Spoiler: Resources (click to show/hide)

Spoiler: Military (click to show/hide)

Spoiler: Nation Sheets (click to show/hide)


Max of seven players; it is NOT a first-come first-serve basis. You have until this Sunday at the latest to post a sheet; I will be taking the most well-written sheets. You have three days to post after each turn; turns may take some time to write.

A waitlist will be allowed; new nations will be introduced following revolutions, magical anomalies, or exploration. Once again, the most well-written sheets will be brought in first (unless they've already played).

Spoiler: National Focus Bonuses (click to show/hide)
« Last Edit: January 07, 2015, 08:45:23 pm by DontBanTheMan »
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DontBanTheMan

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Re: Nations of Etraxia (Taking Players!)
« Reply #1 on: November 17, 2014, 09:23:15 pm »

Nation Sheets

Spoiler: Playergamer (click to show/hide)

Spoiler: Taricus (click to show/hide)

Spoiler: Evil Marahadja (click to show/hide)

Spoiler: Culise (click to show/hide)

Spoiler: Rolepgeek (click to show/hide)

Spoiler: theyamikami (click to show/hide)

Spoiler: thefik21 (click to show/hide)

Spoiler: RulerOfNothing (click to show/hide)

« Last Edit: March 06, 2015, 06:30:43 pm by DontBanTheMan »
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DontBanTheMan

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Re: Nations of Etraxia (Taking Players!)
« Reply #2 on: November 17, 2014, 09:24:14 pm »

Maps


Green: TerranianWolf
Blue: Knave
Red: Playergamer
Navy: Taricus
Purple: Evil Marahadja
Brown: Culise
Teal: Rolepgeek
Orange: theyamikami
Pink: thefik21


The map below is a map of all the nations/explored territory. You all know THAT much information. I will continue releasing nation-specific maps; if you are participating in the game, only look at/use YOUR map and the Map of Etraxia, or you will be removed from the game for metagaming. Certain situations (spies, map information, etc.) will allow you to see other players' maps.

Spoiler: Map of Etraxia (click to show/hide)

WARNING: the maps below are meant for spectators, the nation in question, or those who have acquired the information. Metagamers will be instantly removed from the game; no excuses (obviously if it's an accident, than just remove what you saw from your mind and don't use it in game). These maps contain slightly more information about specific nations.

Cities are marked by black dots labeled with numbers. The capital is marked by a star labeled "Cap". Provinces are separated by lines and are marked with letters. Lower numbers/letters have higher populations.

PS: Nation maps are not to scale to the main map; for example, purple's nation might look the same size as green's nation if you compare one nation map to another. If you want to compare nation sizes, look at the main map; if you want bigger, more detailed maps, look at the nation maps.

Spoiler: TeranianWolf; Green (click to show/hide)

Spoiler: Knave; Blue (click to show/hide)

Spoiler: Playergamer; Red (click to show/hide)

Spoiler: Taricus; Navy (click to show/hide)

Spoiler: Evil Marahadja; Purple (click to show/hide)

Spoiler: Culise; Brown (click to show/hide)

Spoiler: Rolepgeek; Teal (click to show/hide)

Spoiler: theyamikami; Orange (click to show/hide)

Spoiler: thefik21; Pink (click to show/hide)
« Last Edit: January 05, 2015, 02:56:36 pm by DontBanTheMan »
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Evil Marahadja

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Re: Nations of Etraxia (Taking Players!)
« Reply #3 on: November 18, 2014, 12:55:10 am »

PTR
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DontBanTheMan

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Re: Nations of Etraxia (Taking Players!)
« Reply #4 on: November 24, 2014, 08:25:00 pm »

Year 1, Spring

It is Spring of Year 1 PI (Post-Imperial) in the New Etraxian Calender established during the Treaty of Murai last month. A slight chill persists from the previous winter. Revolution is fresh on the minds of the population.

Do not look at the sheets of others unless they share information with you or you successfully infiltrate their administration (spy on them).

Remember; infinite actions (up to a reasonable point). I'm scratching the rule about limited communication. Province-specific information will happen next turn. Please include what you want your provinces/cities/capital named in your post (EX. Cap: Rodwick City. 1: Lemington. A: Rodwick). Feel free to ask your questions in the OOC thread, I'm sure there'll be alot of them. Also, ALWAYS let me know if I make any mistakes; I'm only human.

Unless otherwise stated in your actions, 50% of your military will be placed inside your capital, and the rest will be evenly dispersed among your cities.  All soldiers start at skill 5 for players, 6 for Playergamer; the military tab will expand once people start recruiting/training soldiers.

PS: National Power (x/y/z) goes Diplomacy/Administrative/Military (DAM). Don't mess up the order!



Spoiler: Knave; Rantessa (click to show/hide)

Spoiler: Playergamer; Dunik (click to show/hide)

Spoiler: Taricus; Rakdar (click to show/hide)

Spoiler: Evil Marahadja; Narsis (click to show/hide)

Spoiler: Culise; Serica (click to show/hide)

Spoiler: Rolepgeek; Istania (click to show/hide)

Spoiler: theyamikami; Avezol (click to show/hide)

Spoiler: thefik21; Salatia (click to show/hide)
« Last Edit: November 25, 2014, 09:43:49 pm by DontBanTheMan »
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Rolepgeek

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Re: Nations of Etraxia (Taking Players!)
« Reply #5 on: November 24, 2014, 09:13:26 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: November 28, 2014, 08:14:34 pm by Rolepgeek »
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theyamikami

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Re: Nations of Etraxia (Taking Players!)
« Reply #6 on: November 24, 2014, 10:20:50 pm »

Spoiler (click to show/hide)
Spoiler (click to show/hide)
« Last Edit: November 24, 2014, 11:36:54 pm by theyamikami »
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Taricus

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Re: Nations of Etraxia (Taking Players!)
« Reply #7 on: November 24, 2014, 11:29:25 pm »

Spoiler: Turn, FOR GM EYES ONLY (click to show/hide)
Spoiler: Again, for the GM ONLY (click to show/hide)
« Last Edit: November 24, 2014, 11:36:19 pm by Taricus »
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TerranianWolf

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Re: Nations of Etraxia (Taking Players!)
« Reply #8 on: November 24, 2014, 11:31:48 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: November 27, 2014, 01:21:59 am by TerranianWolf »
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Playergamer

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Re: Nations of Etraxia (Taking Players!)
« Reply #9 on: November 25, 2014, 12:48:51 am »

Spoiler: Names (click to show/hide)

Spoiler: Turn (click to show/hide)
« Last Edit: November 27, 2014, 04:10:30 pm by Playergamer »
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thefik21

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Re: Nations of Etraxia
« Reply #10 on: November 26, 2014, 12:13:54 am »

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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Knave

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Re: Nations of Etraxia
« Reply #11 on: November 26, 2014, 07:12:34 pm »

TURN 1 for Rantessa (Blue)

Names:
Spoiler (click to show/hide)

Actions:

Spoiler (click to show/hide)
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Evil Marahadja

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Re: Nations of Etraxia
« Reply #12 on: November 27, 2014, 04:06:11 pm »

Narsis

Spoiler: Names (click to show/hide)


The council has decreed that the current Academy in Novus is far inadequate for the newborn nation. A new academy will be built, grander and more magical than any building Etraxia has ever seen! Magicians will obviously help the common folk constructing this project, and gifted ones from every school of magic is invited to take part in the design of the academy. The goal is to make the building itself infused with magic. The project is estimated to take one year.  Magicians from all over the world are invited to take part in this project, they will have a chance making their mark in history.

Build a new adminstrital and educational centre in Novus, invite magicians from other nations to participate in the construction, maximum building time 2 turns. (3)

Open up trade routes with Avezol if they consent. If they donīt, give coffee to construction workers/magicians at the construction site to increase productivity and the dye to make the building even more luxuriou.  (1)

An expedition fleet will be sent to the Islands close to me. For colonisation if the Islands are empty. (2)


Spoiler: Secret actions (click to show/hide)
« Last Edit: November 29, 2014, 04:01:47 am by Evil Marahadja »
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Culise

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Re: Nations of Etraxia
« Reply #13 on: November 30, 2014, 04:23:09 pm »

Turn 1, Serica

Geography:
Spoiler (click to show/hide)

Actions:
Spoiler (click to show/hide)
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DontBanTheMan

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Re: Nations of Etraxia
« Reply #14 on: December 05, 2014, 02:27:40 am »

Year 1, Summer

Summer is in full bloom, and the prospects of the post-Imperial age are firing up the population.

[ Turns will be posted in two posts. I will keep maps as up-to-date as possible, but I can't work on them sometimes for reasons. If you have a diplomatic action (ie, set up embassy, or set up trade route, or ask someone something), ASK THE PERSON. I will not personally ask them for you. If you want to set up a trade route/embassy with someone, or do something that requires their cooperation, you must have them put it in their action as well as you. If you have any questions or see anything I might of made a mistake on, feel free to ask in the OOC thread or through PM. Remember: you have one post; consider what you want to do well before you post it. If you have additional actions, PM me instead of editing your post. ]

The census will take place during the Spring of every year. Population will be updated then. (ALSO: Province information may or may not be added then; I haven't decided whether or not I'm actually going to put that in the game)


National Focus: Wildlife Conservation/Usage
Population: 350,000
Prosperity: Low.
Trade Goods: Timber, Cacao (traded: Rantessa).


Spoiler: Knave, Rantessa (click to show/hide)
National Focus: Trade
Population: 280,000
Prosperity: High.
Trade Goods: Pearls (traded: Xerithania), Pepper (traded: Serica).


Spoiler: Playergamer, Dunik (click to show/hide)
National Focus: Military
Population: 337,000
Prosperity: Low.
 Trade Goods: Copper, Stone, Nature Gems (half).


Spoiler: Taricus, Rakdar (click to show/hide)
National Focus: Dominance
Population: 350,000
Prosperity: Med-Low.
Trade Goods: Furs, Marble.


Spoiler: Evil Marahadja, Narsis (click to show/hide)
National Focus: Magic
Population: 290,000
Prosperity: Low.
Trade Goods: Coffee, Dyes.


Spoiler: Culise, Serica (click to show/hide)
National Focus: Production.
Population: 360,000.
Prosperity: High.
Trade Goods: Gold, Silk, Pottery (all traded: Rantessa).


Spoiler: Rolepgeek, Istania (click to show/hide)
National Focus: Religion
Population: 345,000
Prosperity: High.
Trade Goods: Gems, Grain.


Spoiler: theyamikami, Avezol (click to show/hide)
National Focus: Science
Population: 380,000
Prosperity: Med-Low.
Trade Goods: Silver, Citrus.


Spoiler: thefik21, Salatia (click to show/hide)
National Focus: Religion
Population: 360,000
Prosperity: Low.
Trade Goods: Salt, Fish.
« Last Edit: December 05, 2014, 05:00:50 pm by DontBanTheMan »
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