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Author Topic: Dwarfs migrate unhappy - Any way to Cheer them up?  (Read 779 times)

Dragonfly

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Dwarfs migrate unhappy - Any way to Cheer them up?
« on: November 16, 2014, 02:41:48 pm »

Last two games - 1/2 of the migrants were sad because they missed their loved ones.

Then they get stressed, then they get all depressed and usually kill themselves, have tantrums, become oblivious.

I have legendary dining hall, masterwork statue garden with nice waterfalls. Everyone has their own room, with a statue and cabinet.

The are interested in these things, but the whole fort is going unhappy (red down arrows). Just had my legendary sword dwarf go mad from being stressed about his sadness from missed lovedones.

What other things to do?
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ptb_ptb

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Re: Dwarfs migrate unhappy - Any way to Cheer them up?
« Reply #1 on: November 16, 2014, 02:45:15 pm »

I think the stress system is basically broken, for now. The only 'solution' I have found is to atom smash dwarves that get 'stressed over the long term' and rely on new migrants all the time. You can get one or two years out of a dwarf then it's time for him to disappear.
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smeeprocket

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Re: Dwarfs migrate unhappy - Any way to Cheer them up?
« Reply #2 on: November 16, 2014, 04:17:58 pm »

I believe this is fixed with 40.16
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ptb_ptb

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Re: Dwarfs migrate unhappy - Any way to Cheer them up?
« Reply #3 on: November 16, 2014, 04:26:29 pm »

I believe this is fixed with 40.16

Nopez. One issue was fixed, but it's still mostly broke.
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LordUbik

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Re: Dwarfs migrate unhappy - Any way to Cheer them up?
« Reply #4 on: November 17, 2014, 02:04:15 am »

In 40.16 is far less broken. The sadness for missing a loved one has been almost fixed, and i have to admit that i like this new sistem... it feels a lot more natural and realistic! It only needs some more balancing, but at least it's harder to see mother, desperate for losing her children in a goblin siege, being all happy and cheerish because of a nice dining room...
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utunnels

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Re: Dwarfs migrate unhappy - Any way to Cheer them up?
« Reply #5 on: November 17, 2014, 02:31:50 am »

I think the stress system is basically broken, for now. The only 'solution' I have found is to atom smash dwarves that get 'stressed over the long term' and rely on new migrants all the time. You can get one or two years out of a dwarf then it's time for him to disappear.
Before they have new friends/acquaintances.

I wonder if you can make an asylum an exclusion area (which has its own farms and workshops) so you can let those stressed ones live there.
« Last Edit: November 17, 2014, 02:33:41 am by utunnels »
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