Using 1 Ingenuity you begin flailing and generally looking ill.
The mohawked bandit says "I think he might have the plague."
The sideburned bandit replies "What plague? There is no plague, this guy is just mad."
The long haired retorts "I don't know, he looks prety plagued to me."
The bearded bandit concludes "So we shouldn't touch him or even be around him lest we get plague too. But we have a reputation to uphold and as so someone must finish him off. I call not it!"
The mohaked and the long haired bandits quickly claim in succession "Not it!"
The sideburned bandit states "Such childishness. Tsk."
The sideburned bandit exclaims "Don't look at me like that. I'm not touching him either"
The bandits leave. Sucess! But the eternal question still stands. What do you do now?
HP: 2/3 -This stands for how many times you can be hit in the head and not lose conscience.
Attack!: 2/2 -It represents how much your punches hurt others.
Triumphant victory over forces of rocks!: 1/1 -The memories of your acomplishments against rock kind go here.
mana 2/3 how prosperous you are and/or how much you can bully the laws of Physics
Inventory: 1/5 -How well you know what stuff you are carrying.
Cheating stat: 4/0 -Bending the rules see? Don't lose 'hem kid. Or show 'hem. Folk might not be too happy about someone having these.
Ingenuity: 2/4 -Where does the inspirations for all the hare brained schemes come from? Or the one fro well tough out plans? You don't know but it will be keeped in here.
Stat Cap removal:3/3 -Removing Stat Caps is tricky business. This helps. In fact it does all the work in sufficiently high amounts.
Loot and exp: 1/5 -The spoils of victory are many and varied. This should about cover it.
Titanhood: 0/6 -This is how much you can do things that Titans do. You know, stuff like eating babies or suporting the weight of the world on your shoulders.
Money: 0/5 -Embodiments of entities economical power: now in compact stat form!
USEFULNESS: 4/4 -It about covers itself, I don't have any thing vagely witty to say about this other then insulting your and/or your body parts 's dental hygene.
Declare: Declare a stat into existence. You will then have such a stat. Other may also get that stat. Stats come with abilities by definition.
Headbutt: Hit your oponent with your head. The puns praticly write themselves. Lose 1 HP, remove 2 HP from your oponent.
Strike!: Hit your enemies with your your fists rather then with your head. Guarenteed to hurt you less. Remove from opponent's stat amount equal to your Attack! stat.
Forcefull projetion of stone detritus!: Pelt your enemies with the remains of fallen foes. Spend 1 triumphant victory over forces of rocks! to inflict 1 damage to a stat. Can be acompanied by other actions.
fireball coax flames into appering with vague promises Spend 1 mana to remove 5 from an opponet's stat.
Stock's pile: You probably are going to end up carrying a big quantity of stuff. You might even carry lots. To weaponize such ability look no further than to burrying your foes in junk. Spend up to your max Inventory amount with a type of stat. Subtract the amount spent from all of your enemy's stats.
Switcharoo ability: An old classic but it won't go out of style so soon. Just distract your target and pull it. Choose two stats and spend one Cheating stat, the amounts contained are switched around, if over the cap round down until within the cap.
Scheme: With a little bit of elbow grease and a lot luck this could acomplish the impossible which for the porposes of this sentence is the extremely unlikely. Spend one Ingenuity to increase all damage that turn by 1.
Remove Cap: Truly removing Caps would require vast quantities of Stat Cap removal. Since one must make what is due with what one has you do this in stead Remove an amount of Stat Cap removal to allow the Stat to work as if it had a Cap amount higher than the actual one temporarily.
Up (the) grade: One must always look out for ways to improve one's self. This way is prety popular. Spend amount equal to cap of selected stat in loot and exp. Increase cap by 1.
Titan Liver: With a bit of work you can regrow your liver if happen to have lost it. Or any organ realy. Non organ but body parts too. Why you can even regrow non body parts, the aplications are enormous. Lose 2 Titanhood. Regain any non Titanhood stat to max capacity.
Shower: There are some baser impulses that one just can't avoid. Realy this is both an oppulent waste and makes you kind of like a philontropist. Give 1 money to target. Target loses 1 stat of your choosing. Does not take a turn.
ASSIST: Helpfully aid someone. Remove 1 USEFULNESS to lend up to 3 of a stat to someone. If that someone loses that stat your lent amount is removed first. You may recall the lent stat at any point. Free action.