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Author Topic: 3008 AD: The Guild Chronicles - Guild Home Base - Theorycrafting!  (Read 72045 times)

Ama

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 22
« Reply #585 on: February 06, 2015, 03:42:08 pm »

"All that I know about the cylinder is that there is some tree standing outside claiming that the cylinder is his and that his head is inside of it....That was the strangest sentence that I think I have ever said."
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Happy Demon

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 22
« Reply #586 on: February 06, 2015, 03:44:07 pm »

Hm... such a pity, well, sidetracking time.

Go into the room, poke the crewman, and check is the computer consoles control anything.
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_DivideByZero_

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 22
« Reply #587 on: February 06, 2015, 03:58:36 pm »

"All that I know about the cylinder is that there is some tree standing outside claiming that the cylinder is his and that his head is inside of it....That was the strangest sentence that I think I have ever said."

"I see... well, does this tree know anything about the cylinder? He could be useful to us."
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Gamerlord

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 22
« Reply #588 on: February 06, 2015, 06:04:55 pm »

Check the batteries and then we're off to cut down a tree!

Ama

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 22
« Reply #589 on: February 06, 2015, 09:10:03 pm »

"All that I know about the cylinder is that there is some tree standing outside claiming that the cylinder is his and that his head is inside of it....That was the strangest sentence that I think I have ever said."

"I see... well, does this tree know anything about the cylinder? He could be useful to us."
"Probably, he claims to own it. I`ll go and ask if he wants to come and answer some questions."

Go and find the tree.
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_DivideByZero_

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26
« Reply #590 on: February 07, 2015, 02:00:39 am »

Whoops, double post.
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_DivideByZero_

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Re: 26
« Reply #591 on: February 07, 2015, 02:01:08 am »

Port Anchorage, Northern Ridge, Askarian | 233d/3008AD | Von Hapsburg System


Askarian Shores
Snow (Low visibility. Actions toward distant objects incur a small penalty based on distance)
Freezing Wind (-1 to all actions when exposed)

null


...

Habitat Ship Gamma, Askarian Orbit | 233d/3008AD | Von Hapsburg System


Urban Station
City Manners (-1 to first impressions)

Check the batteries and then we're off to cut down a tree!

Unsure of which tool to bring, you take both of them with you, brandishing the buzzsaw menacingly as you storm out the front door.

The tree becomes to sway noticeably when you leave the building. As you approach it, its lower sections unfold and unravel, lifting the tree up from the ground, leaving a small pit where its roots once sank.

The tree utters a low growl along with some barely recognizable words.

"You intend to chop me down? You are a fool! Nature will rise against you!"

Several foot-tall shrubs pop up from the beneath the ground at your feet, accompanied by a golden mist. You smell sawdust and the characteristic scent of burning wood.

...


Go and find the tree.

You leave the hall and approach the door, only to notice through a window (whose blinds have been opened since you entered) that the tree is in motion. Curious, you peek out the door to find a woman with a battery-powered buzzsaw revving it up, surrounded by tiny saplings.

...

The Jolly Roger, Franz| 238d/3008AD | Von Hapsburg System

Zero Gravity
All items have no weight penalty.

Zero-G Flood
Laser weapons suffer a -2 penalty
All weapons have -1 accuracy

Hm... such a pity, well, sidetracking time.

Go into the room, poke the crewman, and check is the computer consoles control anything.

[2+1] Poking the crewman does nothing, although you use the spear to move the body and position it towards the door-hatch to where the other crewmen fled, just in case you need it as a shield.

[4] The consoles control a targeting computer! Well, one of them, at least. You could destroy it now, or perhaps sabotage it in a way. You'd probably need somebody smarter than you to manipulate it, though. (Will incur a -1 penalty due to the complexity of hacking.)

Through the hatch into the next room, you catch a glimpse of a crewman poking his head out along with a laser rifle. The crewman fires, then retreats, (4-2) vaporizing a thin column of droplets but otherwise harming nothing, not even the body you strategically placed as a shield.
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Gamerlord

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #592 on: February 07, 2015, 02:15:01 am »

YAAAAAAAAAAAH. ATTACK THE TALKING MONSTER TREE.

SaberToothTiger

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #593 on: February 07, 2015, 03:04:18 am »

"Orion, how about you get imprisoned in a top secret facility, then?"
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_DivideByZero_

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #594 on: February 07, 2015, 03:16:12 am »

"Orion, how about you get imprisoned in a top secret facility, then?"

"Are you suggesting the KX9? You're going to hand me over to them! Those bastards will tear me limb from limb!"
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Happy Demon

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #595 on: February 07, 2015, 03:19:15 am »

"F*** off!"

Throw the hammer at the hatch (it's still shown in my inventory).

Well, I'm kinda new with these computers, but it's worth a shot.

Try to commandeer the turrets and fire upon the Space Pirates. Try to contact Steve and see if he can help me with the hacking.
« Last Edit: February 07, 2015, 03:20:50 am by Happy Demon »
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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #596 on: February 07, 2015, 03:29:57 am »

((To be fair. The KX9 have ways of keeping him alive even if he's missing most of his body. They really only need the brain, however good behavior results in not being torn apart~))
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SaberToothTiger

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #597 on: February 07, 2015, 11:27:24 am »

"I don't even think that's that bad. I can't tell you where I would like to take you, 'casue if I slipped it wouldn't be top secret, would it?"
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Ama

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #598 on: February 07, 2015, 12:51:38 pm »

"Your there! Stop this chaos!"

Spore attack the crazy women!
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Happy Demon

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Re: 3008 AD: The Guild Chronicles - Guild Home Base - Roll 26
« Reply #599 on: February 07, 2015, 02:32:37 pm »

((More subtypes.))
Spoiler (click to show/hide)
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.
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