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Author Topic: World Task Force - Turn Three Phase Two  (Read 10975 times)

Taricus

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Re: World Task Force - Turn Two Phase One
« Reply #90 on: November 18, 2014, 10:02:27 pm »

Of kinetic penetrators and explosives, sure. Against a superhuman werewolf beating down on it, I doubt it has the ability to disperse the shock from that.
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Stirk

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Re: World Task Force - Turn Two Phase One
« Reply #91 on: November 18, 2014, 10:05:57 pm »

Amount of men I lost in the attack: 0
Amount of werewolves killed: 9?

Whatever. The score is obviously on my side. I would rather have a tank between me and a werewolf then a cell door. Besides, kinetic perpetrators and explosives are pretty much 100% fatal to a human on direct hit. Seeing as some of your men survived, in fact a lot of them did, I would say tank weapons>werewolves.
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Taricus

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Re: World Task Force - Turn Two Phase One
« Reply #92 on: November 18, 2014, 10:07:18 pm »

That doesn't count, you arrived after we did a lot of work on it :P
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FelixSparks

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Re: World Task Force - Turn Two Phase One
« Reply #93 on: November 18, 2014, 10:08:48 pm »

Ladies, ladies! There will be time for the measuring contest later, for now, we have PROBLEMS that need DEALING WITH. So let's focus on those, yeah?
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Taricus

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Re: World Task Force - Turn Two Phase One
« Reply #94 on: November 18, 2014, 10:12:23 pm »

...That doesn't work, if we're both ladies then what is there to measure at all? :P
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FelixSparks

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Re: World Task Force - Turn Two Phase One
« Reply #95 on: November 18, 2014, 10:13:02 pm »

... Do you want me to NOT send Hydroblade to back you up? Cause that's a thing I can still do.
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Taricus

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Re: World Task Force - Turn Two Phase One
« Reply #96 on: November 18, 2014, 10:15:03 pm »

Hey, I'm just pointing that out due to the logic of that particular argument having a few problems.
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Stirk

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Re: World Task Force - Turn Two Phase One
« Reply #97 on: November 18, 2014, 10:16:43 pm »

Quote
...That doesn't work, if we're both ladies then what is there to measure at all? :P

Gun caliber, obviously. It is scientifically proven that 100% of females pack heat. They are pretty obvious about it, too, don't know how you haven't noticed yet.

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... Do you want me to NOT send Hydroblade to back you up? Cause that's a thing I can still do.

Tank>Superhero too.
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FelixSparks

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Re: World Task Force - Turn Two Phase One
« Reply #98 on: November 18, 2014, 10:26:53 pm »

Not if the superhero can suck all the moisture out of the people driving it. Or freeze the tank solid. Or cleave it in two.
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Taricus

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Re: World Task Force - Turn Two Phase One
« Reply #99 on: November 18, 2014, 10:32:36 pm »

...Man, now it's you two. Why are we even arguing anyway, we're on the same team.
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Stirk

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Re: World Task Force - Turn Two Phase One
« Reply #100 on: November 18, 2014, 10:34:42 pm »

Quote
Not if the superhero can suck all the moisture out of the people driving it. Or freeze the tank solid. Or cleave it in two.

Hes never killed anyone before. Not to my knowlage. What makes you think he can pull the trigger on humans, even if he did somehow have those abilities?

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...Man, now it's you two. Why are we even arguing anyway, we're on the same team.

No we aren't. We are competing for the same goal. Big difference.
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Xvareon

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Re: World Task Force - Turn Two Phase One
« Reply #101 on: November 18, 2014, 10:52:57 pm »

Just to be clear, here, what exactly is the limit of a workshop's ability to design blueprints for new equipment? You said the helmet was simple enough to design 'cause "all the concepts were well understood" or something like that. What if I wanted to design a high-capacity bullet magazine? Or a variant of tactical rigging designed to carry more grenades? When do I cross the line into something that requires actual research for?

Taricus

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Re: World Task Force - Turn Two Phase One
« Reply #102 on: November 18, 2014, 10:56:19 pm »

I'd say anything that needs extensive testing or the like to get into a working prototype.
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FelixSparks

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Re: World Task Force - Turn Two Phase One
« Reply #103 on: November 18, 2014, 11:07:01 pm »

Neither of those examples strictly kills them, it's merely a means of disabling an opponent. If I wanted you dead, I'd teach him to explode your heart. Blood is moisture. Kinda. In a super hero's definition, probably.
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Kashyyk

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Re: World Task Force - Turn Two Phase One
« Reply #104 on: November 19, 2014, 06:41:59 am »

Just to be clear, here, what exactly is the limit of a workshop's ability to design blueprints for new equipment? You said the helmet was simple enough to design 'cause "all the concepts were well understood" or something like that. What if I wanted to design a high-capacity bullet magazine? Or a variant of tactical rigging designed to carry more grenades? When do I cross the line into something that requires actual research for?
Anything that doesn't have an unstudied supernatural element can be examined in the workshop (If you've studied it sufficiently, you can use it). Extra-terrestrial tech is a blurry area, you'll do better in the lab but you can use a workshop. Anything that already exists and only need modifiying or refining is perfect for workshops. Workshops are also for building anything that you possess blueprints for.
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