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Author Topic: World Task Force - Turn Three Phase Two  (Read 10952 times)

Playergamer

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Re: World Task Force - Turn Three Phase One
« Reply #165 on: December 07, 2014, 10:09:39 am »

I edited in a Dropship, then.
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Kashyyk

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Re: World Task Force - Turn Three Phase One
« Reply #166 on: December 07, 2014, 12:09:56 pm »

Cool, here's your sheet.
Spoiler: Brownwood HR (click to show/hide)

You're welcome to post your turn now.

Also, I took this opportunity to redesign the sheets. What do you guys think?
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Taricus

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Re: World Task Force - Turn Three Phase One
« Reply #167 on: December 07, 2014, 01:43:13 pm »

If it's anything like the one you posted, Go for it, that one looks AWESOME.
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Playergamer

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Re: World Task Force - Turn Three Phase One
« Reply #168 on: December 07, 2014, 01:46:01 pm »

Spoiler: Actions (click to show/hide)
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Stirk

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Re: World Task Force - Turn Three Phase One
« Reply #169 on: December 07, 2014, 01:52:29 pm »

Quote
@Stirk: I presume you are buying a Medium Laboratory?

Yep! Sorry I forgot to specify. I also didn't know about the 1 month thing, I will only do the killbot research then.
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3man75

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Re: World Task Force - Turn Three Phase One
« Reply #170 on: December 07, 2014, 02:42:13 pm »

PTW
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Xvareon

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Re: World Task Force - Turn Three Phase One
« Reply #171 on: December 08, 2014, 02:36:37 am »

I'm using a much more streamlined format for my actions this time, so it should be a lot easier on the eyes. I hope so, anyway.

NOTE: Heh, I shoulda known you'd pick the EDF, Kashyyk. Loved those games. Anyways, got another question for you, this one is serious:  Can we purchase 'specialist' units, like infantry or certain guys who can 'attach' themselves to a group (or reinforce them) that are experts in anti-tank warfare, urban fighting, speak multiple languages, etc. etc., and so confer a direct bonus to the unit engaging in any such related action?

Spoiler: Research & Development (click to show/hide)

Spoiler: Expenses, total (click to show/hide)
« Last Edit: December 08, 2014, 03:15:17 am by Xvareon »
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Kashyyk

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Re: World Task Force - Turn Three Phase One
« Reply #172 on: December 08, 2014, 10:46:08 am »

I hadn't thought of that, but I like the idea, and it fits with the mechanics of such individuals as Arthur and HydroBlade. So... if you want to hire an individual with a certain speciality, pay a minimum of 10cr towards finding them, and name the kind of specialism you are looking for. More money will improve your chances of finding what you want, and them being better at the job.
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Taricus

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Re: World Task Force - Turn Three Phase One
« Reply #173 on: December 10, 2014, 11:26:45 pm »

How's the turn coming along for this Kashyyk? It's been a few days since we got all the turns in >.>
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Kashyyk

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Re: World Task Force - Turn Three Phase One
« Reply #174 on: December 11, 2014, 08:57:00 am »

It's about half done, I'm just low on time at the moment as I'm moving out of uni accomodation tomorrow.
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Taricus

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Re: World Task Force - Turn Three Phase One
« Reply #175 on: December 14, 2014, 11:57:08 am »

And it's been a week since all the posts were in now.
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Kashyyk

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Re: World Task Force - Turn Three Phase Two
« Reply #176 on: December 16, 2014, 12:43:43 pm »

Don't worry, this isn't dead. I'm just lazy and easily distracted :P

Spoiler: RTC (click to show/hide)
Spoiler: Whitewater Inc (click to show/hide)
Spoiler: AMSOU (click to show/hide)
Spoiler: FADE (click to show/hide)
Spoiler: Brownwood HR (click to show/hide)

Turn Results
Spoiler: RTC (click to show/hide)
Spoiler: Whitewater (click to show/hide)
Spoiler: AMSOU (click to show/hide)
Spoiler: FADE (click to show/hide)
Spoiler: BHR (click to show/hide)

Spoiler: Known Events (click to show/hide)

Alert! A huge reptile, as tall as a skyscraper, appears to be moving towards New York City. A passenger ship unlucky enough to come across it was destroyed by the beast. It is assumed that this 'Kaiju' has the same plan in mind for New York City.

After a rather sedate start, Brownwood Human Resources has fully entered the field as the new fifth Agency.

Spoiler: Alternative Income (click to show/hide)

Spoiler: GM Note (click to show/hide)
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Xvareon

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Re: World Task Force - Turn Three Phase Two
« Reply #177 on: December 16, 2014, 01:22:02 pm »

One of my Pocket Labs was named "The Farm", a Pocket Workshop was named "Splodeyville", and another Pocket Workshop was named "The Foundry."

FelixSparks

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Re: World Task Force - Turn Three Phase Two
« Reply #178 on: December 16, 2014, 01:55:45 pm »

... Well that could be a problem. Right, I'm gonna take care of that as best I can, sending in units as back up to this problem, hopefully the alien weaponry will leave a dent. And everything else should work just fine... I hope.

Spoiler: Actions (click to show/hide)

CHANGED MY PLAN OF ATTACK BECAUSE IT MAKES MORE SENSE THIS WAY WHOOPS.
« Last Edit: December 16, 2014, 02:24:25 pm by FelixSparks »
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Xvareon

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Re: World Task Force - Turn Three Phase Two
« Reply #179 on: December 16, 2014, 02:12:46 pm »

Are you NUTS? In Pacific Rim, the only way they could reliably take down a Kaiju before the advent of the Jaegers was with NUKES! Small arms aren't gonna do shit! About the only thing I can think of is hitting its eyes or vital sensory organs with airborne missiles, but there's no guarantee that would even work, and it might just make it go completely berserk. NYC is boned either way unless some kind of superhero shows up.
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