So, how bout that MTG prerelease? That was great fun for me, even though I didn't place highly enough to win packs.
In one of my matches, time was called in game 3. You get 5 turns after the end of the turn when time is called, and I'd just passed to my opponent, so I'd go last. We do a couple of turns, and on his last one, I had 2 2/2 flying creatures and a morph, as well as 5 lands and 10 life. He's got a couple of creatures and exactly 11 life - I jokingly say, "If you attack, I swear I won't block". For some reason, he did, I wound up dropped to 1, and on my turn I turned my
Efreet Weaponmaster face up, allowing me to swing for exactly lethal damage, at 1 life, at the last possible moment.
A later match had a number of amusing things:
He attacks with a morph, I block with one. He turns his face up to reveal a 4/4. I turn mine face up to reveal a
Monastery Flock.
Later, he plays
Atarka. I am dismayed. As a desperate gamble, I swing with an
Abzan Skycaptain, muttering that I just want to get the counters onto something bigger. The bluff works! He goes ahead and blocks with Atarka, allowing me to play
Ride Down. As tears of joy metaphorically stream down my face, I pass the turn, and he plays his second copy of Atarka. I am dismayed, but have no answers this time.
Next game was also good. I got off to a better start, and by the time he got Atarka out he was at 12 life. Early on I play a morph, which he eventually
Arc Lightnings for 2 (me for 1), so I turn that Monastery Flock face-up. We spend the rest of the game dancing around Atarka, me with an
Ashcloud Phoenix and a whole bunch of tricks and morphs and stuff. Eventually I run out of shenanigans with him at 1 life, and he swings for lethal. In retrospect, at one point I should have let the Phoenix trade with a blocker he used a combat trick to give reach and deathtouch - I blew a Sandblast that I could've used to kill Atarka to avoid that, but it stalled him the one turn he needed to not lose the damage race. I was too jealous of my own life total and the +1/+1 counters on the Phoenix, and didn't expect him to have as many ways to continue stalling as he did afterward.
Really damn fun prerelease, even though I didn't manage to place (Citadel Siege is bullshit, by the way).