From the DND thread:
The only thing more optimized than having Con as a caster stat would probably be Dex. At least at early levels. Thankfully, I don't know of any Dex based casters.
Sounds interesting conceptually, though.
*nostalgia mode activate*
Like Firetop Mountain, the turn-based PHP or email game where each player-wizard would submit a gesture for each hand each round. An example spell was
F S S D D
Wriggle-finger snap snap pointing-digit pointing-digit
Casts a fireball at a target! Takes 5 turns, but does 5 damage and instakills a targeted ice elemental. Woe betide you if there's an active ice storm, though!
Plus the formula for magic missile is S D (snap pointing-digit) which totally procs in turn 4 for 1 damage (thwarted by shields or counterspells, but useful for taking out summoned creatures). Yep, gestures can work for multiple spells, only limit is you can only *complete* one spell per hand per turn.
There's also the c (clap) which requires both hands. Good luck weaving that into your strategy! Also, if you ever used the P (proffered palm) with both hands at once... even by accident... you officially surrendered and were ejected from the match. Which was often a good idea, as dying had a hefty penalty (might have even been permadeath for your ranking). A truly unique game, I'm amazed that the main site is still up and seems unchanged:
http://www.gamerz.net/~fm/Main/I also love the > gesture. It's a dagger. You shank the other wizard for 1pt of damage. Weak but wonderful, and you can keep casting with the other hand.
Also, long shot and mostly off topic, but there was an old movie I saw long ago. I think it was black and white. Most wizards had to cast by speaking and waving their hands. The more advanced wizards could cast through gestures alone. I think the movie was about a wizard who managed to cast without either... through sheer thought. Might have been a villain, not sure. Wondering whether anyone remembers what the movie was called.