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Author Topic: Advice for my food production  (Read 2467 times)

Sloth-Man96

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Advice for my food production
« on: November 07, 2014, 03:31:10 pm »

http://imgur.com/a/H4DDc#0

So there's a few pictures that include all of my farms and food stock, population etc. I have a bunch of people designated for farming, but for some reason they never fill all of the land designated for farming. I have more than enough Plump Helmet seeds, so what should i do to solve this problem? Thanks!
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Insert_Gnome_Here

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Re: Advice for my food production
« Reply #1 on: November 07, 2014, 03:33:28 pm »

That's an awful lot of farmland.
I only ever approach that when I want to grow all the plants possible.
That said, I rarely have 80+ dwarves.
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Also, if you ever figure out why poets/bards/dancers just randomly start butchering people/getting butchered, please don't fix it, I love never knowing when a dance party will turn into a slaughter.

Sloth-Man96

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Re: Advice for my food production
« Reply #2 on: November 07, 2014, 03:44:11 pm »

That's an awful lot of farmland.
I only ever approach that when I want to grow all the plants possible.
That said, I rarely have 80+ dwarves.

And 76 children!! i just have no clue how to keep these people fed! (this is only my 4th fortress, and i've never gotten this far.)
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Slogo

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Re: Advice for my food production
« Reply #3 on: November 07, 2014, 03:52:31 pm »

Make sure to have a few completely dedicated planters rather than having everyone help out. They should have planter labor enabled and everything else disabled. You want some skilled planters who can both plant faster and get better yields from their plantings.

Also make sure to have food stockpiles with barrels disabled as the only place seeds are allowed to be stockpiled. Otherwise every time someone goes to grab a seed they'll take the barrel with all of the seeds in it and it'll interrupt everyone else.

From the stockpile window it looks like you have a massive abundance of food (1000 other which usually is prepared meals), but no drinks. It seems like you may be cooking too much of your food and not brewing enough of it.

Naryar

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Re: Advice for my food production
« Reply #4 on: November 07, 2014, 03:56:50 pm »

Plump helmets don't grow aboveground. They grow underground only. (They're fungi, so they can grow without light)

You will need some other plants if you want to farm aboveground, try a gathering plants order on some shrubs nearby.

Then make your dwarves consume whatever you harvested so you get seeds (making drinks is the easiest way to do that)

And then put this particular farm plot's crop-rotation menu to whatever plant you want to grow, and enjoy.

If you want to grow plump helmets just go underground, make a farm plot underground (it must be on a soil layer or mud; mud is left by flooding stone), and order plump helmets to be grown for this season and the following ones via the crop rotation menu.

Parhelion

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Re: Advice for my food production
« Reply #5 on: November 07, 2014, 03:58:02 pm »

Add on to that fact that his entire fortress is probably morbidly obese (note the lack of military!). 


it's hard for me to tell what's going on because I always use a tileset, but when you say 'hard to fill' your farmland, are you talking about those open spots on the ground in the middle of your plots that dwarves just *refuse* to plant on?  It's usually because the ground tile there is unfurrowed (thanks to boulders, no dirt, or the fact that there may have been a sapling or bush growing there when you designated the farm).

Undeground -- are you sure that your dwarves are refusing to plant an entire row and aren't just being super inefficient by running around to different plots, and then running out of time towards the end of the season to plant?
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Absentia

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Re: Advice for my food production
« Reply #6 on: November 07, 2014, 04:08:29 pm »

Well, one problem is you don't have any booze. If dwarfs don't get booze they work slowly and take a lot of extra breaks. Given that you already have over a year's worth of food in storage, I'd stop cooking and start brewing for awhile.
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Sloth-Man96

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Re: Advice for my food production
« Reply #7 on: November 07, 2014, 04:17:06 pm »

Make sure to have a few completely dedicated planters rather than having everyone help out. They should have planter labor enabled and everything else disabled. You want some skilled planters who can both plant faster and get better yields from their plantings.

Also make sure to have food stockpiles with barrels disabled as the only place seeds are allowed to be stockpiled. Otherwise every time someone goes to grab a seed they'll take the barrel with all of the seeds in it and it'll interrupt everyone else.

From the stockpile window it looks like you have a massive abundance of food (1000 other which usually is prepared meals), but no drinks. It seems like you may be cooking too much of your food and not brewing enough of it.

I keep trying to make drinks but i get http://imgur.com/aUaTsh3 this error message.
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wierd

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Re: Advice for my food production
« Reply #8 on: November 07, 2014, 04:24:30 pm »

[B ]uild, [W]orkshop, sti[L]l

Needs either a stone boulder, a wooden log, or a block/bar of some kind.
Once built, you can [A]dd a job, then [B ]rew from plant, or brew from [F]ruit.

Not all surface crops are brewable.  (things like spinach, garlic, onions, et al, cannot be brewed. However, some crazy things like carrots, turnips, potatoes and the like CAN.)

You collect seeds for surface crops, first by picking wild surface plants with the [D]esignate menu, then gather [P]lants. pick corners of the selection rectangle over the ground area you want to have dwarves comb over to look for useful surface plants. Dwarves need to have the plant gathering labor enabled under the farming menu.
« Last Edit: November 07, 2014, 05:20:39 pm by wierd »
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Sloth-Man96

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Re: Advice for my food production
« Reply #9 on: November 07, 2014, 04:32:59 pm »

uild, [W]orkshop, sti[L]l

Needs either a stone boulder, a wooden log, or a block/bar of some kind.
Once built, you can [A]dd a job, then rew from plant, or brew from [F]ruit.

Not all surface crops are brewable.  (things like spinach, garlic, onions, et al, cannot be brewed. However, some crazy things like carrots, turnips, potatoes and the like CAN.)

You collect seeds for surface crops, first by picking wild surface plants with the [D]esignate menu, then gather [P]lants. pick corners of the selection rectangle over the ground area you want to have dwarves comb over to look for useful surface plants. Dwarves need to have the plant gathering labor enabled under the farming menu.

But I should be able to brew drinks from plump helmets right? But I'm still not able to do it.
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wierd

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Re: Advice for my food production
« Reply #10 on: November 07, 2014, 04:33:14 pm »

That's an awful lot of farmland.
I only ever approach that when I want to grow all the plants possible.
That said, I rarely have 80+ dwarves.

No, THIS is a lot of farm land. :D

(I have more than 20 different kinds of surface crop going, because I like variety in my dwarves' diets.)



Sloth-man:

You shouldn't need to go overboard crazy like I did there. I am just really into cooking IRL, and like having a wide assortment of foodstuffs available. There really isnt a compelling gameplay reason to do that, and are actually many compelling reasons NOT to.

2 plots of prickle berries and a plot of either fisher or strawberries, is more than adequate to keep your dwarves fully fed and liquored up.

Just be aware that farm plots have seasonal crop rotation schedules. you pick which season grows what, by choosing the season with [A],[B ],[C], and [D].  Pressing the appropriate letter while the farm plot is selected in the [q] menu will change the season planting selection box so that the crop picked will be planted in the selected season.

I usually set mine to grow year-round, so I can just forget about them. That's the beauty of surface crops-- they dont have seasonal restrictions like underground ones do.
« Last Edit: November 07, 2014, 04:42:06 pm by wierd »
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Sloth-Man96

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Re: Advice for my food production
« Reply #11 on: November 07, 2014, 04:36:11 pm »

That's an awful lot of farmland.
I only ever approach that when I want to grow all the plants possible.
That said, I rarely have 80+ dwarves.

No, THIS is a lot of farm land. :D

(I have more than 20 different kinds of surface crop going, because I like variety in my dwarves' diets.)


*whistles*
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Sloth-Man96

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Re: Advice for my food production
« Reply #12 on: November 07, 2014, 04:51:33 pm »

That's an awful lot of farmland.
I only ever approach that when I want to grow all the plants possible.
That said, I rarely have 80+ dwarves.

No, THIS is a lot of farm land. :D

(I have more than 20 different kinds of surface crop going, because I like variety in my dwarves' diets.)



Sloth-man:

You shouldn't need to go overboard crazy like I did there. I am just really into cooking IRL, and like having a wide assortment of foodstuffs available. There really isnt a compelling gameplay reason to do that, and are actually many compelling reasons NOT to.

2 plots of prickle berries and a plot of either fisher or strawberries, is more than adequate to keep your dwarves fully fed and liquored up.

Just be aware that farm plots have seasonal crop rotation schedules. you pick which season grows what, by choosing the season with [A],[B ],[C], and [D].  Pressing the appropriate letter while the farm plot is selected in the [q] menu will change the season planting selection box so that the crop picked will be planted in the selected season.

I usually set mine to grow year-round, so I can just forget about them. That's the beauty of surface crops-- they dont have seasonal restrictions like underground ones do.

Yah, I think my main problem is i can't make any alcohol come to think of it.
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nekoexmachina

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Re: Advice for my food production
« Reply #13 on: November 07, 2014, 05:00:53 pm »

I nevěří sever since my 3rd Fořt had issue with food. 3 9x9 farms  set up to whole-year plump helmet growth are feeding my dorfs well, while usually I have 2 to 5 dedicated hunters and number of farms (5 max usually) to have different booze. That said, my population usually rotates around 120 dudes with 20-30 children.
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Whenever i read the "doesn't care about anything anymore" line, i instantly imagine a dwarf, sitting alone on a swing set. Just slowly rocking back and forth, somberly staring at the ground, and stopping every once in a while to sigh.
It's mildly depressing.

Sanctume

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Re: Advice for my food production
« Reply #14 on: November 07, 2014, 05:20:38 pm »

When you designate a plant stock pile to a still, be sure to also have a container (barrel) stock pile to give to the same still.
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