Woundtorment is going into its 17th year now. The 146 dwarfs stumble over masterwork furniture and platinum statues on their way to the legendary great hall to pet our tame rutherers under the waterfall. Everybody has a 6 tile room, most with high quality engravings and masterful statues in them. My beastmaster is currently waiting to train our tame jabberers for war and the merchants are begging us to leave them our worn clothes and old furniture. I'm regularly donating masterfully crafted silver weapontrap components to the mountainhome.
To make it short: We are rich beyond the wildest dreams of humans and the envy of all goblins and beasts of the Everseeing Dimension. We are also all that is left of the dwarven civilization.
Yup, the white furniture is made from platinum.
Masterwork glass statues for everybody! I refuse to build chests and cabinets though. =D
The old king died of old age 3 years after Woundtorment was founded and the new queen is a parentless, homeless merchant:
Her "barony" is a settlement uninhabited for 200 years prior to her "appearance".
Is there any way to become the official mountain home? I think I should have reached all the milestones and Woundtorment has been a duchy for 13 years. However, Woundtorment houses every free dwarf - except for the merchants. I'm no longer getting migrants.
Can I check somewhere if I'm missing something? I have yet to appoint a hammerer for example.
Thanks in advance! =3
PS: If I found another fort in this world, will I get any migrants after the first 2 hardcoded waves?