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Author Topic: XCEF OOC: X-Com Fire Emblem  (Read 48309 times)

Pencil_Art

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #435 on: January 08, 2015, 02:22:53 am »

Once someone dies, I'll be there to replace 'em
Spoiler: Operative (click to show/hide)

Anyways, how long's the queue to attack those scumbag aliens?

This isn't quite right, no. For a start, you have 430% progression. You can't put progression into MOV. You can't go above 70% progression in anything other than HP.

Ou also have four points to increase any stat but MOV, which you indicate by HP: 18+1, by example. You can't put more than two points into any one stat.
You weapon is either a sniper rifle or a marksman rifle, of which you need the stats.


As for the waitlist, there's not really on it. As mentioned, we'll see if anyone dies and doesn't make a new character.

430%? Sure looked like 330% to me.
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Tiruin

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #436 on: January 08, 2015, 03:42:29 am »

430%? Sure looked like 330% to me.
All % count in the equation--that means the standard 40% baseline for HP, and the requisite 10% for all other stats--barring MOV, AID and CON, which do not have a progression rate. :P
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #437 on: January 08, 2015, 04:50:03 am »

Shall we play the counting game?

100+ 40=140
140+60 = 200
200+60 = 260
260+20 =280
280+ 100 = 380
380+ 25 = 405
405 +25 =430

So yeah, can't say it looks like 330 to me.
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Toaster

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #438 on: January 08, 2015, 08:46:06 am »

Lincoln would move up, but I'm under the impression we're waiting for the three unmoved non-officers to move.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #439 on: January 08, 2015, 03:32:22 pm »

24 hours until I skip to the alien turn. PMs have been sent. I appreciate IronyOwl is an officer and will typically move last as a consequence, but it's been 5 or so days since the map was posted.
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Toaster

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #440 on: January 08, 2015, 03:33:50 pm »

Not my call, but Irony, if you perform me, I'll do whatever you want me to do.  As far as I'm concerned, you call the shots until our turn is over.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #441 on: January 08, 2015, 04:55:50 pm »

Reading the manual, there doesn't appear to be anything like an overwatch action, any questions why?

Ofcourse, I might just be missing it, but ohwell...
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #442 on: January 08, 2015, 04:57:08 pm »

Because you return fire when shot at anyway and to stop you sitting in a nice place for the whole map.
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Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #443 on: January 08, 2015, 04:58:55 pm »

With ranges of three to six for most units?
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Pencil_Art

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #444 on: January 08, 2015, 06:57:36 pm »

I thought you meant you had to put 430 points into stat prog. and was confused and talked about the example sheet while quoting Not a Real Person's Sheet. Sorry about that.
« Last Edit: January 08, 2015, 07:04:24 pm by Pencil_Art »
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IronyOwl

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #445 on: January 08, 2015, 08:23:45 pm »

Going off on your own concerns me. Bear in mind that if you hit another Chryssalid, you might not be able to run away in time, and we might not be able to get a medic to you in time. Assuming you don't just zombify on the spot without a countdown.

Speaking of which, oh god Arriola's going to take reaction claws?


EDIT: Ochita has a range of 4-7 and gets +10% crit if he doesn't move. Moving to Aseaheru's spot allows him to hit the snugglebug now and then again without moving when it's standing directly in front of the cop.

Assuming the cop doesn't move. Which is another flaw I'm not entirely comfortable with, but it's not like we have a good frontliner for a snuggle attack anyway, so I doubt we should worry about it too much.
« Last Edit: January 08, 2015, 08:37:37 pm by IronyOwl »
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Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #446 on: January 08, 2015, 09:14:31 pm »

Which civ?
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IronyOwl

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #447 on: January 08, 2015, 10:13:38 pm »

The southern one, at I-20.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #448 on: January 08, 2015, 10:14:21 pm »

Allright.

Question: Is H-20 impassible?
« Last Edit: January 08, 2015, 10:17:48 pm by Aseaheru »
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hops

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #449 on: January 08, 2015, 10:48:26 pm »

I'm sick.

* Objective sneezes
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