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Author Topic: XCEF OOC: X-Com Fire Emblem  (Read 48318 times)

GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #375 on: January 04, 2015, 09:22:27 pm »

But reapers suck. Oh, no, a big alien dog, it better hope there isn't a doorway to stop it's rampage.

Of the hundreds of hours I've put into UFO defence, I have literally only ever lost one X-COMnaut to a reaper.

They'll show up if I draw a good sprite for them.
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Toaster

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #376 on: January 04, 2015, 09:24:43 pm »

What about lobster men?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #377 on: January 04, 2015, 09:33:32 pm »

They'll show up in XCEF 2.
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Pencil_Art

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #378 on: January 04, 2015, 09:36:45 pm »

Still recruiting? Might join, except I am off at unfortunate times due to time-zone greatness.
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Re: XCEF OOC: X-Com Fire Emblem
« Reply #379 on: January 04, 2015, 09:42:37 pm »

We're going to need replacements at some point, especially since the current team is up against Chryssalids with zero upgrades.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Pencil_Art

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #380 on: January 04, 2015, 09:44:40 pm »

True.

Spoiler: Operative (click to show/hide)
« Last Edit: January 05, 2015, 04:23:16 pm by Pencil_Art »
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #381 on: January 04, 2015, 09:46:18 pm »

Whule the teams are full at the moment, we'll see who makes another grunt after Terror Mission Cuddle Time.
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Not_A_Real_Person

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #382 on: January 05, 2015, 01:05:29 am »

Once someone dies, I'll be there to replace 'em
Spoiler: Operative (click to show/hide)

Anyways, how long's the queue to attack those scumbag aliens?
« Last Edit: January 05, 2015, 04:22:01 pm by Not_A_Real_Person »
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #383 on: January 05, 2015, 07:58:48 am »

Once someone dies, I'll be there to replace 'em
Spoiler: Operative (click to show/hide)

Anyways, how long's the queue to attack those scumbag aliens?

This isn't quite right, no. For a start, you have 430% progression. You can't put progression into MOV. You can't go above 70% progression in anything other than HP.

Ou also have four points to increase any stat but MOV, which you indicate by HP: 18+1, by example. You can't put more than two points into any one stat.
You weapon is either a sniper rifle or a marksman rifle, of which you need the stats.


As for the waitlist, there's not really on it. As mentioned, we'll see if anyone dies and doesn't make a new character.
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Sheb

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #384 on: January 05, 2015, 07:59:53 am »

Can't we start a strike 3 if we have enough people?
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Tiruin

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #385 on: January 05, 2015, 08:25:09 am »

Can't we start a strike 3 if we have enough people?
Y'know, I've always loved the idea of paradropping XCOM soldiers. For some reason. <_<
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Sheb

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #386 on: January 05, 2015, 08:28:59 am »

Do we have EXALT missions here?
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #387 on: January 05, 2015, 08:31:17 am »

I wasn't originally planning on a Strike Two. Three would be a bit... well, you'd have to wait two missions for every one you went on. That's a long time to wait between action, especially if it's a big mission like a terror mission.

EXALT? Well, you'll have to wait and see, won't you?
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Sheb

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #388 on: January 05, 2015, 08:34:41 am »

Or increase squad size maybe?
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Re: XCEF OOC: X-Com Fire Emblem
« Reply #389 on: January 05, 2015, 09:50:31 am »

That'd affect game balance.


Can people claim researchers and engineers?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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