Fixed a few mistakes, added a few people, included some modifications. Should be up to date.
But wait, there's more! How would you like
a chart of the chart?!More specifically, here's a chart showing the distribution of stat growth allocations. I would have done starting stats as well, but that'd have been more indicative of class than personal choices.
Some interesting things can be gleaned from this:
-HP seems to be
important but not necessarily
really important. Most people have an upper-middle value on it, with one specialist and several middle/low stragglers.
-Will seems to have similar issues, albeit clustered a bit more towards the center.
-Skill has no such issues. A few people had the temerity to put a mere 30% in it, while the rest clustered around the top.
-Strength, Defense, Luck, and to an extent Speed seem to be the controversial stats, with a wide, fairly even spread. Def is
really even, Luck is slightly high, Str tends towards the low end, and Speed has peaks at both lower-middle and the very top.
-Strength, Skill, and Speed were the only stats nobody* was willing to put a minimum value in. Will was the only stat nobody was willing to put a maximum value in.
*Except GUNIN who put 0% in Strength, but I'm not even sure if that's legalAlso I still don't have growth rates from Felix, so obviously he's not included on here.