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Author Topic: XCEF OOC: X-Com Fire Emblem  (Read 48328 times)

IronyOwl

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #120 on: November 14, 2014, 04:09:49 pm »

Fixed a few mistakes, added a few people, included some modifications. Should be up to date.


But wait, there's more! How would you like a chart of the chart?!

More specifically, here's a chart showing the distribution of stat growth allocations. I would have done starting stats as well, but that'd have been more indicative of class than personal choices.

Some interesting things can be gleaned from this:

-HP seems to be important but not necessarily really important. Most people have an upper-middle value on it, with one specialist and several middle/low stragglers.
-Will seems to have similar issues, albeit clustered a bit more towards the center.
-Skill has no such issues. A few people had the temerity to put a mere 30% in it, while the rest clustered around the top.
-Strength, Defense, Luck, and to an extent Speed seem to be the controversial stats, with a wide, fairly even spread. Def is really even, Luck is slightly high, Str tends towards the low end, and Speed has peaks at both lower-middle and the very top.
-Strength, Skill, and Speed were the only stats nobody* was willing to put a minimum value in. Will was the only stat nobody was willing to put a maximum value in.
*Except GUNIN who put 0% in Strength, but I'm not even sure if that's legal

Also I still don't have growth rates from Felix, so obviously he's not included on here.
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Toaster

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #121 on: November 14, 2014, 04:13:05 pm »

What about a chart of the chart of the chart?
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #122 on: November 14, 2014, 04:19:50 pm »

So I'm making a rookies handbook. Expect it on Saturday
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mastahcheese

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #123 on: November 14, 2014, 05:16:26 pm »

All of this is awesome.

When the game starts, I expect charts of our progress.
What aliens get killed by what, accuracy rates, who takes the most overall damage across missions, everything.
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The Derail Thread

adwarf

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #124 on: November 14, 2014, 05:19:23 pm »

And then IronyOwl died at the computer, no time to eat or sleep for all there is, and ever will be is endless charts :v
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FelixSparks

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #125 on: November 14, 2014, 05:37:37 pm »

All I know is that I want a laser sword at some point. And maybe a chart of how awesome lasers are.
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Culise

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #126 on: November 14, 2014, 08:22:48 pm »

Pretty sure you have to progress in 10% increments.

No, you can put prog in increments as small as one.

Five is as small as it gets without getting obnoxious though.
Is there any literal rule that you can't have 13.50038% in a stat?

Obviously there's an unofficial one about the GM bludgeoning you with a trout, but I wasn't aware of any hardcoded regulations on the matter.
Nope, but if growth is rolled on percentile die as stated in the rules, you've just cheated yourself out of 1% of growth (from whichever stat gets stuck with .49962% on the end) since you can only roll integers. 

Well, unless you stick it in HP, in which case you need to have a 40 point minimum. 
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Re: XCEF OOC: X-Com Fire Emblem
« Reply #127 on: November 17, 2014, 03:03:49 pm »

I think you'd still get the stinkeye from the GM if everything was on an oddball non-even number.

When the game starts, I expect charts of our progress.
What aliens get killed by what, accuracy rates, who takes the most overall damage across missions, everything.

"You've taken the most damage, therefore you get the new armor first."
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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FelixSparks

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #128 on: November 17, 2014, 03:45:09 pm »

"You've taken the most damage, therefore you get the new armor first."

I like this idea.
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Tiruin

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #129 on: November 17, 2014, 07:03:25 pm »

"You've taken the most damage, therefore you get the new armor first."

I like this idea.
Oh this. :3
Though if it would be the general case, I'd not like people jumping into battle and screaming for the medic...
Granted, its a case that would 99% not apply here.

Though I wonder that, given Gigla's note on players picking literally everything, he'd give time lapses for RP'ing (or convert the OOC thread for planning or cross-over links and somesuch)
« Last Edit: November 17, 2014, 07:07:09 pm by Tiruin »
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Remalle

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #130 on: November 17, 2014, 07:17:03 pm »

Can I join/waitlist?
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #131 on: November 17, 2014, 07:35:14 pm »

If you make a sheet, yes.
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #132 on: November 17, 2014, 11:03:12 pm »

A Rookie's Handbook, to explain some of the basic systems behind XCEF. I don't want to explain everything straight away, but that should cover a lot of the basics. Any admissions, PM me about them.
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Tiruin

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #133 on: November 18, 2014, 12:44:03 am »

A Rookie's Handbook, to explain some of the basic systems behind XCEF. I don't want to explain everything straight away, but that should cover a lot of the basics. Any admissions, PM me about them.
HAHAAH!
Supports!
Sniper team is a go!
:P
But thanks Gigla for making all this.
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mastahcheese

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #134 on: November 18, 2014, 08:04:02 am »

I'll have to get on a library computer to read that.
Oh well.
*Makes mental note to remember flash drive*
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As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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