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Author Topic: XCEF OOC: X-Com Fire Emblem  (Read 48751 times)

Pencil_Art

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #465 on: January 10, 2015, 10:48:39 pm »

This, my friends, is a sticky situation.
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Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #466 on: January 10, 2015, 10:51:05 pm »

Can I fire then move?
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Powder Miner

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #467 on: January 10, 2015, 11:39:57 pm »

martzel is not in his most effective area here
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IronyOwl

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #468 on: January 10, 2015, 11:48:57 pm »

Can I fire then move?
No. You can't in normal FEF, and I believe it came up when giggles was describing Officer shenanigans.
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

mastahcheese

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #469 on: January 11, 2015, 12:37:04 am »

I'd tell you to GET TO THE CHOPPA, but that Skyranger's expensive equipment to waste.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #471 on: January 11, 2015, 01:27:46 am »

How does shooting on diagionals work?
For instance, if I go to F20 could I still shoot purplemachineofbio-engineered death B?

Also, are we allowed to read the other sheets in the big ole' database of lists, including armory, mooks, and aliums, sutch as exist?
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #472 on: January 11, 2015, 04:49:53 am »

Diagonals don't exist in FEF, XCEF included.

Shooting ends your turn. You can move, you can shoot, you can move and shoot, but you can't shoot and move.

You can read sheets I've linked to at some point. If I haven't linked to it, it's off limits. You can read other players sheets, sure.
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Aseaheru

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #473 on: January 11, 2015, 11:34:58 am »

So, can only shoot/throw things in cardinal directions?

That... limits things somewhat...
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Sheb

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #474 on: January 11, 2015, 11:36:59 am »

No, but distances for range are calculated in manathan coordinate.
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Tiruin

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #475 on: January 11, 2015, 11:45:00 am »

So, can only shoot/throw things in cardinal directions?

That... limits things somewhat...
You are silly. Again. :P

Diagonals exist in XCEF (And FE in general) HOWEVER, the distance (hereby termed as 'range'--the distance between the starting point and endpoint) is calculated cardinally. :P

Let's mark that example out in code, so y'all can see it.
Code: [Select]
o   o   o   o   o
o   o   x   o   o
o   x   @   x   o
o   o   x   o   o
o   o   o   o   o
See the adventurer above! In generally all roguelikes, they have a range of 1 tile! The same goes for FireEmblem, and its associated spinoffs, like XCEF! The range is denoted in the x's. The person is obviously the @.

Now let's give em a recurve bow (as seen in the many FEFs around) [range 2]
Code: [Select]
o   o   x   o   o
o   x   o   x   o
x   o   @   o   x
o   x   o   x   o
o   o   x   o   o
See the range in how it can get diagonals--but requiring 2 moves, cardinally?

As a mirror, the Crossbow has a range of 1-2.
Code: [Select]
o   o   x   o   o
o   x   x   x   o
x   x   @   x   x
o   x   x   x   o
o   o   x   o   o
So you can see minimal and maximal differences.

Let's extend that to a Customized Machine Gun with a range of 1-4!
Code: [Select]
o   o   o   o   x   o   o   o   o
o   o   o   x   x   x   o   o   o
o   o   x   x   x   x   x   o   o
o   x   x   x   x   x   x   x   o
x   x   x   x   @   x   x   x   x
o   x   x   x   x   x   x   x   o
o   o   x   x   x   x   x   o   o
o   o   o   x   x   x   o   o   o
o   o   o   o   x   o   o   o   o

Damn good aim, soldier.

AS A RULE BY THUMB: Think of your range as a 'pyramid' or a quadralateral. Assign the number to stretch out cardinally, then draw diagonal lines from the MAXIMUM range tip in the cardinal direction to each other tip--and that's how far you can attack.
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GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #476 on: January 11, 2015, 11:46:53 am »



This is the same for movement, shooting, throwing, whatever.
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IronyOwl

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #477 on: January 11, 2015, 09:04:22 pm »

How cute, it's moving away from the warm flesh. Silly examples are the best!
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

GiglameshDespair

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #478 on: January 12, 2015, 08:45:15 pm »

That grenade rolled minimum damage on two enemies, and merely low damage on the other.

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mastahcheese

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Re: XCEF OOC: X-Com Fire Emblem
« Reply #479 on: January 12, 2015, 08:58:42 pm »

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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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