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Author Topic: Trivial findings  (Read 462601 times)

Stench Guzman

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Re: Trivial findings
« Reply #1755 on: February 25, 2020, 12:03:12 pm »

You can buy parchment made out of a zombie.  Scaledflowers was a dog, as I also bought Dog of Scaleflowers Leather from a caravan.

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Naturegirl1999

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Re: Trivial findings
« Reply #1756 on: February 25, 2020, 12:04:18 pm »

How do you even make parchment out of a creature?
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FantasticDorf

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Re: Trivial findings
« Reply #1757 on: February 25, 2020, 12:25:29 pm »

You can buy parchment made out of a zombie.  Scaledflowers was a dog, as I also bought Dog of Scaleflowers Leather from a caravan.

They aren't zombies, they're a unintelligent experiment caste which are opposed to life usually denoted out of the creature they're made out of, dogs tend to be common examples because they fit some boxes but they'll use anything. So technically its all valid, since you can obtain dog leather etc yourself.

If some of these Scaledflower experiments drop dead in a fort siege providing they aren't actually ressurected again, you'll be able to butcher them. So yeah, Necromancers do have a little bit of a barely living population just hanging around besides all the animated zombies at their disposal to dispel the misconception with the new versions of the game.

How do you even make parchment out of a creature?

Milk of lime (made out of flux stones) & fresh raw skins. You might want to turn off auto-tanning so you can get some more direct access to queuing up the parchment creation job at the tannery faster, the lyme also i forget but i think needs to be in buckets.
  • Much easier to just import the stuff, but well made parchment made out of exotic animals with body part multipliers are usually very valuable, you will literally make a mint exporting unicorns for their exceptional value after taming them in good biomes.
Paper is usually milling a plant (using a quern or powered millstone) into slurry to press, and much less fuss is required but its cheaper.
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Stench Guzman

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Re: Trivial findings
« Reply #1758 on: February 26, 2020, 09:20:54 am »

Trying to interrogate a merchant can cause a wagon to fall apart.
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vp

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Re: Trivial findings
« Reply #1759 on: February 26, 2020, 03:13:52 pm »



Dwarf dancer necromancer, oho-oho
Dwarf dancer necromancer, oho-oho
You are a sailor, a tailor, a jailer
You are from Ghana, Gagnana, Montana

Found this gem in Russian social media group https://vk.com/dwarf.fortress
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Bumber

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Re: Trivial findings
« Reply #1760 on: February 27, 2020, 04:40:24 am »

Trying to interrogate a merchant can cause a wagon to fall apart.

That's a nice wagon you got there. Sure would be a shame if something were to happen to it...
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

IonMatrix

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Re: Trivial findings
« Reply #1761 on: February 27, 2020, 08:16:07 am »

Where is that quote from again? I keep forgetting...
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*sigh* I can't believe I play this game...

IncompetentFortressMaker

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Re: Trivial findings
« Reply #1762 on: February 27, 2020, 03:30:31 pm »

I'm not wholly sure, but I've seen quotes along similar lines appear in reference to Minecraft.

Naturegirl1999

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Re: Trivial findings
« Reply #1763 on: February 27, 2020, 03:33:18 pm »

I saw quotes like that in Futurama/Simpsons, in relation to the Mafia
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Bumber

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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

feelotraveller

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Re: Trivial findings
« Reply #1765 on: March 01, 2020, 01:40:07 pm »

Plump helmets (+ spawn + dwarven wine) may not be available when embarking.

[No doubt it was already known, but not by me...  :D]
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Dragonborn

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Re: Trivial findings
« Reply #1766 on: March 11, 2020, 08:00:45 pm »

Dwarves can cook using liquids stored in leather waterskins
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FantasticDorf

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Re: Trivial findings
« Reply #1767 on: March 12, 2020, 01:44:27 pm »

Unintelligent smaller experiments without [TRAP_AVOID] you can probably breed on a chain once captured sell for 2000 dwarf bucks each (according to the wiki-at least)
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pikachu17

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Re: Trivial findings
« Reply #1768 on: March 12, 2020, 02:10:20 pm »

Unintelligent smaller experiments without [TRAP_AVOID] you can probably breed on a chain once captured sell for 2000 dwarf bucks each (according to the wiki-at least)
Can you actually sell creatures though? I don't think I've been successful with tries.
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TheFlame52

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Re: Trivial findings
« Reply #1769 on: March 12, 2020, 04:43:13 pm »

Some science on necromancers and the like.
 - It is very possible to become more than one kind of necromancer. This is an advantage, since each of your interactions cool down independently.
 - Being a necromancer lieutenant forbids you from becoming a werebeast, ghoul, or vampire. However, if you become one of those three things before being raised, you can become a vampire lieutenant.
 - Becoming a mist husk/thrall is compatible with all of these.

So, theoretically, one could become a necromancer necromancer necromancer infected ghoul gaunt zombie foul mist husk or the like. A truly terrifying thought.
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