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Author Topic: Skies of Alzeran [7] - *THOOMP*  (Read 17432 times)

Aklyon

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #165 on: November 23, 2014, 01:51:03 pm »

((You could come back if you want, but with a different castle))
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

micelus

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #166 on: November 23, 2014, 01:57:36 pm »

(Nah, should give someone else a go.)
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
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Eric Blank

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #167 on: November 23, 2014, 01:59:43 pm »

Comms team receiving contact from a fourth vessel, presumed north-north-west. They were unable to translate communications.

orders:

Insufficient information to respond effectively. Continue attempts to translate. Do not retransmit.

To Zipworld:
"Our comms crew just received a message from another craft to the north. We could not translate the message. Did you receive any similar transmissions?"
Include replay of message received.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Shadestyle

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #168 on: November 23, 2014, 02:36:39 pm »


To Zipworld:
"Our comms crew just received a message from another craft to the north. We could not translate the message. Did you receive any similar transmissions?"
Include replay of message received.

"Er... yeah, some kind of communication request? I was taught to lead, not decode, unfortunately."
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Rolepgeek

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #169 on: November 23, 2014, 02:40:35 pm »

The message was repeated over the broadcast to the two ships that had failed to respond, the array of communications crystals being calibrated slightly differently in an attempt to see if they had failed to hear the initial broadcast. The translation crystals were also checked for malfunction. Then, the Speaker spoke once more.

Message-repeat}[request-discuss:communications?]
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RAM

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #170 on: November 23, 2014, 03:24:25 pm »

Yikes, better hurry up and finish before that comet arrives. Focus on completing the integration process and begin recalling fowl.
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Shadestyle

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #171 on: November 23, 2014, 07:20:04 pm »

The message was repeated over the broadcast to the two ships that had failed to respond, the array of communications crystals being calibrated slightly differently in an attempt to see if they had failed to hear the initial broadcast. The translation crystals were also checked for malfunction. Then, the Speaker spoke once more.

Message-repeat}[request-discuss:communications?]
"Accepted? State your business with the illustrious King Portsummon."
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Rolepgeek

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #172 on: November 23, 2014, 07:35:27 pm »

Self-identify:Hive;Cruiser;Aeros;Beta
Now-speaking}Hive-Speaker
Request-discuss:sky-ship-fighting[two:one]
Request-describe:reason
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Shadestyle

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #173 on: November 23, 2014, 07:37:29 pm »

"I like The heaven's acropolis people, they are getting shot at, ergo, I am forced to assist. Whereas the ship shooting at them has not even said a friendly hello to Castle Zipworld."
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Rolepgeek

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #174 on: November 23, 2014, 07:42:33 pm »

Request-describe:[The-Heaven's-Acropolis]
Other-identify-query:[Castle-Zipworld]=you?
Request-discuss:infection?
Request-discuss:assistance?
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Shadestyle

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #175 on: November 23, 2014, 07:46:24 pm »

"They send numerous offers of trade and even offered to send a scientist to assist study in the warp, Yes, you are speaking to the King of zipworld, What do you mean by Infection? infectious agents are rare, due to the warp's reality altering properties, and assistance is not requested, but would be immensely appreciated.

Who are you guys, and why the curiosity?If it isn't too much trouble."
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Rolepgeek

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #176 on: November 23, 2014, 08:20:32 pm »

Self-identify:Hive;Cruiser;Aeros;Beta
*-ghchk$;:'c^~#...We...Are...Hive...ге+[|^]>\gxhk-*
Infection=threat}Hive
Crossfire=threat}Hive
Request-describe:[warp]
Hive-mission}current:investigate:land-sky; assimilate:land-sky
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Shadestyle

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #177 on: November 23, 2014, 08:29:58 pm »

"we have no 'Hive' Infection or whatever it is called. The warp is a field of unstable reality, which allows objects, beings, and effects from alternate universes to Appear on castle zipworld, Completely harmless (In terms of lost life, or freedom of action anyway.) thanks to the generations of people trained to quell it's more disastrous effects.  If left unchecked, the warp surrounding this place would cause a spacial paradox, Sucking all realities into this one, and ending all non-inter-dimensional life."

"Our own mission is simply to remain here until the Warp wills us otherwise and do as we please. This is how it has always been."

"If we see any of this hive infection stuff, I personally will let you know. I welcome your hospitality any time, Royal Hive, and good luck on your land grab of sorts!"
The king laughs heartily.
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flame99

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #178 on: November 24, 2014, 07:33:21 pm »

Chase down the Castle Arrip. Fire all weapons once more.

You have slain the people of my ally. You have made an enemy of myself, and the grand Being I represent. No mercy nor quarter shall be shown; the full strength of the Fluxx shall be brought upon you.

Noticing the strange ship, the Fluxxstone contacts Hive Cruiser Aeros Beta.

...You pilot a strange vessel. Identify, please. Are you an envoy of the Being as well?
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Rolepgeek

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Re: Skies of Alzeran [10/?] - Night of Evil Clouds 2: Reckoning
« Reply #179 on: November 24, 2014, 07:40:59 pm »

The Speaker is momentarily surprised at having been contacted, but like all members of the Hive, it knows it's role to play.

Self-identify:Hive;Cruiser;Aeros;Beta
Now-speaking}Hive-Speaker
Request-describe:[Being][two:one]
Request-identify:other-self
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