My apologies for my mistakes, I misread the sheet. There is nothing wrong with RPgeek's special ability, however.
You do need to clarify exactly how your systems are supposed to work if they don't follow the normal procedures and the rules you are assuming they function on.
The functionality of each and every system is abundantly clear from the context.
I also noticed again the infinite bulkhead bullshit. That's bullshit, it needs a specific number or to default to one.
As I said before, it was merely a point I was making considering Rolepgeek's demonstrably overpowered ability.
Where are you getting 8x8 from? I have 5 Assault squadrons, not eight.
Typo. Doesn't matter for the final result, which was calculated correctly.
And my point wasn't that you were using infini-weapons(though he poison gas launchers were essentilly that, in your last sheet), my point was that me not taking the exact same route you are by abusing the mechanics of the system is not the same as being incompetent. That is what I am talking about when I say min-max, regardless of what the technical definition is. Abusing the loopholes in the rules.
I'm not abusing any game mechanics, nor utilizing any loopholes. Not even using any dodgy interpretation of the rules. I agree that the rules are ill thought out, and in fact for them to be changed to a better version. But this is what they're. You chastize me for picking what is blatantly clear to all, in every possible way or form, the best option. This is not abusing some ill thought out rule. The rules state to pick 60 points or less, and so I did.
And I must note, you abused them harder than me, by using the undefined weapon cap to load your weapons up to twice max capacity, tremendously boosting your special ability.
I have increased my base stats exactly one point in Structure, and actually reduced my Propulsion by three points, since the game started. So that's bullshit. Everything else has been going into utility stuff and Fluff(notice I spent a point on Landing Gear. Are you going to call me incompetent for doing something like that?).
Utility stuff, which, if you'd gotten it your way, would have quadrupled your growth rate.And yes, this is the point of feigned ignorance.
If all the tactics in the game rely on people ignoring rules to do what's fair instead, you should remove the rules and simply note it as a freeform thing. I'm fine with that.
And no, I never argued that it was overpowered. I argued that it was munchkinized and skullduggeried. Also, 12 is not a low stability rating for anyone except you. You claim 'oh their stuff is useless and below-par' when you're just talking about people who put Fluff ahead of Crunch, and didn't give themselves a shitton of weapons to abuse the way Massiveness is tied only to Destructiveness.
Says the person who gave himself twice the normal cap in weaponry, tried (but failed) to circumvent the only functional weapon limit, and made his entire ship functionally reworkable.
As for boarding attacks attacking population; that only really works if they have population/population matters. The Fluxx, for example, or Krarkkus.
Both have pop IIRC.
And Dr. Coggington seems to have tripled all his stats, if I read that right, not just structure. Besides which, the island he was on was floating on it's own before he became it, and capable of supporting his craft. Why wouldn't it be able to now?
Turn said structure only.
And please, read the way I word things. I do it on purpose, for specific reasons, to try and convey my meaning. Krarkkus is on it's way to the same. Not 'is already there'.
I see no reason to assume him becoming significantly stronger soon.
I don't actually have all that much stuff right now, in terms of what I can use. My only weapon that uses all 60 points are the Gravity Arc Cannons(and they have crappy-ass speed and crappy-ass Stability, both on purpose) and only my boarding squadrons have the most Destructiveness for their given massiveness. So claiming that I'm overpowered because I want to have the capability to be viable with other ships without abusing the mechanics of the game is bullshit.
So basically you want a power boost so that you can ignore the effect of the game rules. In that case, you really should do away with the rules entirely and go for a freeform game.
Also, Ebbor, you're being rather rude. Calling Eric a 'complete fool'?
With all due respect, you get little respect if you start accusing people for properly following the rules.
CB?
He's almost dead as it is, all I'd need to do is finish him off with my fastest weapons, since he's literally right next to me. Don't need him crashing on me, anyway, if it fucks up.
I must note, that for RP purposes the Custodes is send as a rescue vessel of the devastator.