((OOC Thread)It's cold this far south. Deep, deep south - a bare hundred miles from the Dreaming Wall, the frigid barrier between the civilised world and the god-eating horror of the Malignancy.
What's even colder is the wind. A storm is brewing - and none of you want to get caught in a blizzard. The ever-greens around you rattle their needles as if to applaud the wind. It howls between the scattered boulders of the Giant's Valley, and mockingly screams from the gaping, rock-toothed cavern ahead. Trapped in a white-out in death for most things, ice-born or not; it seems you have little choice but to head into the cave ahead. It was your target, after all. The old treasure-map had been given with assurances of it's veracity. It even bore the seal of a Blue Crow, one of the warriors of the Azure Wanderer. You don't really know what's inside, but curiosity has led you far.
The dragon shaman - Izalith's - long hair whips in the wind, as she shivers as she tries to hold it still, her atypical eyes narrowed against the wind. Beside her, the noble-born Janik Astanger shelters with his shield fro mthe worst of the wind. The mighty kobold paladin, Klikklak, bears the cold stoically. The gnome ranger Edgar Snowfoot sits next to them, warmer than the others in his cold weather gear. The strange bird-woman Thrush endures the cold, warmed by her supernatural blood.
The way ahead is open. The way back is likely to be death. But your actions - and fate - are now in your own hands...
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The cave entrance is an irregular, gaping hole in a hill, around 10 feet wide at the base, narrowing slowly to around fifteen feet high. The trees around you are evergreens, and while it isn't snowing again, a thin white powder coats the ground. The sky - nominally around midday - is coated with turbulent, dark clouds, indicating a blizzard is on it's way. Occasionally, something moves in the woods, but it's likely only some kind of snow-deer.
You don't know what's inside the cave. You can see - through your various means - it heads in around thirty feat before curving, cutting off your vision.