UPDATE:
It's been a little while, we've all been busy with our shitty day jobs. As a result of those shitty jobs, we've managed to pull another UI out of visual hell.
Before
After (which is still not final but our eyes have stopped bleeding)
The box art randomizes itself so you're not looking at the same damn thing. They generate based on the type of film you shot. If this was a photo set review it'd be a little different. This is the result of kinna-sorta hiring a guy to do a limited set of work, we hope to hire another guy this month and get the ball moving, albeit a slow ball. BUT, it doesn't have to be this way! Which brings me to my next point.
We moved our fundraising effort to IndieGoGO, which was a fairly sudden decision. We really just want to finish the damn game and be done with it. If you think we should finish the damn game and be done with it, support us? Hell, we might not be able to love-you-long-time, but we'll sure as hell try if you do.
Campaign pageThe tiers and FAQs have been updated to better portray the risks and challenges we are/have been facing since last October. Right now, we're working to show off a new "special" item which I think will give you all a better idea of what this game will actually be! I'm hyped, even though I've been staring at the guts of it all for months.
As always, got questions? Let us know.