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Author Topic: [FUNDED!] Voxel Quest: Open World Simulator RPG/roguelike (Kickstarter)  (Read 11330 times)

Rose

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Re: Voxel Quest: Procedural, Infinite RPG/Roguelike (Kickstarter)
« Reply #45 on: October 27, 2014, 09:43:37 am »

Doesn't mean it'll happen.
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Sergius

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Re: Voxel Quest: Procedural, Infinite RPG/Roguelike (Kickstarter)
« Reply #46 on: October 27, 2014, 06:01:44 pm »

Watching.
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Virtz

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Re: Voxel Quest: Procedural, Infinite RPG/Roguelike (Kickstarter)
« Reply #47 on: November 04, 2014, 07:15:19 pm »

Looks like it might not make it. :\
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Talvieno

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Re: Voxel Quest: Procedural, Infinite RPG/Roguelike (Kickstarter)
« Reply #48 on: November 04, 2014, 07:57:03 pm »

Well, we could always spread the word. I've been trying to. Some projects get a huge boost over the last few days - often enough to kick it into the end zone.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

puke

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Re: Voxel Quest: Procedural, Infinite RPG/Roguelike (Kickstarter)
« Reply #49 on: November 04, 2014, 10:04:32 pm »

The tracking numbers dont look good.  On the other hand, their last update had a ton of people respond on social media trying to get the word out.  Including Lord British.

I'm throwing a pledge behind it, as I would like to see the engine developed further and possibly used for other projects.
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Talvieno

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48 hours left!!! Gavan has added a first-person cam in the past week or so - link here. CastAR and Oculus Rift support incoming.



We're really close at this point, but not quite there - I'm fairly confident we can push it over the edge, though.

« Last Edit: November 06, 2014, 11:22:11 am by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

puke

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This would be an amazing thing to see happen.  Look at all of the depth of strata and structural elements in that image.  This could have huge implications for destructible or buildable 3d environments, and really trigger a little revolution.
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PTTG??

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I swore I wouldn't pimp Kickstarter projects anymore, but WOW this is impressive.
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Talvieno

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Heyaa, PTTG! (Yes, that's me over there on reddit. :P )

puke - I agree completely. :) Gavan really knows what he's doing - he was actually one of the pioneers behind the use of voxels. He actually made a lesser known (but well received) voxel-based MMORPG in the early 2000s called Genesis, but it eventually became vaporware because he wasn't trying to make money off of it, and he needed a "real" job.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

deoloth

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Not sure how much, but Richard Garriot backed it several hours ago it looks like.
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puke

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I've increased my pledge.  Will be giving away the extra keys.
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PTTG??

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Gonna bring some friends to the launch party! $1200 to go!
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A thousand million pool balls made from precious metals, covered in beef stock.

Talvieno

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Holy carp, you guys are awesome! :D Only $895 left.
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Talvieno ... seems to be able to smash out novella-length tales on demand

Rose

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We have funding!

This means there will totally be a first person voxel-based DF visualizer.
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Skyrunner

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Re: [FUNDED!] Voxel Quest: Open World Simulator RPG/roguelike (Kickstarter)
« Reply #59 on: November 08, 2014, 01:41:47 am »

Assuming it delivers!
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