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Author Topic: March of the Disciples - 3.5 DnD Campaign IC  (Read 20958 times)

Silthuri

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #330 on: February 21, 2015, 01:32:28 pm »

Move to E6 and attack 3.
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Nerjin

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #331 on: February 21, 2015, 01:41:11 pm »

 [9+1+2] Devon’s swing is just a hair’s breadth too short.
Dimble takes no actions.
Feckle is dying!
 
Spoiler: Battle Map (click to show/hide)

Quote from: Round 4
Skeleton 3: 33% (Awed)
Robin: 5/5
Devon: 7/7
Dimble: 6/6
Feckle: -2/11 (Dying)
Sharos: 5/10
Venena: 6/6


Spoiler: Conditions (click to show/hide)

Spoiler: Enemy Knowledge (click to show/hide)
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Flying Dice

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #332 on: February 21, 2015, 02:27:59 pm »

Flyby Attack: I6/15' -> B3, fire at 3 from F4.
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Nerjin

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #333 on: February 21, 2015, 04:59:04 pm »

[9+6+2] Sharos' arrow manages to sever what is left of Skeleton 3's spine forcing it to fall to pieces.[2+6+1]
Venena force feeds Feckle a Health Potion [1+1]
Feckle is no longer dying and is now merely disabled.
The Party gains 120xp


Quote from: Player Health
Robin: 5/5
Devon: 7/7
Dimble: 6/6
Feckle: 0/11 (Disabled)
Sharos: 5/10
Venena: 6/6

Spoiler: Conditions (click to show/hide)

Quote from: Visible Loot
Javelins x10
Longsword x2
Shields, Heavy Steel x4
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Tawa

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #334 on: February 21, 2015, 05:04:59 pm »

"WELL FOUGHAAAHAHAHAHahahahahahahahahaaaa... oh man. Not again. Eheh, sorry about the... yelling..."
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Flying Dice

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #335 on: February 21, 2015, 05:11:35 pm »

Sharos alights in the alleyway, grimacing slightly, "...annoyances. Can we be gone?"

Get going.
« Last Edit: February 21, 2015, 08:28:52 pm by Flying Dice »
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Kassire

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #336 on: February 21, 2015, 07:22:27 pm »

"Another question is whether our short one is going to be able to be within optimal shape. But for now, let's get out of this damned city."
Get on the move out of the city
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Tawa

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #337 on: February 21, 2015, 10:05:21 pm »

"Yeah, let's go."

Go.
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Nerjin

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #338 on: February 21, 2015, 10:19:33 pm »

The group manages to make it to the gate of the city. Unfortunately the portcullis is down preventing any escape. Several people, all carrying some form of weapon, and several corpses, many of them months old by the look of them, are guarding the only way to raise it. Up above you, on a roof, sits the mysterious man.

"Why hello. Leaving already? The party's just started." The Man looks directly at Sharos. In his right hand he carries a gnarled staff and in the left he carries the rod.

None of them appear to be advancing towards you and, in fact, seem unconcerned by your presence.
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Is the admiral of the SS Lapidot.

Flying Dice

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #339 on: February 22, 2015, 01:21:44 am »

"...think he's going to cry. And then maybe rant about he'll show us all. Oh my, I can't wait," Sharos utters in a complete monotone, "Please, I want to hear your monologue, o' grand necromancer, bane of small and poorly defended towns."

Sharos looks around for shadowy places he could hide, stepping off the ground and allowing his wings to support him in a hover.
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Nerjin

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #340 on: February 22, 2015, 01:27:07 am »

"Not quite. No monologues. In fact, no troubles at all. This is all a misunderstanding I'm afraid."



With all the people staring at you it would be rather hard to hide anywhere.
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Is the admiral of the SS Lapidot.

Flying Dice

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #341 on: February 22, 2015, 02:03:08 am »

"So what you're saying is that, after being paid to retrieve a creepy rod for a shady fellow in hooded robes, when that same fellow shows up holding said rod and posing dramatically so-conveniently at the same time that a horde of undead attacks... it's not what it looks like? Ri-iiight," he drawls, "This must be one of those hilarious coincidences that the bards sing about, eh?"
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Nerjin

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #342 on: February 22, 2015, 02:12:36 am »

"Again, not quite. You see it is all a misunderstanding. It's really all an artistic difference. You see; This town saw itself as alive. I saw it as an undead army. We debated it for a while. I eventually convinced them to my side. For years the Alkmaar have used undead as advisors. Fools. They didn't realize what they had. With the power of an undead army I can put an end to the rebellion. Destroy the demons infesting Nevenda-... I'm doing a monologue. Apologies I promised not to do that."
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

lawastooshort

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #343 on: February 22, 2015, 02:15:37 am »

"I don't feel terribly well, my apologies..." mumbles Feckle, just to his comrades. "Perhaps you could strap me to my badger..."
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Flying Dice

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Re: March of the Disciples - 3.5 DnD Campaign IC
« Reply #344 on: February 22, 2015, 11:20:15 am »

"Seems like all your sort do, one way or another."
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