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What do you want more of.

Monsters!
- 0 (0%)
Loot!
- 0 (0%)
Science!
- 0 (0%)
Dialogue!
- 0 (0%)
Politics!
- 0 (0%)
Resource Management!
- 0 (0%)

Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 290648 times)

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3465 on: November 08, 2015, 02:13:00 pm »


You dodge left, avoiding a log hurling at you, then right, dodging the second one, but when you do, the grease causes you to slide over to the right lane, Getting hit by the third log for 5 Damage!


The tree is leafing at you.

Spoiler: Fight (click to show/hide)

Spoiler: Act (click to show/hide)

Spoiler: Item (click to show/hide)

Spoiler: Other (click to show/hide)


Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
« Last Edit: November 08, 2015, 02:16:22 pm by Shadestyle »
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endlessblaze

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3466 on: November 08, 2015, 02:56:45 pm »

"sorry, I did not know you were sentient. if you like I can try and fix it."
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

ATHATH

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3467 on: November 08, 2015, 11:23:42 pm »

Apologize.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3468 on: November 10, 2015, 10:31:02 pm »

"Sorry, I did not know you were sentient. if you like I can try and fix it."

You Apologize, It's face becomes less stern.


"Hmm...  I will allow this. Get to it!"

The tree allows this.

Spoiler: Fight (click to show/hide)

Spoiler: Act (click to show/hide)

Spoiler: Item (click to show/hide)

Spoiler: Other (click to show/hide)


Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
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crazyabe

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3469 on: November 10, 2015, 10:36:16 pm »

Use 'Mutate' on it's trunk, Shrinking it, And generally be a prick

use 'Mutate' to melt it's bark back together, and be thankful its 'bite' wasn't that bad
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

RAM

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3470 on: November 10, 2015, 10:46:13 pm »

Ask if it has ever considered a career as a weaponised hedge-maze.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3471 on: November 10, 2015, 10:54:39 pm »

You Mutate the cut back to perfect health


"A bit lumpy in odd places, but I like it!"

The plant is applauding lightly.

"Have you ever considered a career as a weaponized hedge-maze?"

"I have, but This job has less pitfalls..."

"Wait... Nevermind."


The tree is thankful for being rooted down above the bottomless pit.

Spoiler: Fight (click to show/hide)

Spoiler: Act (click to show/hide)

Spoiler: Item (click to show/hide)

Spoiler: Other (click to show/hide)
!


Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
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Armok

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3472 on: November 10, 2015, 11:10:59 pm »

> MERCY
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3473 on: November 10, 2015, 11:46:58 pm »

You grant it Mercy, sliding all the way up the ramp, up the wall into the gravity field holding you to said wall, and then out of the gravity field, back down the ramp, and sliding right back where you started in a heap of limbs.


But now you have a sweet hand carved Clog of Ages.

You obtain The Clog Of Ages, a Mana Potion and 2 Burning Keys.

Gravity wells dot the area, preventing you from safely flying over, Platforms go to and from other platforms, sometimes flipping to reveal flaming and freezing undersides chests are dotted here and there, and Illusionary Katana's are embedded in the walls floors and ceiling.

There is a portal nearby, it looks like a basketball, White fluid is spilling from it. It seems to be Blank matter, tainted with B-Ball Protons.

In front of you is a pathway, it is blocked by Sentient Roots of a Tree of Ages, it is lifted up so you could slide under it if needed.

At the end of the pathway you spot A complex trail of some kind running along the wall, and covered in a gravity well pinning things to said wall.

Behind you is the tunnel to the outside, and three boxes made from Almost Perfect Tupperware, they are melded to the tiled floor, and are locked.

One of them contains some strange cross between a Gauntlet and an I-Pad, the others have not been checked.

Ahead of you is a sequence of 3 platforms, going back and forth between here and another area, the one in the back flips over to reveal burning fire or freezing ice as the front one flips over from that to a normal platform, they swing around one another to move forward and backward.

Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
« Last Edit: November 10, 2015, 11:53:15 pm by Shadestyle »
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Whisperling

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3474 on: November 10, 2015, 11:51:57 pm »

Drink the mana potion, and teleport as far through the "platformer" as is possible.
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Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3475 on: November 11, 2015, 12:04:14 am »

Drink the mana potion, and teleport as far through the "platformer" as is possible.

How many body lengths away do you attempt to teleport?
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RAM

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3476 on: November 11, 2015, 03:33:37 pm »

Inspect the clog's current magics.
Imbue the clog with B-ball.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

hachnslay

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  • 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3477 on: November 12, 2015, 12:10:21 am »

Drink the mana potion, and teleport as far through the "platformer" as is possible.

How many body lengths away do you attempt to teleport?
go to the bottom left corner of the platform you are now on. then teleport 28 body lengths to the central lower platform.
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Iituem

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3478 on: November 12, 2015, 09:01:51 pm »

If it hasn't come up yet, are B-Ball protons a reference to Charles Barkley Shut Up And Jam: Gaiden?
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #3479 on: November 13, 2015, 01:10:42 pm »

You drink the Mana potion, it tastes of Celery... +10 Mana.

You attempt to teleport 28 body Lengths away, But the location is invalid, It is WAY too far away with your gear increasing your Volume

You Dip the Clog if Ages in the B-Ball Infused blank matter.  The clog becomes white, and inexplicably gains laces and treads on the bottom.

The Clog of Ages seems to be made from a special wood, receptive to what is around it, growing in strength over time.

The Orb of Blank matter from before rolls into the abyss.


((Ding))

Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
« Last Edit: November 13, 2015, 02:54:17 pm by Shadestyle »
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