You have a sudden urge to inject Kaid's Acid pool with Nightmare fuel.
Your little buddy Pen Bug Identifies Gerod's sword, having seen it before.
"Sword is goodmetal, badmetal and neithermetal, Has thing for putting things in with it to change it, neithermetal is bonemetal, goodmetal and badmetal together, but melty if something goes wrong. Sword also has shiny magic in it, feathers."
He completely ignores your request to identify Big Brain.
It is perfectly possible to fuse Embed and Telekinesis.
"Sounds like a heroic way to die, How are you feeling buddy?""WE NEED MORE DAKKA!" you say while channeling mana for a spell, on the last word, the mana point coalesces into a few bullets of force which fire out of your index finger, startling you,
A splinter of the obsidian soil, about the size of your arm is retrieved, it is gritty and soft, like soil, but it's edges are as sharp as can be, analysis indicates that it is dirt in the exact shape of obsidian.
Otherwise it is normal dirt, and produces the same mana.
After melting, the Obsidian dirt becomes like normal dirt.
Sieving it reveals tiny clumps of hot earth, steaming in the humid tunnel.
You upgrade your farm with golden mirrors, it now produces much more Value per day.
Plant mana mixed with congealed sunlight could be neat, It might cause plants to grow more quickly.
You try to find the mycelium, and it turns out that the blue moss IS the mycelium, you relabel it accordingly.
You harvest a Blue Shroom cap and gather it's spores on a sheet of paper.
You harvest 5 more, and fuse them with a liter of Bloody Johnny's
You planted them all and haven't harvested any, so no fuming lilypad seeds remain.
First you Create a half a meter disk of two layers with a hole in the middle. - the top layer stone and the bottom layer silicon. use Wet fine sand as a casting basin.
Then you coat the disk with a thin layer of wet sand, then cast an unakite basin around it and let it harden.
You Separate the two parts and create an iron bearing in the middle anchoring the bottom part to the top part.
You then Create skeletal limbs to hold gems in place. use metal to reinforce the limbs and move the gemstone exactly.
And finally, you channel mana through the unakite to lift the silicon stone disk and have it spin. speed up the spin by crafting some quicksilver and rubbing it into the top stone. Then Adjectify it with hard and light, so the lift from the unakite requires less mana.
You gain 5 Cut Tan crysoberyl gems, and one pile of Tan crysoberyl dust
The largest cut draws and holds the most mana, the one with the greatest surface area attunes the mana quickest, and the one with the shallowest cut is the easiest to put mana into or through.
A small portion of the dust condenses and then explodes with grey healing smoke when mana is applied, making you feel pretty good about your aching foot stump.
You insert the Radiant cut gem into a Malachite Rod, forming the bottom into a shape like a waning gibbon moon, and polish this with a handful of crysoberyl dust to shine.
This gardening staff will serve your needs quite well you think. you fill the gem with mana and the rod glows with energy, ready to test nature's mettle.
You uproot a gourd plant and take it aside, first touching it with the staff, which does nothing, then you blast one of the gourds with mana drawn from it and it wrinkles up, trying to survive the confusing blow of healing and harming, it pulses like some gruesomely removed organ, before finally ceacing as though in a deathrattle.
Cutting it open reveals that the seeds are black like prunes, and covered in... something.
You spend the rest of your Value planting more seeds in the city and farm, to increase future output, if nothing else, the townspeople might be happy to see and abundance of plant life in their previously barren land.
You go to Jeanne, intent on conversing.
"Hey Jeanne, what is your favorite color?""Goh- what? Green or red or something, I'm busy boss." She says with a start, deep in meditation, apparently still with the clone trying to get you medicine.
You craft two Wakizashi out of Harkim bronze and Psychocite, exhausting your supply of Harkim bronze, and fuse them, creating a new Wakizashi that shifts from red to green like soapy water, shimmering in the air, a test swing sends out two small waves in an imperfect X pattern, one of mental energy, and one of physical, Orange and Purple, More hidden abilities may exist, Despite the two components being sculpted to look like complete Wakazashi, this one is missing a Handle wrap, the ornament, the buttcap, and the collar, and is blunt, incomplete in a number of ways.
You then go to Wizard Butler.
"Anything you want me to do on the surgery/mutation side before you get to used to your body?""Why am I Old looking? I really only need clothing." He floats over, apparently retaining all of his powers after waking up.
Silicon, then platinum attuned mana Causes tiny electricity granules, like ball lightning in miniature, grains of sand are left behind after each one.
You fuse a leaf with a Thin angmallen plate, receiving a Sunlit leaf, This piece of plant Draws light towards it like a gravity well, Eventually causing a constant blinding effect as it bleeds off the excess energy slowly, once full, the glow would last several days.
Inhale + Fusion = Absorption Force, a technique which draws objects into the users mouth, where they influence the user in drastic ways for several turns, before they are forcibly expelled.
Flame Generation + Transfer Adjective = Icefire, This spell splits the heat and cold in an object to two sides of itself once per casting, dealing untold damage.
Silent Image = Bright lights, a spell which makes bright lights, and Cham, a spell which rearranges light in it's radius slightly.
Bone = Two piles of Grave Dust, a mysterious substance, full of necromantic potential, but subtle in it's current form, attuning things closer to the other side.
Finally, you cast Spectergram using a single drop of Gerod's blood, and astral project into what looks like a library, some woman and a water clone of her are arguing with a weird something in between them, a ghostly apparition.
Day 22. Turn 3
104/104 Health points
23 Elbow grease (Used for performing physical actions)
3 Pontification points (Spend these during peacetime To develop and learn new actions and Spells)
3 Mana (Cast spells and channel magic into materials with this)
5 Flame charges (Breath flames of all kinds using these. they can be infused with any known spell.)
0 Focus being used (Represents your control over yourself, and your mana.)
65% Saturation.
Missing arm: Limited to one weapon equip at a time, unless using unconventional limbs.
1 Montage token skips the boring parts for something Medium to Medium-large in length.
1 Days of Allure of the Grave, (Bone totem grants the ability to engrave the user's bones with information.)
RecordsPublic Doc((Always welcoming new contribution!))
Find 10 Alliteration turns (2/10) (Spellbook filled with Spells starting with a letter of choice.)
Name 13 references made (13/13) (3 Free Spellbooks) [✔]
Name 100 references made (33/100) (1 Free special Spellbook)
Solve a Story section with a Sly Cooper-Esque Heist (Free Technique Book) [✔]
Solve a Story section without anybody knowing it was you, outside of your party, at least until the climactic moment. (Fantastic Treasures) []
Finish a boss fight with an overly cheesy one liner (no wait don't do that) You sicken me. [✔]
Refrain from Defeating a boss using something stupid. Wait, no stop giving them ideas. []
Complete a dungeon in one straight go. (1 Montage Token) [✔]
Opt in to a max difficulty dungeon and complete it. Upgrade the difficulty of a dungeon in this instance by requesting it. (1 Plot Armor Token) [✔]
Solo a Dungeon (Fantastic Treasure) []
Complete any dungeon without anybody taking damage (Fantastic Treasure) []