Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What do you want more of.

Monsters!
- 0 (0%)
Loot!
- 0 (0%)
Science!
- 0 (0%)
Dialogue!
- 0 (0%)
Politics!
- 0 (0%)
Resource Management!
- 0 (0%)

Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


Pages: 1 ... 193 194 [195] 196 197 ... 250

Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 289623 times)

hachnslay

  • Bay Watcher
  • 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2910 on: July 26, 2015, 04:58:42 am »

"Go ahead and have !!fun!! with him."
Logged
Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

The Froggy Ninja

  • Bay Watcher
  • Crying on the floor due to losing my entire hoard.
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2911 on: July 26, 2015, 11:23:52 am »

"Like a little bitch"
BBBBBBBBBBLLLLLLLLLLLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEHHHHHHHHHHHHH

Aslandus

  • Bay Watcher
  • Slowly descending into madness
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2912 on: July 26, 2015, 12:36:04 pm »

What if we're actually dreaming and we haven't woken up from the bomb? We're just rolling around on a bed vomiting and spraying mana everywhere...

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2913 on: July 26, 2015, 06:29:44 pm »

"Ahh uh, forgive me noble one, for disturbing your rest, but I have a need for some assistance, and well, I called you! Maybe I can offer you something in return for Helping me dispatch him?"

The bird, not stopping it's movements forward, Cocks its head like a curious owl, You back up some more as the gold pile is assimilated.

"Having some trouble with your birdbrained Hothead?" He lands on the ground, fanning himself and laughing uproariously.

You shake your head.

"Like a bitch."

You blast him with a gust of white hot fire, which he tries to block with his boomerang.

Your firebreath is hijacked by a payload of magma being added to it, and he is pinned to the ground.

"Oh no! This is impossible, I am unstoppable!" He yells dramatically, forced to his knees trying to hold it off with one hand flat on his boomerang.

The magma flow ceases, and with it, your last truly usable resource. -68 Flame Charges.

You dare to open your eyes, and see the expected result. not a trace of him remains, save for his magma stained boomerang.


Spoiler: Party Status (click to show/hide)

Records


Public Doc
((Always welcoming new contribution!))

Spoiler: Goals (click to show/hide)
Logged
You are now having excessive amounts of fun

endlessblaze

  • Bay Watcher
  • likes dragons for their fiery breath
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2914 on: July 26, 2015, 06:39:09 pm »

this thing is looking cooler and cooler by the seconed.
Logged
Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Whisperling

  • Bay Watcher
  • Indefinite.
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2915 on: July 26, 2015, 06:52:03 pm »

Grab the boomerang and run out of there as fast as you possibly can.
Logged

endlessblaze

  • Bay Watcher
  • likes dragons for their fiery breath
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2916 on: July 26, 2015, 08:00:54 pm »

we still have our staff right? its flower is irreplaceable.
Logged
Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

ATHATH

  • Bay Watcher
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2917 on: July 26, 2015, 08:15:40 pm »

He isn't actually dead. We didn't see him die.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

RAM

  • Bay Watcher
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2918 on: July 26, 2015, 08:17:26 pm »

Do the loot dance. And the toady dance. And the not-swimming-in-lava/magma dance.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2919 on: July 26, 2015, 08:22:04 pm »

What is even going on.
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Whisperling

  • Bay Watcher
  • Indefinite.
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2920 on: July 26, 2015, 08:37:23 pm »

What is even going on.

We tried to kill a boss via the summoning of a giant magma bird. The boss died, but it looks like the aforementioned bird isn't picky about who it makes into a meal.
Logged

Aslandus

  • Bay Watcher
  • Slowly descending into madness
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2921 on: July 26, 2015, 09:40:26 pm »

What is even going on.

We tried to kill a boss via the summoning of a giant magma bird. The boss died, but it looks like the aforementioned bird isn't picky about who it makes into a meal.
And the other candidate just got buried under molten rock...

Do the loot dance. And the toady dance. And the not-swimming-in-lava/magma dance.
We have loot? Looks like the bird has decided it wants to have it all itself...

Whisperling

  • Bay Watcher
  • Indefinite.
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2922 on: July 26, 2015, 10:36:43 pm »

Let's not summon gods we don't know the alignments of in the future.

Anyway, when we first learned the summon spell, didn't Dublin warn us about entities who would "work against you until they are dispelled," or something along those lines? It isn't much to go on, but maybe we could try dissolving our resident magma bird by yanking some of our mana away from its body.

Failing that, it should go away on its own. Eventually.
Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2923 on: July 27, 2015, 04:31:44 am »

> Run away
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

hachnslay

  • Bay Watcher
  • 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    • View Profile
Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2924 on: July 27, 2015, 06:53:55 am »

Bow to the bird - then talk to it - ask it if it wants to be summoned again, or if we should spread the word of never to summon it again.
Logged
Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal
Pages: 1 ... 193 194 [195] 196 197 ... 250