:Skills:
Skills provide permanent Passive benefits to certain actions or reactions. They are extraordinarily hard to learn however.
Inner fire: A small permanent fire has sprouted in your belly, due to your extensive use of Flame inhale.
:Spells:
You can choose how much energy you wish to put in a spell.
Splintered life: Animate dead plants using magic.
Raise Dead: Raise an Undead minion, requires (1X) corpses.
Sustain dead: Add days to a zombies sustenance.
Mutate: Attempt to warp a creatures flesh in any way you desire.
Melt Metal: Activate the Dwarven extruder, melting whatever you put in it.
Make Plate: Activate the Dwarven extruder, making a metal plate out of whatever metal you put in it.
Blood boil: Spend Health to gain mana.
Re-Dispel: Dispels a negative effect on the user, and recasts itself once for every point of mana used in the initial casting if the user is affected by another negative effect.
False Target: Creates an illusion of the user that draws negative effects onto it by sacrificing a small amount of your own health.
Flame inhale: Stores 10 charges of fire within your stomach, which can be imbued with any other spell you know and breathed out as either a fireball or a gout of flame.
Detect object, Spoken: Attempts to divine the location of an object by speaking it's name.
Blood circle: Use blood to create a circle that transforms blood poured onto it into ambient magic. 100% chance to learn
Ritual of Bloodsteel: Transforms any metal object into a bloodsteel version of it, Bloodsteel objects generate life energy when used, healing the user.
Craft Golem Core: Transform an object into a golem core, the material used affects the core's potential.
Craft Golem: Transform a Statue of any material into a golem, The statue must already be in the intended shape, Requires Golem Core.
Crackpot Sigil I: Engrave a magical symbol on a solid container, objects placed inside will slowly melt into their liquid form.
Changing Sigil: Draw a symbol on the ground, which allows you to manipulate a solid lump of matter like clay.
Circle of Life: Draw a circle where organic materials can be easily manipulated, requires material to make circle.
Deep quaff: Absorb ambient blood magic as Mana.
Fusion Sigil: Draw a symbol on the ground, which will fuse the concept of two objects placed inside.
Ritual of Living Metal: Transforms any metal object into a Living metal version of it, these objects are sapient and retain memories of before their awakening.
Craft scroll: Creates an identification scroll.
Self Proclaim: Causes a voice to announce your good and evil deeds of note.
Craft Cells: Create the most basic form of organic life, Requires Carbon, Water, and Sodium.
Crackpot Sigil III: Engrave an incredibly powerful symbol on a solid container, Objects placed inside will melt into their pure atomic form.
Sustain spell: Allows any spell to be cast as a glowing orb, which will only activate normally on your command.
Rejuvinate: Restores damaged and dead cells using necromancy. Harms living things based on how much of their health is missing.
Purify: Activates the dwarven extruder, Crafting an object from Material inside, turns Ores into Lumps, and removes impurities from objects placed inside.
Near Death: Forces a refined Lance of black Magic through the Target, This spell is incapable of killing. Only weakening.
Engrave Runes: Activates the dwarven extruder, engraving runes of a spell onto an object inside.
Salvage: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Basic Shape: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Bar: Activates the dwarven extruder, Crafting an object from Material inside.
Detect Bones: Causes Bones to emit a Powerful light, sound and odor when near the user of the spell, making finding them a breeze. 100% chance to learn
Craft Rod: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Valve: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Pipe: Activates the dwarven extruder, Crafting an object from Material inside.
Advanced Raise Dead: Allows one to Carefully and meticulously only raise the necessary parts of a minion, Reducing Mana cost, but increasing failure chance, passively Increases Resurrection precision, allowing for specific Blueprints in a minion, and resurrection of organs.
Craft Wire: Activates the dwarven extruder, Crafting an object from Material inside.
Detect object, Sigil: Creates a sigil which will point in the direction of an object placed on it.
Craft Chainmail Sheet: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Sword: Activates the dwarven extruder, Crafting an object from Material inside.
Eye Spy, See through the eyes of one undead minion. you can control them at an unlimited distance so long as they are under the effects of this spell.
:Strategies:
Using strategies consumes Pontification Points, but practicing them stimulates the mind a great deal, returning and potentially increasing investments the next day.
Reinforce: Call minions out of and into reserve, giving them bonuses during battle, 1 PP for a day of use, Increases PP regen.