:Skills:
Skills provide permanent Passive benefits to certain actions or reactions. They are extraordinarily hard to learn however.
Inner fire: A small permanent fire has sprouted in your belly, due to your extensive use of Flame inhale.
:Spells:
You can choose how much energy you wish to put in a spell.
Splintered life: Animate dead plants using magic.
Raise Dead: Raise an Undead minion, requires (1X) corpses.
Sustain dead: Add days to a zombies sustenance.
Mutate: Attempt to warp a creatures flesh in any way you desire.
Melt Metal: Activate the Dwarven extruder, melting whatever you put in it.
Make Plate: Activate the Dwarven extruder, making a metal plate out of whatever metal you put in it.
Blood boil: Spend Health to gain mana.
Re-Dispel: Dispels a negative effect on the user, and recasts itself once for every point of mana used in the initial casting if the user is affected by another negative effect.
False Target: Creates an illusion of the user that draws negative effects onto it by sacrificing a small amount of your own health.
Flame inhale: Stores 10 charges of fire within your stomach, which can be imbued with any other spell you know and breathed out as either a fireball or a gout of flame.
Detect object, Spoken: Attempts to divine the location of an object by speaking it's name.
Blood circle: Use blood to create a circle that transforms blood poured onto it into ambient magic. 100% chance to learn
Ritual of Bloodsteel: Transforms any metal object into a bloodsteel version of it, Bloodsteel objects generate life energy when used, healing the user.
Craft Golem Core: Transform an object into a golem core, the material used affects the core's potential.
Craft Golem: Transform a Statue of any material into a golem, The statue must already be in the intended shape, Requires Golem Core.
Crackpot Sigil I: Engrave a magical symbol on a solid container, objects placed inside will slowly melt into their liquid form.
Changing Sigil: Draw a symbol on the ground, which allows you to manipulate a solid lump of matter like clay.
Circle of Life: Draw a circle where organic materials can be easily manipulated, requires material to make circle.
Deep quaff: Absorb ambient blood magic as Mana.
Fusion Sigil: Draw a symbol on the ground, which will fuse the concept of two objects placed inside.
Ritual of Living Metal: Transforms any metal object into a Living metal version of it, these objects are sapient and retain memories of before their awakening.
Craft scroll: Creates an identification scroll.
Self Proclaim: Causes a voice to announce your good and evil deeds of note.
Craft Cells: Create the most basic form of organic life, Requires Carbon, Water, and Sodium.
Crackpot Sigil III: Engrave an incredibly powerful symbol on a solid container, Objects placed inside will melt into their pure atomic form.
Sustain spell: Allows any spell to be cast as a glowing orb, which will only activate normally on your command.
Rejuvinate: Restores damaged and dead cells using necromancy. Harms living things based on how much of their health is missing.
Purify: Activates the dwarven extruder, Crafting an object from Material inside, turns Ores into Lumps, and removes impurities from objects placed inside.
Near Death: Forces a refined Lance of black Magic through the Target, This spell is incapable of killing. Only weakening.
Engrave Runes: Activates the dwarven extruder, engraving runes of a spell onto an object inside.
Salvage: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Basic Shape: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Bar: Activates the dwarven extruder, Crafting an object from Material inside.
Detect Bones: Causes Bones to emit a Powerful light, sound and odor when near the user of the spell, making finding them a breeze. 100% chance to learn
Craft Rod: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Valve: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Pipe: Activates the dwarven extruder, Crafting an object from Material inside.
Advanced Raise Dead: Allows one to Carefully and meticulously only raise the necessary parts of a minion, Reducing Mana cost, but increasing failure chance, passively Increases Resurrection precision, allowing for specific Blueprints in a minion, and resurrection of organs.
Craft Wire: Activates the dwarven extruder, Crafting an object from Material inside.
Detect object, Sigil: Creates a sigil which will point in the direction of an object placed on it.
Craft Chainmail Sheet: Activates the dwarven extruder, Crafting an object from Material inside.
Craft Sword: Activates the dwarven extruder, Crafting an object from Material inside.
:Strategies:
Using strategies consumes Pontification Points, but practicing them stimulates the mind a great deal, returning and potentially increasing investments the next day.
Reinforce: Call minions out of and into reserve, giving them bonuses during battle, 1 PP for a day of use, Increases PP regen.