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What do you want more of.

Monsters!
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Loot!
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Science!
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Dialogue!
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Politics!
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Resource Management!
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Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 286354 times)

The Froggy Ninja

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1095 on: January 01, 2015, 06:35:38 pm »

SS: (Crunch) "Sup?"
NS: BURN!

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1096 on: January 01, 2015, 07:39:41 pm »

((Huh, hadn't even seen that you had updated.))
SS: (Crunch) "Sup?"
NS: BURN!
1+
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1097 on: January 01, 2015, 10:57:20 pm »

test the flaming skeletons fire breathing abilities
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1098 on: January 01, 2015, 11:29:40 pm »

Gall and Heros Strike with their Snickering swords, Strange Stone and Sinful Steel Slicing at the Spawn with a *Shwing* and a *Snak*, In the Same Second, your Simmering Seething Skeleton Singes and Scorches at it's Sinews and Skin, Seemingly, and to no Surprise, The Screeching Slashes and Severe Scintilating Sparks do Small Servings of Damage...

Dublin Mumbles a Mysterious Magical Murmur, his Mystical Mastery Making a Mockery of Most Magicians.

The Festering heap of Flesh Flails, Filling it's Flabby Form with a Fearsome Force!

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

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Spoiler: Minions (click to show/hide)

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Spoiler: Skill books (click to show/hide)

((*Uncontrollable tears* Nobody ever does.....))
« Last Edit: January 01, 2015, 11:46:54 pm by Shadestyle »
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1099 on: January 01, 2015, 11:47:58 pm »

NS: That's it!
Skeleton dust, come out and attempt to form a blade onto the Magical staff, us, stab the creature and use the resulting blood stuck onto the dust as the catalyst for a blood circle, then get everyone else to lure it into the circle!
SS:Us, Basic Strike! Goomby, Flambe this Foe!
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1100 on: January 02, 2015, 12:38:00 am »

You strike, and in the same moment, draw blood from the wound, Laying down a ritual circle right behind it as it begins to fall, you catch yourself just in time to leap from it's body, Ready to finish this quickly.

"Well, Whatever the plan was, I kinda need to know it!"

You say as the Circle forms under the flabby falling meatstone, Ready to perform it's dark purpose, -1 mana

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~Neri

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1101 on: January 02, 2015, 12:41:29 am »

Boil its blood into ambient mana.
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1102 on: January 02, 2015, 12:48:27 am »

Boil its blood into ambient mana.
And then Deep quaff to absorb it.
Really, my plan was just to fill up our mana pool again.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1103 on: January 02, 2015, 12:52:12 am »

With a wicked Hiss, you exert your will over the Undead monster, Forcing every drop of it's blood into the ethereal state, Only a red mist of ambient blood magic, and a black lump of carbon remain. -2 Mana.

You suck all the Mana into yourself, It's refreshing essence filling your veins with renewed vigor. +34 Mana

Your Staff breaks in half, due to you having used it as a impromptu spear.

"Damn, More of a thick wand now, that's what I get for using shoddy materials I suppose..."

Spoiler: Mental map (click to show/hide)


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« Last Edit: January 02, 2015, 01:04:18 am by Shadestyle »
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1104 on: January 02, 2015, 01:02:03 am »

NS: Okay, good job, lets load that block of carbon into luggage and seriously think about getting that headband into bloodsteel.
As well as think about using that Skeleton dust as instant D.I.Y. repairing material and cup of instant weapon.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Armok

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1105 on: January 02, 2015, 01:07:43 am »

> Send carbon lump back to wagon as loot.

> Recharge re-dispel

> go right
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1106 on: January 02, 2015, 01:19:55 am »

"As a cup of instant weapon? Effective and slightly expensive, that stunt blew 15% of it's reserve mana. As an instant repair tool, No go, It took mana to make the bone dust compress hard enough to cut, I don't Dare wonder how much it would eat up staying in a constant hardened state, and taking strain along with that.  But... Maybe I could make some kind of Skeletal clamps, that would lock physically when it's not using magic to support the weight, like with gearteeth or something... Interesting thought for later.

You load up the Burnt chunk of former zombie into your luggage, you are too far in to send for the loot patrol now.

You Recharge your Re-dispel Charges. -3 Mana, +4 Charges

You go to the right, Nothing in this room, But the screams from before pick up again, and louder, you dread to think what cruelties the Necromancer is doing up there. and how the Vizier fits into this abhorrent little stain on the proud necromantic arts.

Spoiler: Mental map (click to show/hide)


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Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)

((Knew I forgot something, Staff is now broken for good.))
« Last Edit: January 02, 2015, 01:34:28 am by Shadestyle »
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1107 on: January 02, 2015, 01:28:18 am »

((Hey, no offence but could you change that staff to a broken version? I have no artistic talent so no worries if you don't want to.))
NS: Go upwards, I guess.
SS: Both strike again! I don't trust myself enough to try to block anyway!
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

heydude6

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1108 on: January 02, 2015, 09:28:00 am »

wait, since the staff is broken does that mean we lost our mana that we have been storing inside for many days?
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1109 on: January 02, 2015, 09:34:19 am »

wait, since the staff is broken does that mean we lost our mana that we have been storing inside for many days?
Nah, I think it's just the wooden part of it, the skull seems to be fine.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."
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