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What do you want more of.

Monsters!
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Loot!
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Science!
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Dialogue!
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Politics!
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Resource Management!
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Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 291326 times)

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1005 on: December 25, 2014, 05:03:28 pm »

((Here comes a fun part, didn't expect that 20))

You throw your Bone golem towards the chest and it strikes true, Yanking the chains from their foundation, The chest falls, hitting the ground and stirring up a Cloud of dust.

Dublin Begins coughing profusely, unable to stammer out much else than coughing noises.

Gallar'nt Is unaffected, but looks worried for his Friend's Health.

Scolopendra Heros Is relatively unaffected.

You Lose a Re-dispel Charge as your lungs clear before they are even filled.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)

((Even If I don't make money, I still have to give credit right? If so, all the sprites used for this turn came from the good friends at Spriter's Resource.))
« Last Edit: December 25, 2014, 05:08:38 pm by Shadestyle »
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Armok

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1006 on: December 25, 2014, 05:10:16 pm »

((Eh, to be fair I *am* a genius. And spend a lot ot time learning internet trivia and memes. :p ))

> Have fire skeleton force the chest open while everyone else stays at a safe distance. If they need to use burning, make sure they do so carefull not to harm contnets.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1007 on: December 25, 2014, 06:37:21 pm »

((The konami code really isn't that unknown of a thing, though you did do well there.))
<SS: Go to the creature at the end of the screen and attempt to ask it about this place.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1008 on: December 25, 2014, 07:21:06 pm »

You set flame skeleton to do his job, quickly and efficiently Burning hard lines into the chest.

The Dust has yet to Dissapate.

The Orc is desperately clawing at his throat, and Gallar'nt flies up above it.

"Poison!, There is poison dust on the Floor, We need to get out of this cloud!"

The demons spits at the floor, and it sizzles with Foul odor.

You lose another Re-dispel Charge, leaving you at three.

Heros Is beginning to breath heavily, and backs up to the stairway.

The chest finally opens,  Revealing Two gauntlets, One of which Grips a Scythe made entirely of some unknown metal.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1009 on: December 25, 2014, 07:26:09 pm »

"Hey Gallar! Grab the Orc and fly him up the stairs!"
Grab the gauntlets and help the beetle hero out of the poison.
And get the flame skeleton to grab the treasure and chuck it onto Flat Skeleton.

((Is this tower the big thing that was holding up other updates?))
SS: "*Rumble* *SNAP* (Hey, hey, calm down, I just want to talk.)
Oh dammit we forgot about our bull!
« Last Edit: December 25, 2014, 07:30:37 pm by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

The Froggy Ninja

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1010 on: December 25, 2014, 07:43:47 pm »

"Hey Gallar! Grab the Orc and fly him up the stairs!"
Grab the gauntlets and help the beetle hero out of the poison.
And get the flame skeleton to grab the treasure and chuck it onto Flat Skeleton.

((Is this tower the big thing that was holding up other updates?))
SS: "*Rumble* *SNAP* (Hey, hey, calm down, I just want to talk.)
Oh dammit we forgot about our bull!
+1

Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1011 on: December 25, 2014, 07:46:41 pm »

Also, I just have to mention this.
Relevant.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1012 on: December 25, 2014, 08:06:36 pm »

((Uhh, YUP, I totally wasn't just being procrastinaty, and am TOTALLY not making up the tower enemies, rooms, puzzles and treasure on a minute by minute basis no siree...))

You snatch up the gauntlets and scythe and have Flame skeleton throw the Box onto flat skeleton.

"Hey Gallar! Grab the Orc and fly him up the stairs!"


He quickly holds his breath and does so, while you Help The beetle to get out of there.

"Damn, Looks like I forgot adventuring rule Number 1, If it Looks too easy, Then it will be way too hard."

"*HACK* *COUGH* Y-yes."

"You wouldn't happen to have anything that can help Dublin here would you?"

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1013 on: December 25, 2014, 08:15:58 pm »

NS: "As long as he's alive? Not much, could give him a sip of oasis water but that probably wouldn't do much, and our Phoenix juice can really only help revive dead things.
If you want we could probably try to regroup back at my castle and think our plan of attack better, because we basically came in here with absolutely no strategy or thought put into it.
Actually, lemme try something, this might work."
 

Imbue Re dispel on our flame breath and fire one charge at Dublin.
SS: *Creeeek* (Oh, interesting, hey, do you know who happened to make this portal?)
« Last Edit: December 25, 2014, 08:20:00 pm by Execute/Dumbo.exe »
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

The Froggy Ninja

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1014 on: December 25, 2014, 08:46:24 pm »

NS: "As long as he's alive? Not much, could give him a sip of oasis water but that probably wouldn't do much, and our Phoenix juice can really only help revive dead things.
If you want we could probably try to regroup back at my castle and think our plan of attack better, because we basically came in here with absolutely no strategy or thought put into it.
Actually, lemme try something, this might work."
 

Imbue Re dispel on our flame breath and fire one charge at Dublin.
SS: *Creeeek* (Oh, interesting, hey, do you know who happened to make this portal?)
+1

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1015 on: December 25, 2014, 11:42:08 pm »

((Experimenting with Paint.net instead of Ms paint, If this works out I can do some REALLY cool stuff with this game.))

"As long as he's alive? Not much, could give him a sip of oasis water but that probably wouldn't do much, and our Phoenix juice can really only help revive dead things.
If you want we could probably try to regroup back at my castle and think our plan of attack better, because we basically came in here with absolutely no strategy or thought put into it.
Actually, lemme try something, this might work."


You take a deep breath, and infuse a 1 mana Re-Dispel into it, before breathing Neon blue fire all over Dublin. -1 Mana, -1 Flame Charge.

He stands up with flaming blue eyebrows, Which he has decidedly not noticed.

"Good magic, we trade Spells later yes?"

"Er, Perhaps."

"Hmph."

The Beetle speaks for the first time, looking unimpressed. He gestures to the Poison cloud, looking at you and Dublin Expectantly.

"I am not Sure, but. It smelt like bone dust." He looks at you, with a glint of wizardly wisdom.

The dust still has yet to clear.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)

((My Current feeling? It takes to long to get anything meaningful done, But I NEED multiple layers to do anything an iota more complex than what I am doing right now. Definitely a godsend for doing more of the side story.))
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1016 on: December 25, 2014, 11:51:53 pm »

Hmmmm.
Materials, materials...
Get the flat skeleton to come up the stairs to us with the chest and ghastly as well as the flame skeleton, then imbue raise dead onto another flame breath charge and fire a gout at the mist.
SS: "*Snap* *Crackle* (Well, why don't you join up with me? I'll need some kind of guide around this place and you sure need some protection.
But I completely forgot about a few things back through there, lemme just grab them.)

Try to go back through the portal and search through the gold pile, put anything found onto the bull and go back through, if we can't go back through the portal, just talk to the G... Thing.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1017 on: December 26, 2014, 12:58:09 am »

You Pull up your Sleeves, Take an extra deep breath, and Blast The Cloud with all you have, Forcing your will over the Inanimate bone dust with a magical flame. -2 Flame Charges, -2 Mana.

It resists very harshly, as some of the particles are already resurrected, but the ones you take command of are more than enough to quell your Rivals control over the Cloud, It sags under your Heavier mana. The necromancer in this tower must either be weak or young.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)
« Last Edit: December 26, 2014, 01:07:36 am by Shadestyle »
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Execute/Dumbo.exe

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1018 on: December 26, 2014, 01:07:00 am »

((Nice resurrection breath texture.))
NS: Command the dust to compact and form into the treasure chest, then check out those gauntlets and scythe.
SS:"*Snap* (Fighting.)
Draw our axe and prepare for battle!
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Shadestyle

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Re: (ISG) DR Mini: Necro-Mechanic
« Reply #1019 on: December 26, 2014, 03:01:44 am »

You check out your new Scythe and gauntlets.

The left gauntlet is permanently fused to the scythe, But the other one seems to be free of that restriction.

The scythe feels literally weightless, Aside from the gauntlets themselves, You cannot even notice it on strangely enough.

The very tip of the scythe's blade is blunt, but the Point, and the rest of the blade are finely honed, and seemingly without flaw.

You compact the Bone dust into the Treasure chest, and it forms a neat little pile.

Spoiler: Mental map (click to show/hide)


Spoiler: Goals (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Spells/Strategies (click to show/hide)

Spoiler: Minions (click to show/hide)

Spoiler: Materials (click to show/hide)

Spoiler: Items (click to show/hide)

Spoiler: Skill books (click to show/hide)

((Oh I'm Just getting started. Merry Christmas, and Happy Holidays!))
« Last Edit: December 26, 2014, 03:12:37 am by Shadestyle »
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