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What do you want more of.

Monsters!
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Loot!
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Science!
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Dialogue!
- 0 (0%)
Politics!
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Resource Management!
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Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 289390 times)

The Froggy Ninja

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Re: (UPDATE) Necromechanic
« Reply #3540 on: February 18, 2016, 07:28:44 pm »

I, for one, welcome our Jeanne overlords.

Although I do sort of wonder where they are getting the power for so very many of them...

Did anyone take any damage in that dungeon? I recall maybe something being flung at something and some damage occurring, but I do not recall clearly and am willing to dream(and am too lazy to check...)...

Let Harkim play with you loot while you sleep off the solo adventure.
Wait. We're giving the kid a dangerous dimensional abstraction device? We need that kid for other stuff.

Shadestyle

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Re: (UPDATE) Necromechanic
« Reply #3541 on: February 19, 2016, 12:50:10 am »

Glowrubber is apparently made by fusing 1 pound Harkim Brass dust, 20 pounds of blank matter, and 10 mana for 20 pounds.

"A translucent, glowing, green material, with an elasticity somewhat above rubber and a  tensile strength exceeding that of steel."

It is added to the list.

Spoiler: Cuil Device (click to show/hide)
-1 Mana, -1 Raw Material.

A.R.M.O.K Looks unnerved by the Identification scroll, and avoids it like the plague.

You use 10 focus meditating on a Great shield, and upon casting it, reshape it into a honeycomb shape using your magical machinery, you then store and seal 1 Rose Gold Mana in it.

You cast Teleport with 1 Rose Gold Mana, the spell misfires, and the teleport merely moves you to the position you were in the past, one body length away

Jeanne is likely making full use of the fact that none of her bodies are durable or fully corporeal to sustain them all with such little blood as you can provide, they all disappear in one hit after all.

A.R.M.O.K Expresses a desire to wizard trade, explaining it's spells in turn.

Spoiler: A.R.M.O.K's Spells (click to show/hide)

"Hey Harkim, Feel free to mess with the new loot."

"Yes Sir!"

You get ready to go to sleep after a long day. Feels like you spent months in there.

You dream about Gallarn't getting into a drunken brawl with fairy, the both of them wearing suspenders, everyone in the dream has a handlebar mustache, and you yourself are in a pinstripe suit.  +10 Health, +5 Max Health, +12 Elbow Grease, +7 Pontification Points, +89 Mana, +7 Flame Charges.

Allure of the Grave: (Bone totem) has worn off.

Great cargo Worm has become inert without feeding

Armored acrobatic Spider has become inert without feeding

Your Farms grew 750 Farm Value, bringing the total to 1500.

Your Operations produced 970 raw materials, bringing the total to 1959,


Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
« Last Edit: February 19, 2016, 12:52:42 am by Shadestyle »
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RAM

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Re: (UPDATE) Necromechanic
« Reply #3542 on: February 19, 2016, 02:05:13 am »

Well we will need fuse if we ever get switched to children's card game mode.

P.S.
 "Children's card-games" was the first thought I had after reading the description of the "Underground" setting. Much mirthfulness ensued...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Shadestyle

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Re: (UPDATE) Necromechanic
« Reply #3543 on: February 19, 2016, 04:54:46 pm »

You already have Fuse, Whoops.
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The Froggy Ninja

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Re: (UPDATE) Necromechanic
« Reply #3544 on: February 19, 2016, 07:10:41 pm »

We need soul power now that our mana generators don't work and using them would fuck up our spells. Operation Soular Wind is go!
Learn Spectergram and Summon Helios for bargaining!

Whisperling

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Re: (UPDATE) Necromechanic
« Reply #3545 on: February 19, 2016, 07:24:46 pm »

((Froggy, our mana generators are working fine. They're even less portable than before now, admittedly, but focus works perfectly well when we're at the base.))

Grab some of the great shield honeycomb and shape it into a bandolier (keep the compartments). Portable mana storage might come in handy at some point.

It's probably about time to make a new arm. Get some bone dust, great shield, clear steel, and a lot of ash. Stick them in a crackpot, mix heavily, then take them out and shape the result into an arm. Plate it with more great shield, throw soul orbs in along the length, and stick an eyesore sigil on the palm (get a glove or something to cover that up when we're not using it).

Animate it and stick it on the arm stump. Hopefully the doodads make it a bit more durable than the last one.
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Shadestyle

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Re: (UPDATE) Necromechanic
« Reply #3546 on: February 19, 2016, 08:14:05 pm »

You see the spirit of Gerod Aldage appear, he yells "Yo Valerik, I need your Loot Namer!"

You transform the Great shield into a band shape, floating it near you so it seems like a belt of sorts.

You use Bone dust, A casting of Great shield, An amount of Clear Steel, and a LARGE amount of ash, and mix them together in a crackpot thoroughly, and shape this into an arm, before enchanting it in several places with Great Shield, You implant a total of 3 Soul orbs along it's length, and engrave the palm of the arm with an Eyesore Sigil.  you also create a simple leather glove with which to cover it.

The arm ends up having to be split in two at the elbow and in several places near the hand before it can be animated, and once it is, It is animated and attached to your old stump, It won't be winning any impressive arm wrestling competitions, but you doubt there is much that can harm it. -4 Mana -5 Focus, -5 Elbow Grease -123 Value

This brings your arm total up to 3, provided you use your real, prosthetic, and psychic arms.


You already know Spectergram.

You attempt to summon Helios, one of the gods of the sun, but you get his secretary, A mass of Disembodied hands with eyes where their wrist stumps should be, floating around what appears to be a ball of blue light, no doubt a tint caused by it's avatar being formed from mana.  You are forced to avert your eyes at the brightness. -5 Mana

It's name is Τα χέρια με τα μάτια, γύρω από ένα λαμπερό μπάλα από φτερά με τα οποία γράφει.

Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
« Last Edit: February 19, 2016, 08:16:42 pm by Shadestyle »
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The Froggy Ninja

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Re: (UPDATE) Necromechanic
« Reply #3547 on: February 19, 2016, 08:19:32 pm »

((Well yeah but if we want to actually power enchantments and stuff it'll be way harder. Focus Generators are better for personal use. Plus having all our automated systems be sapient will be useful as hell.))
"Rhes wönehkiltr thcin rlaw?"
« Last Edit: February 19, 2016, 08:26:37 pm by The Froggy Ninja »
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Shadestyle

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Re: (UPDATE) Necromechanic
« Reply #3548 on: February 19, 2016, 08:23:28 pm »

((Well yeah but if we want to actually power enchantments and stuff it'll be way harder. Focus Generators are better for personal use. Plus having all our automated systems be sapient will be useful as hell.))

((Technically, powered enchantments work just like they originally did.))
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The Froggy Ninja

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Re: (UPDATE) Necromechanic
« Reply #3549 on: February 19, 2016, 08:28:00 pm »

((Well yeah but if we want to actually power enchantments and stuff it'll be way harder. Focus Generators are better for personal use. Plus having all our automated systems be sapient will be useful as hell.))

((Technically, powered enchantments work just like they originally did.))
((Well yeah. But we have all these plans for ensouled golems and using souls so we don't break the universe with too little mana.))

Shadestyle

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Re: (UPDATE) Necromechanic
« Reply #3550 on: February 19, 2016, 09:17:01 pm »

It says that Gerod is a nitwit, for it speaks common.

It also says to Valerik a request for his intent in summoning itself, as it removes a feather from the brightly glowing mass at it's center with a floating hand.


Galarn't is in the cart, arguing with fairy, you can hear from here.

The Great Cargo worm is not actually inert, it seems to have been overloaded with affection and care while you were asleep, temporarily blowing it's mind, and rendering it unconscious.  It waking up is what leas you to believe this.

Spoiler: Status (click to show/hide)


Spoiler: Goals (click to show/hide)
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The Froggy Ninja

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Re: (UPDATE) Necromechanic
« Reply #3551 on: February 19, 2016, 09:25:18 pm »

"Man. That was disappointing. What's the point of learning demonic if you can't taunt angels with it."
Valerik: I seek to make a deal with the denizens of the sun and thought it proper to ask permission of its guardians first. Plus I'm a fan of Lord Helios' work.
« Last Edit: February 19, 2016, 09:35:43 pm by The Froggy Ninja »
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Armok

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Re: (UPDATE) Necromechanic
« Reply #3552 on: February 19, 2016, 09:29:42 pm »

> Check up on  and groom and feed minions
> Check up with all allies and chat a bit
> Polish of the last details of the Supermumy and activate it's mind. have it spar with the Jeannes or whoever else is up and see what kind of styles comes naturaly to it, specifcaly if you've managed to catch the right anime tropes so it naturally knows martial arts.
> Learn the spells Metamorphosis and Supercharge Undead, and the strategy Choreography
> make that old Boneweed idea you had ages ago
> make the Expensive Statuette
> work on commissions you've promised Gerod, starting with the basic body so he can stop being a ghost
> Make sure to record the Bigbot into a blueprint, and make another one to test it
> Check thouhg what A.R.M.O.K. did (and ask them for details) and make sure you have operations blueprint for:
Spoiler (click to show/hide)
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

endlessblaze

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Re: (UPDATE) Necromechanic
« Reply #3553 on: February 20, 2016, 02:15:05 pm »

tell the kid not to break or fuse the bracelet though
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

ATHATH

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Re: (UPDATE) Necromechanic
« Reply #3554 on: February 20, 2016, 02:54:59 pm »

tell the kid not to break or fuse the bracelet though
+1
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping
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