A quick check of your common sense reveals that no, you probably can't hit him with a mutate due to his Auto-dodge.
Bigbot 2 begins charging it's beam for 4 turns, as the Possessed glove Lifts it up into the air.
Johnny performs several flash steps, but is intercepted by a clone brandishing it's sword every time, Each one prepared to sacrifice itself to grant a swift slash, and therefore forcing him to slow down to poof each one, or risk damage.
Kaid splashes acid everywhere, Covering the ground in dangerous pools of damaging acid!
"Clever bitch" He says, jumping off of one that tries to Shock him with it's lightning glove.
Dangerous Area effects force enemies on the defensive, attack based turns are slowed by 1/2!
One of the Stalking skin grabs the glove left on the ground, the bound hand budging in response.
Galarn't is still charging something!
Dublin Slaps Blue Johnny to a far wall, and he prematurely blows his payload, blasting the wall with knives using his hand-cannon to clear it for landing, and taking 27 Damage in the process!
Commander Chief equips his blaster, and takes a knee, improving aim.
Several blasts of Laser magic pepper's Johnny, dealing some damage to areas not covered by his armor.
The boomerang is finally pried from the wall
Johnny, growls, Spinning rapidly and hucking a kunai full force into Commander Chief's sternum.
Commander Chief is bleeding out!
Speaking of which, you begin to feel faint as well, Etja Zemra's impatience sapping the life from you.
Eye contact tells Johnny everything he needs to know, Improving Accuracy towards you!
"You guys must be smarter than me, I can see that, after all. you thought to take out the boss before I did. Heh heh...With a slowness that simply must be deliberate, He rolls his right hand, Balling it into a fist with a genuine grin, he goes towards you, his fist whistling with the air passing it, and jumping from clone to clone, he gets a straight shot running straight into...
Johnny Comet (Blue)
49/180 Health points
77 Elbow grease (Used for performing physical actions)
3 Pontification points (Spend these during peacetime To develop and learn new actions and Spells)
6 Mana (Cast spells and channel magic into materials with this)
10% sanity (in-taking additional oxygen lowers sanity and increases Focus used, requires rest to recover, insanity sets in when under 5%)
9 Focus being used (Represents your control over yourself, and your mana.)
Day 17. Turn 38 BOSS
22/104 Health points
18 Elbow grease (Used for performing physical actions)
1 Pontification points (Spend these during peacetime To develop and learn new actions and Spells)
5 Mana (Cast spells and channel magic into materials with this)
162 Flame charges (Breath flames of all kinds using these. they can be infused with any known spell.)
1 Focus being used (Represents your control over yourself, and your mana.)
59% Saturation. (Sapphire Saturation causes several Ice effects!)
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Kaid
HP:408 AP:75
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Gallar'nt
HP:360 MP:5 FC:7
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Dublin
HP:120 MP:9 FC:5
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Commander Chief
HP:40 MP:5
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
External and internal bleeding deals damage every turn!
Jeanne Rudamera
HP:244 BP:21%
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Vampire Scorpion turret
HP:15 BP:100% PP:100%
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Death Hourglass
HP:12
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Possessor Beetle
HP:2
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
10 Crackerflys
HP:17
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Stalking Skin
HP:12
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Armored Acrobatic Spider
HP:1
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Bigbot 2
HP:787 BP:10/12
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
3 Rail Turrets
HP:57
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Scormoth Critter
HP:21 MP:2
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
RecordsPublic Doc((Always welcoming new contribution!))
Find 10 Alliteration turns (1/10) (Spellbook filled with Spells starting with a letter of choice.)
Name 13 references made (13/13) (3 Free Spellbooks) [✔]
Name 100 references made (30/100) (1 Free special Spellbook)
Solve a Story section with a Sly Cooper-Esque Heist (Free Technique Book) []
Finish a boss fight with an overly cheesy one liner (no wait don't do that) You sicken me. [✔]
Refrain from Defeating a boss using something stupid. Wait, no stop giving them ideas. []
Complete a dungeon in one straight go. (1 Montage Token) []
Opt in to a max difficulty dungeon and complete it. Upgrade the difficulty of a dungeon in this instance by requesting it. (1 Plot Armor Token) []